Player Matchup

Serqet
Serqet
Death6664
Serqet
Level 160
God Stats
15W - 7L
1,703 SR
Queue Stats
33W - 11L
1,728 Elo+
Solo
Kuzenbo
Kuzenbo
Destrogio27428
Kuzenbo
Level 61
God Stats
19W - 9L
1,807 SR
Queue Stats
110W - 106L
1,588 Elo+
Solo
Chiron
Chiron
KidSlymm
Chiron
Level 128
God Stats
7W - 10L
1,691 SR
Queue Stats
631W - 651L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
Simpl fate
Zhong Kui
Level 88
God Stats
4W - 10L
1,508 SR
Queue Stats
228W - 259L
1,495 Elo+
Party 1
Mulan
Mulan
scarabax
Mulan
Level 155
God Stats
9W - 11L
1,547 SR
Queue Stats
370W - 363L
1,583 Elo+
Party 1
Team Averages
Level 118
1,651 SR
1,577 Elo+

VS

Team Averages
Level 117
1,589 SR
1,570 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Acex9
King Arthur
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 48L
1,586 Elo+
Party 3
Danzaburou
Danzaburou
LuckyToast935
Danzaburou
Level 101
God Stats
11W - 9L
1,788 SR
Queue Stats
195W - 182L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wh1skeyHelps
Tsukuyomi
Level 158
God Stats
13W - 14L
1,656 SR
Queue Stats
406W - 367L
1,621 Elo+
Solo
Ares
Ares
WlN IS GARBAGE
Ares
Level 94
God Stats
5W - 7L
1,502 SR
Queue Stats
169W - 147L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Death6664
Serqet
9
2 / 0 / 2
5,657
566
2,428
5,541
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 2
5,845
585
2,888
8,602
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
KidSlymm
Chiron
10
2 / 1 / 1
5,681
568
4,441
6,399
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
Simpl fate
Zhong Kui
11
3 / 0 / 2
6,120
612
4,246
4,850
3,078
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
scarabax
Mulan
10
0 / 3 / 0
5,786
579
4,492
9,070
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
5
0 / 2 / 0
4,223
422
744
1,733
422
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Acex9
King Arthur
11
2 / 0 / 1
6,278
628
5,919
7,514
4,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
LuckyToast935
Danzaburou
9
1 / 2 / 0
5,281
528
4,492
6,163
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Wh1skeyHelps
Tsukuyomi
9
1 / 3 / 1
5,330
533
4,683
8,177
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
4,831
483
3,538
6,742
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
L
King Arthur
Acex9
King Arthur
2
0
1
2.5
W
Serqet
Death6664
Serqet
2
0
2
3
W
2
0
2
3
W
Chiron
KidSlymm
Chiron
2
1
1
2.5
L
Danzaburou
LuckyToast935
Danzaburou
1
2
0
0.5
W
Zhong Kui
Simpl fate
Zhong Kui
3
0
2
4
L
Tsukuyomi
Wh1skeyHelps
Tsukuyomi
1
3
1
0.5
L
0
2
0
0
W
Mulan
scarabax
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
19,376
34,462
Taken
30,329
17,817
Mitigated
13,131
16,299
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
744
30
0
250
1,733
422
0
791
942
12,149
0
L
King Arthur
Acex9
King Arthur
5,919
1,042
0
2,830
7,514
4,951
0
0
7,514
0
33,527
W
Serqet
Death6664
Serqet
2,428
475
0
2,774
5,541
2,510
268
747
4,794
0
20,160
W
2,888
887
0
2,889
8,602
5,213
80
1,312
7,290
14,563
0
W
Chiron
KidSlymm
Chiron
4,441
2,141
381
3,606
6,399
1,645
0
607
5,785
0
35,054
L
Danzaburou
LuckyToast935
Danzaburou
4,492
2,099
0
2,999
6,163
1,784
0
1,241
4,922
0
33,541
W
Zhong Kui
Simpl fate
Zhong Kui
4,246
281
0
1,961
4,850
3,078
72
1,616
3,234
32,671
0
L
Tsukuyomi
Wh1skeyHelps
Tsukuyomi
4,683
1,242
0
2,967
8,177
2,739
0
3,009
4,862
0
29,655
L
3,538
102
0
2,350
6,742
3,235
0
2,093
4,529
15,592
0
W
Mulan
scarabax
Mulan
4,492
795
0
4,688
9,070
5,371
0
0
9,070
0
35,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
25,943
287
Minions Killed
233
0
Camps Cleared
0
989,265
Distance Traveled
839,766
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,223
422
20
2
0
93,931
1
L
King Arthur
6,278
628
78
8
0
212,387
5
W
Serqet
5,657
566
46
5
0
223,633
3
W
Kuzenbo
5,845
585
18
2
0
227,525
1
W
Chiron
5,681
568
62
6
0
164,381
3
L
Danzaburou
5,281
528
54
5
0
152,835
0
W
Zhong Kui
6,120
612
75
8
0
181,860
0
L
Tsukuyomi
5,330
533
58
6
0
190,244
0
L
Ares
4,831
483
23
2
0
190,369
0
W
Mulan
5,786
579
86
9
0
191,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role