Player Matchup

Hel
Hel
BabySimbaDS
Hel
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Gustavo778
Hercules
Level 68
God Stats
11W - 19L
1,125 SR
Queue Stats
203W - 249L
1,373 Elo+
Solo
Hou Yi
Hou Yi
KingBurbo
Hou Yi
Level 77
God Stats
4W - 3L
1,622 SR
Queue Stats
290W - 245L
1,510 Elo+
Party 2
Zeus
Zeus
M2SBattlehawk
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 104L
1,553 Elo+
Party 2
Camazotz
Camazotz
STUBBzzz
Camazotz
Level 69
God Stats
6W - 11L
1,339 SR
Queue Stats
567W - 480L
1,531 Elo+
Party 2
Team Averages
Level 63
1,417 SR
1,493 Elo+

VS

Team Averages
Level 76
1,495 SR
1,369 Elo+
Fenrir
Fenrir
ClampGodWilly69
Fenrir
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 66L
1,290 Elo+
Party 1
King Arthur
King Arthur
IlAIexIl
King Arthur
Level 155
God Stats
23W - 18L
1,567 SR
Queue Stats
289W - 291L
1,561 Elo+
Party 1
Freya
Freya
TripleH-vs-Cena
Freya
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
oscifer255
Danzaburou
Level 57
God Stats
3W - 5L
1,333 SR
Queue Stats
59W - 81L
1,267 Elo+
Solo
Ymir
Ymir
xxOG-R0DE0-23xx
Ymir
Level 57
God Stats
32W - 20L
1,573 SR
Queue Stats
37W - 28L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
3,951
564
1,527
3,260
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Gustavo778
Hercules
5
0 / 2 / 0
3,381
483
351
2,524
1,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
KingBurbo
Hou Yi
7
1 / 2 / 0
3,799
543
3,614
4,084
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 1
3,983
569
1,893
3,310
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
STUBBzzz
Camazotz
7
3 / 2 / 1
4,565
652
4,494
5,142
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
4,506
644
2,040
5,175
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
IlAIexIl
King Arthur
8
2 / 0 / 2
4,777
682
2,155
4,205
1,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
5 / 2 / 0
5,051
722
3,713
4,799
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
oscifer255
Danzaburou
6
0 / 0 / 4
4,000
571
1,847
2,948
570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
4 / 1 / 0
4,828
690
1,729
5,352
2,428
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
1
2
3
1.25
L
Hercules
Gustavo778
Hercules
0
2
0
0
W
King Arthur
IlAIexIl
King Arthur
2
0
2
3
L
Hou Yi
KingBurbo
Hou Yi
1
2
0
0.5
L
1
3
1
0.5
L
Camazotz
STUBBzzz
Camazotz
3
2
1
1.75
W
5
2
0
2.5
W
Danzaburou
oscifer255
Danzaburou
0
0
4
2
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,879
Damage
11,484
18,320
Taken
22,479
6,444
Mitigated
7,621
5,555
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,527
398
397
777
3,260
1,348
0
688
2,572
7,842
0
W
2,040
553
0
2,139
5,175
1,570
0
667
4,397
0
17,711
L
Hercules
Gustavo778
Hercules
351
122
0
516
2,524
1,146
0
0
2,524
0
8,498
W
King Arthur
IlAIexIl
King Arthur
2,155
336
0
870
4,205
1,787
0
0
4,157
0
18,461
L
Hou Yi
KingBurbo
Hou Yi
3,614
1,666
0
1,143
4,084
953
0
1,041
3,043
0
15,725
L
1,893
824
0
476
3,310
941
0
2,076
1,234
9,714
0
L
Camazotz
STUBBzzz
Camazotz
4,494
1,941
0
2,246
5,142
2,056
0
1,637
3,505
0
21,320
W
3,713
1,525
0
2,101
4,799
1,266
0
1,173
3,424
18,289
0
W
Danzaburou
oscifer255
Danzaburou
1,847
843
99
1,418
2,948
570
752
706
2,242
0
11,736
W
1,729
351
234
2,345
5,352
2,428
23
586
4,766
14,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,679
Gold Earned
23,162
116
Minions Killed
161
0
Camps Cleared
0
578,008
Distance Traveled
647,360
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,951
564
8
1
0
129,133
1
W
Fenrir
4,506
644
44
6
0
134,290
0
L
Hercules
3,381
483
17
2
0
87,328
0
W
King Arthur
4,777
682
38
5
0
143,253
2
L
Hou Yi
3,799
543
30
4
0
115,501
1
L
Zeus
3,983
569
22
3
0
119,065
0
L
Camazotz
4,565
652
39
6
0
126,981
1
W
Freya
5,051
722
30
4
0
128,188
1
W
Danzaburou
4,000
571
29
4
0
113,801
0
W
Ymir
4,828
690
20
3
0
127,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role