Player Matchup

Bastet
Bastet
Correagp
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,476 Elo+
Solo
Chaac
Chaac
Sergho911
Chaac
Level 49
God Stats
3W - 4L
1,565 SR
Queue Stats
21W - 26L
1,367 Elo+
Party 1
Fafnir
Fafnir
Thevectorcraft
Fafnir
Level 109
God Stats
28W - 19L
1,591 SR
Queue Stats
873W - 850L
1,421 Elo+
Solo
Danzaburou
Danzaburou
TutoKPC98
Danzaburou
Level 123
God Stats
0W - 2L
1,331 SR
Queue Stats
71W - 59L
1,589 Elo+
Solo
Kukulkan
Kukulkan
ceoctan
Kukulkan
Level 45
God Stats
11W - 19L
1,295 SR
Queue Stats
14W - 20L
1,323 Elo+
Party 1
Team Averages
Level 86
1,457 SR
1,435 Elo+

VS

Team Averages
Level 84
1,450 SR
1,417 Elo+
Chaac
Chaac
Renn_carp90
Chaac
Level 106
God Stats
37W - 32L
1,567 SR
Queue Stats
1,032W - 1,162L
1,390 Elo+
Solo
King Arthur
King Arthur
The7thPharaoh
King Arthur
Level 64
God Stats
24W - 22L
1,434 SR
Queue Stats
113W - 117L
1,378 Elo+
Party 2
Arachne
Arachne
UtherOfAvalon
Arachne
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,432 Elo+
Solo
Raijin
Raijin
guccistorefloss
Raijin
Level 45
God Stats
2W - 5L
1,424 SR
Queue Stats
98W - 140L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
ms cryslyn
Cthulhu
Level 126
God Stats
2W - 2L
1,324 SR
Queue Stats
87W - 92L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Correagp
Bastet
18
6 / 2 / 1
11,362
494
20,784
18,261
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Sergho911
Chaac
17
1 / 6 / 3
10,443
454
13,292
24,539
24,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 3
9,982
434
5,575
19,328
23,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TutoKPC98
Danzaburou
16
1 / 3 / 6
10,069
438
6,844
16,974
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
ceoctan
Kukulkan
15
0 / 7 / 2
9,417
409
11,915
12,169
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 7
12,903
561
19,422
24,351
39,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
The7thPharaoh
King Arthur
20
5 / 0 / 6
12,778
556
11,866
22,827
21,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
18
6 / 4 / 7
12,084
525
13,329
24,234
10,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 1 / 4
10,274
447
11,498
8,466
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ms cryslyn
Cthulhu
17
2 / 2 / 8
10,086
439
13,154
17,130
16,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
21
21
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bastet
Correagp
Bastet
6
2
1
3.25
W
7
2
7
5.25
L
Chaac
Sergho911
Chaac
1
6
3
0.42
W
King Arthur
The7thPharaoh
King Arthur
5
0
6
8
L
1
3
3
0.83
L
Danzaburou
TutoKPC98
Danzaburou
1
3
6
1.33
W
Arachne
6
4
7
2.38
L
Kukulkan
ceoctan
Kukulkan
0
7
2
0.14
W
1
1
4
3
W
Cthulhu
ms cryslyn
Cthulhu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,410
Damage
69,269
91,271
Taken
97,008
68,109
Mitigated
91,633
31,544
Healing
37,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Correagp
Bastet
20,784
4,451
0
6,159
18,261
7,586
0
2,826
15,061
0
96,490
W
19,422
5,388
0
10,926
24,351
39,142
1,048
2,738
21,509
0
81,065
L
Chaac
Sergho911
Chaac
13,292
5,218
0
10,668
24,539
24,940
0
2,557
21,620
0
75,724
W
King Arthur
The7thPharaoh
King Arthur
11,866
1,337
554
7,467
22,827
21,003
1,186
4,123
18,306
0
90,335
L
5,575
1,347
245
6,435
19,328
23,154
0
8,486
10,262
20,754
0
L
Danzaburou
TutoKPC98
Danzaburou
6,844
3,833
0
7,065
16,974
6,755
975
7,004
9,796
0
75,657
W
Arachne
13,329
8,722
0
11,689
24,234
10,958
1,134
1,980
22,220
0
81,249
L
Kukulkan
ceoctan
Kukulkan
11,915
1,089
0
972
12,169
5,674
0
2,589
9,340
63,632
0
W
11,498
582
678
2,196
8,466
3,579
3,119
3,140
5,240
67,249
0
W
Cthulhu
ms cryslyn
Cthulhu
13,154
210
1,362
2,268
17,130
16,951
1,109
4,723
12,243
44,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,273
Gold Earned
58,125
612
Minions Killed
614
0
Camps Cleared
0
2,104,246
Distance Traveled
2,202,184
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,362
494
146
6
0
534,306
0
W
Chaac
12,903
561
137
6
0
396,796
3
L
Chaac
10,443
454
157
7
0
368,502
0
W
King Arthur
12,778
556
151
7
0
474,824
2
L
Fafnir
9,982
434
24
1
0
401,688
5
L
Danzaburou
10,069
438
158
7
0
398,728
4
W
Arachne
12,084
525
131
6
0
458,191
0
L
Kukulkan
9,417
409
127
6
0
401,022
4
W
Raijin
10,274
447
149
6
0
416,320
0
W
Cthulhu
10,086
439
46
2
0
456,053
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role