Player Matchup

Zhong Kui
Zhong Kui
MrMacana333
Zhong Kui
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 63L
1,702 Elo+
Solo
Medusa
Medusa
Rebellion775
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,845 Elo+
Party 2
Thanatos
Thanatos
ZeaG_CR
Thanatos
Level 28
God Stats
2W - 3L
1,585 SR
Queue Stats
101W - 106L
1,591 Elo+
Solo
Danzaburou
Danzaburou
beefsweats
Danzaburou
Level 27
God Stats
6W - 7L
1,364 SR
Queue Stats
130W - 112L
1,577 Elo+
Solo
Bellona
Bellona
cabbagepickr
Bellona
Level 23
God Stats
1W - 0L
1,731 SR
Queue Stats
15W - 7L
1,827 Elo+
Party 2
Team Averages
Level 26
1,536 SR
1,708 Elo+

VS

Team Averages
Level 14
1,562 SR
1,670 Elo+
Bellona
Bellona
DrTreelo
Bellona
Level 4
God Stats
5W - 11L
1,650 SR
Queue Stats
143W - 149L
1,631 Elo+
Party 1
Chaac
Chaac
HarshHerald
Chaac
Level 15
God Stats
4W - 6L
1,650 SR
Queue Stats
50W - 43L
1,631 Elo+
Party 1
Ra
Ra
JANSANSENSON
Ra
Level 6
God Stats
13W - 17L
1,512 SR
Queue Stats
16W - 20L
1,631 Elo+
Party 1
Guan Yu
Guan Yu
PhilHagball
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,825 Elo+
Party 1
Medusa
Medusa
h1ppolio
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MrMacana333
Zhong Kui
11
6 / 0 / 2
6,573
657
5,186
4,783
3,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
10
7 / 3 / 5
6,462
646
6,285
6,509
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
ZeaG_CR
Thanatos
10
0 / 0 / 1
5,862
586
500
4,894
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
beefsweats
Danzaburou
10
3 / 0 / 8
6,328
633
4,474
5,040
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
cabbagepickr
Bellona
11
3 / 2 / 3
6,573
657
4,747
7,534
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrTreelo
Bellona
8
2 / 3 / 1
5,072
507
2,559
4,717
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 2
4,679
468
3,771
5,891
2,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 5 / 1
4,631
463
1,851
3,972
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
PhilHagball
Guan Yu
6
1 / 4 / 0
4,220
422
2,893
6,437
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
h1ppolio
Medusa
7
1 / 4 / 0
4,613
461
3,640
7,103
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
5
5
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
DrTreelo
Bellona
2
3
1
0.83
L
0
3
2
0.33
L
1
5
1
0.3
W
Zhong Kui
MrMacana333
Zhong Kui
6
0
2
7
L
Guan Yu
PhilHagball
Guan Yu
1
4
0
0.25
W
Medusa
7
3
5
3.17
W
Thanatos
ZeaG_CR
Thanatos
0
0
1
0.5
W
Danzaburou
beefsweats
Danzaburou
3
0
8
7
W
Bellona
cabbagepickr
Bellona
3
2
3
2.25
L
Medusa
h1ppolio
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
14,714
28,760
Taken
28,120
14,131
Mitigated
11,692
17,412
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DrTreelo
Bellona
2,559
1,239
0
152
4,717
2,385
0
509
4,208
0
9,613
L
3,771
768
0
637
5,891
2,954
77
824
5,067
0
20,566
L
1,851
667
325
375
3,972
827
0
0
3,972
15,257
0
W
Zhong Kui
MrMacana333
Zhong Kui
5,186
1,190
0
2,823
4,783
3,491
0
0
4,758
32,441
0
L
Guan Yu
PhilHagball
Guan Yu
2,893
781
285
750
6,437
3,577
0
991
5,446
0
8,084
W
Medusa
6,285
2,744
0
1,017
6,509
3,432
582
1,068
5,239
0
21,909
W
Thanatos
ZeaG_CR
Thanatos
500
30
0
6,462
4,894
1,541
0
29
4,861
0
30,200
W
Danzaburou
beefsweats
Danzaburou
4,474
1,833
0
2,988
5,040
1,557
666
570
4,442
0
28,960
W
Bellona
cabbagepickr
Bellona
4,747
2,062
0
4,122
7,534
4,110
0
0
7,309
0
35,380
L
Medusa
h1ppolio
Medusa
3,640
1,954
0
584
7,103
1,949
0
2,862
4,241
0
15,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
23,215
297
Minions Killed
129
0
Camps Cleared
0
875,185
Distance Traveled
990,410
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,072
507
22
2
0
208,951
0
L
Chaac
4,679
468
36
4
0
203,692
3
L
Ra
4,631
463
25
3
0
198,285
1
W
Zhong Kui
6,573
657
55
6
0
179,641
1
L
Guan Yu
4,220
422
13
1
0
205,192
4
W
Medusa
6,462
646
22
2
0
177,537
0
W
Thanatos
5,862
586
72
7
0
185,231
4
W
Danzaburou
6,328
633
61
6
0
162,783
0
W
Bellona
6,573
657
87
9
0
169,993
0
L
Medusa
4,613
461
33
3
0
174,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role