Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DeIVeS 360
Cabrakan
Level 126
God Stats
38W - 47L
1,461 SR
Queue Stats
192W - 255L
1,455 Elo+
Solo
Ravana
Ravana
Gat0Azteca
Ravana
Level 148
God Stats
1W - 6L
1,385 SR
Queue Stats
298W - 278L
1,549 Elo+
Solo
Ra
Ra
Undying_Kakari
Ra
Level 129
God Stats
56W - 70L
1,546 SR
Queue Stats
615W - 611L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
xXDartz5150Xx
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 126L
1,483 Elo+
Solo
Team Averages
Level 130
1,478 SR
1,501 Elo+

VS

Team Averages
Level 99
1,507 SR
1,582 Elo+
Baron Samedi
Baron Samedi
Apeollo
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,660 Elo+
Party 2
Ymir
Ymir
Maladaptation
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
Pumers
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 2
Fenrir
Fenrir
Rachxxx13
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
pingpongchingbi
Achilles
Level 127
God Stats
14W - 14L
1,537 SR
Queue Stats
227W - 233L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 5 / 2
6,633
663
3,838
10,941
5,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
DeIVeS 360
Cabrakan
14
2 / 3 / 1
7,348
735
3,270
9,341
6,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Gat0Azteca
Ravana
11
0 / 4 / 1
6,132
613
2,320
6,217
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 5 / 0
6,831
683
7,885
8,168
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
xXDartz5150Xx
Cernunnos
12
0 / 4 / 3
6,342
634
7,087
9,557
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apeollo
Baron Samedi
13
2 / 1 / 14
8,094
809
11,354
8,683
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 0 / 10
9,528
953
10,576
5,405
4,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Pumers
Danzaburou
13
2 / 2 / 6
7,727
773
2,606
6,852
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Rachxxx13
Fenrir
13
3 / 2 / 10
7,726
773
3,941
5,992
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
17
5 / 0 / 8
9,194
919
7,965
5,468
2,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
5
Kills
20
21
Deaths
5
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
2
0.4
W
Baron Samedi
Apeollo
Baron Samedi
2
1
14
9
L
Cabrakan
DeIVeS 360
Cabrakan
2
3
1
0.83
L
Ravana
Gat0Azteca
Ravana
0
4
1
0.13
W
8
0
10
13
W
Danzaburou
Pumers
Danzaburou
2
2
6
2.5
W
Fenrir
Rachxxx13
Fenrir
3
2
10
4
L
2
5
0
0.4
W
Achilles
5
0
8
9
L
Cernunnos
xXDartz5150Xx
Cernunnos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
36,442
44,224
Taken
32,400
21,851
Mitigated
15,795
6,941
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,838
370
0
885
10,941
5,465
0
4,037
6,615
0
10,040
W
Baron Samedi
Apeollo
Baron Samedi
11,354
1,106
1,514
4,791
8,683
3,810
215
3,046
5,394
28,745
0
L
Cabrakan
DeIVeS 360
Cabrakan
3,270
303
0
311
9,341
6,629
108
3,807
5,437
26,671
0
L
Ravana
Gat0Azteca
Ravana
2,320
188
0
480
6,217
2,878
0
2,544
3,585
0
17,388
W
10,576
2,391
0
2,028
5,405
4,824
0
1,542
3,682
23,389
0
W
Danzaburou
Pumers
Danzaburou
2,606
1,514
0
1,197
6,852
2,585
404
2,185
4,523
0
23,640
W
Fenrir
Rachxxx13
Fenrir
3,941
606
0
1,686
5,992
2,214
546
2,537
3,312
0
9,068
L
7,885
400
1,014
2,459
8,168
3,174
0
6,265
1,699
21,057
0
W
Achilles
7,965
2,892
0
361
5,468
2,362
0
1,552
3,898
0
39,311
L
Cernunnos
xXDartz5150Xx
Cernunnos
7,087
2,533
0
1,792
9,557
3,705
0
4,689
4,764
0
21,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
42,269
189
Minions Killed
236
5
Camps Cleared
11
857,799
Distance Traveled
996,735
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,633
663
18
2
0
178,617
1
W
Baron Samedi
8,094
809
56
6
1
184,878
3
L
Cabrakan
7,348
735
50
5
1
172,257
0
L
Ravana
6,132
613
35
4
3
175,086
3
W
Ymir
9,528
953
31
3
2
207,911
2
W
Danzaburou
7,727
773
54
5
2
170,633
1
W
Fenrir
7,726
773
14
1
1
219,909
4
L
Ra
6,831
683
47
5
0
161,638
1
W
Achilles
9,194
919
81
8
5
213,404
4
L
Cernunnos
6,342
634
39
4
1
170,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role