Player Matchup

Odin
Odin
CiggyBandito
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 1
Arachne
Arachne
LukasMi
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 1
Neith
Neith
Mjaarya
Neith
Level 13
God Stats
16W - 37L
1,298 SR
Queue Stats
24W - 46L
1,286 Elo+
Solo
Discordia
Discordia
MoriartyAmor
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
x0Pr0fessi0nal0x
Artemis
Level 29
God Stats
35W - 15L
1,963 SR
Queue Stats
185W - 182L
1,452 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,331 Elo+

VS

Team Averages
Level 29
1,548 SR
1,429 Elo+
Ra
Ra
CationicEight9
Ra
Level 28
God Stats
3W - 3L
1,663 SR
Queue Stats
290W - 291L
1,479 Elo+
Party 2
Mulan
Mulan
HornKetchup6434
Mulan
Level 42
God Stats
18W - 19L
1,468 SR
Queue Stats
357W - 342L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
charlysa3008
Cthulhu
Level 20
God Stats
6W - 8L
1,512 SR
Queue Stats
21W - 35L
1,442 Elo+
Party 2
Neith
Neith
jojobonita
Neith
Level 29
God Stats
55W - 49L
1,514 SR
Queue Stats
67W - 67L
1,330 Elo+
Solo
Fenrir
Fenrir
pollotrom30000
Fenrir
Level 28
God Stats
32W - 43L
1,584 SR
Queue Stats
307W - 352L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 4
5,049
459
4,214
6,763
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
LukasMi
Arachne
10
4 / 6 / 0
6,278
571
4,121
7,913
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Mjaarya
Neith
7
0 / 2 / 0
4,345
395
2,509
5,557
1,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
MoriartyAmor
Discordia
8
1 / 2 / 3
5,261
478
5,210
4,281
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 3 / 1
4,812
437
2,244
6,898
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,106
555
4,076
5,761
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 3
6,762
615
4,097
3,656
2,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
charlysa3008
Cthulhu
9
2 / 2 / 2
6,113
556
3,349
7,511
4,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
10
2 / 2 / 3
6,125
557
4,148
6,552
2,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 1 / 4
7,131
648
4,378
5,926
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
17
17
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
1
4
4
0.75
W
4
1
3
5.5
L
Arachne
LukasMi
Arachne
4
6
0
0.67
L
Neith
Mjaarya
Neith
0
2
0
0
L
Discordia
MoriartyAmor
Discordia
1
2
3
1.25
W
Cthulhu
charlysa3008
Cthulhu
2
2
2
1.5
W
Neith
2
2
3
1.75
W
7
1
4
9
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,298
Damage
20,048
31,412
Taken
29,406
12,718
Mitigated
13,292
5,704
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,076
245
162
1,635
5,761
1,767
1,082
534
5,024
32,510
0
L
4,214
1,406
0
367
6,763
4,825
0
1,388
5,250
0
12,977
W
4,097
416
0
503
3,656
2,670
645
0
3,481
0
25,346
L
Arachne
LukasMi
Arachne
4,121
2,907
0
1,591
7,913
3,099
0
261
7,577
0
26,756
L
Neith
Mjaarya
Neith
2,509
1,025
0
705
5,557
1,745
0
2,546
3,011
0
17,091
L
Discordia
MoriartyAmor
Discordia
5,210
109
0
604
4,281
1,094
0
488
3,768
24,568
0
W
Cthulhu
charlysa3008
Cthulhu
3,349
180
0
0
7,511
4,773
24
2,347
4,814
11,798
0
W
Neith
4,148
1,695
0
1,566
6,552
2,084
858
1,403
4,833
0
30,185
W
4,378
1,150
0
1,428
5,926
1,998
0
166
5,569
0
25,605
L
2,244
797
0
2,437
6,898
1,955
0
2,742
4,156
0
15,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
32,237
174
Minions Killed
253
0
Camps Cleared
0
963,944
Distance Traveled
1,009,382
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,106
555
64
6
0
199,432
3
L
Odin
5,049
459
19
2
0
206,748
0
W
Mulan
6,762
615
60
5
0
183,273
4
L
Arachne
6,278
571
56
5
0
203,228
5
L
Neith
4,345
395
26
2
0
195,509
0
L
Discordia
5,261
478
39
4
0
203,406
1
W
Cthulhu
6,113
556
20
2
0
221,733
4
W
Neith
6,125
557
56
5
0
164,930
0
W
Fenrir
7,131
648
53
5
0
240,014
0
L
Artemis
4,812
437
34
3
0
155,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role