Player Matchup

Hou Yi
Hou Yi
ASunburntPanda
Hou Yi
Level 103
God Stats
14W - 17L
1,658 SR
Queue Stats
261W - 215L
1,628 Elo+
Party 2
Sun Wukong
Sun Wukong
Hephyx
Sun Wukong
Level 21
God Stats
28W - 13L
1,669 SR
Queue Stats
57W - 37L
1,602 Elo+
Party 2
Ymir
Ymir
KrazyKuz1250
Ymir
Level 45
God Stats
25W - 10L
1,828 SR
Queue Stats
419W - 362L
1,575 Elo+
Party 2
Bellona
Bellona
RockieDog26
Bellona
Level 81
God Stats
4W - 6L
1,855 SR
Queue Stats
116W - 100L
1,620 Elo+
Party 2
Anubis
Anubis
TrueWasian
Anubis
Level 66
God Stats
0W - 2L
1,315 SR
Queue Stats
168W - 154L
1,607 Elo+
Party 2
Team Averages
Level 63
1,665 SR
1,606 Elo+

VS

Team Averages
Level 54
1,616 SR
1,596 Elo+
Danzaburou
Danzaburou
Firebucket7
Danzaburou
Level 38
God Stats
20W - 22L
1,594 SR
Queue Stats
266W - 257L
1,513 Elo+
Party 3
Ao Kuang
Ao Kuang
Hachimaine
Ao Kuang
Level 18
God Stats
5W - 2L
1,771 SR
Queue Stats
126W - 76L
1,707 Elo+
Party 1
Zeus
Zeus
Jacc Meoff54
Zeus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 176L
1,657 Elo+
Party 1
Ganesha
Ganesha
T1K TAC
Ganesha
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
721W - 652L
1,458 Elo+
Party 3
Guan Yu
Guan Yu
Winston Switch
Guan Yu
Level 26
God Stats
35W - 14L
1,717 SR
Queue Stats
122W - 71L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 3
10,046
591
8,779
13,481
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Hephyx
Sun Wukong
14
0 / 4 / 1
8,238
485
7,396
13,977
6,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 5 / 8
9,557
562
8,519
16,555
9,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
RockieDog26
Bellona
11
0 / 8 / 4
7,040
414
5,705
15,209
8,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
TrueWasian
Anubis
15
5 / 10 / 4
9,925
584
10,609
14,337
6,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firebucket7
Danzaburou
15
7 / 6 / 2
9,921
584
10,455
10,691
3,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Hachimaine
Ao Kuang
18
8 / 2 / 2
10,995
647
16,491
19,635
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
12 / 5 / 2
10,635
626
13,859
11,097
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
T1K TAC
Ganesha
15
0 / 2 / 14
9,525
560
6,088
13,137
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 11
10,666
627
11,950
10,235
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
17
Kills
33
33
Deaths
17
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
Danzaburou
Firebucket7
Danzaburou
7
6
2
1.33
W
Ao Kuang
Hachimaine
Ao Kuang
8
2
2
4.5
L
Sun Wukong
Hephyx
Sun Wukong
0
4
1
0.13
W
12
5
2
2.6
L
4
5
8
1.6
L
Bellona
RockieDog26
Bellona
0
8
4
0.25
W
Ganesha
T1K TAC
Ganesha
0
2
14
3.5
L
Anubis
TrueWasian
Anubis
5
10
4
0.7
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,008
Damage
58,843
73,559
Taken
64,795
35,470
Mitigated
31,933
13,146
Healing
25,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,779
3,334
0
3,417
13,481
4,264
834
2,249
11,188
0
52,236
W
Danzaburou
Firebucket7
Danzaburou
10,455
4,352
0
2,116
10,691
3,789
1,169
3,267
7,424
0
46,642
W
Ao Kuang
Hachimaine
Ao Kuang
16,491
4,240
0
12,195
19,635
8,694
2,172
2,481
17,154
88,073
0
L
Sun Wukong
Hephyx
Sun Wukong
7,396
1,504
0
2,576
13,977
6,799
0
8,744
5,185
0
51,347
W
13,859
1,917
0
1,040
11,097
2,932
810
8,202
2,895
62,847
0
L
8,519
1,390
0
2,860
16,555
9,252
0
8,217
8,186
26,174
0
L
Bellona
RockieDog26
Bellona
5,705
2,264
0
1,700
15,209
8,366
0
8,194
6,905
0
38,849
W
Ganesha
T1K TAC
Ganesha
6,088
1,343
0
4,394
13,137
11,019
371
3,224
9,913
31,778
0
L
Anubis
TrueWasian
Anubis
10,609
317
0
2,593
14,337
6,789
0
8,405
5,657
55,827
0
W
11,950
1,653
1,111
4,258
10,235
5,499
0
1,954
8,281
0
67,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
51,742
417
Minions Killed
490
0
Camps Cleared
0
1,432,532
Distance Traveled
1,571,908
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,046
591
102
6
0
267,743
3
W
Danzaburou
9,921
584
104
6
0
299,951
3
W
Ao Kuang
10,995
647
148
9
0
307,257
4
L
Sun Wukong
8,238
485
104
6
0
314,863
3
W
Zeus
10,635
626
112
7
0
271,957
0
L
Ymir
9,557
562
35
2
0
298,782
8
L
Bellona
7,040
414
73
4
0
289,713
4
W
Ganesha
9,525
560
17
1
0
305,737
1
L
Anubis
9,925
584
103
6
0
261,431
1
W
Guan Yu
10,666
627
109
6
0
387,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role