Player Matchup

Rama
Rama
Lentils8041
Rama
Level 65
God Stats
8W - 17L
1,442 SR
Queue Stats
29W - 33L
1,511 Elo+
Party 2
Achilles
Achilles
RicFlairDriip
Achilles
Level 69
God Stats
19W - 21L
1,533 SR
Queue Stats
31W - 31L
1,526 Elo+
Party 2
Tiamat
Tiamat
i8 HypNoSiS 8i
Tiamat
Level 108
God Stats
2W - 2L
1,684 SR
Queue Stats
122W - 102L
1,584 Elo+
Party 2
Sun Wukong
Sun Wukong
l DuncanDonut l
Sun Wukong
Level 41
God Stats
9W - 7L
1,616 SR
Queue Stats
134W - 125L
1,514 Elo+
Solo
Ares
Ares
oatmeal209195
Ares
Level 29
God Stats
0W - 4L
1,181 SR
Queue Stats
9W - 14L
1,496 Elo+
Party 2
Team Averages
Level 62
1,491 SR
1,526 Elo+

VS

Team Averages
Level 88
1,487 SR
1,468 Elo+
Agni
Agni
AgedSiren557
Agni
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 64L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
ElerosXD1315
Jing Wei
Level 26
God Stats
19W - 12L
1,566 SR
Queue Stats
116W - 109L
1,442 Elo+
Party 1
Bellona
Bellona
PostalDevotee15
Bellona
Level 128
God Stats
25W - 12L
1,303 SR
Queue Stats
188W - 193L
1,488 Elo+
Party 1
Thanatos
Thanatos
SoloDuchess9877
Thanatos
Level 107
God Stats
7W - 8L
1,566 SR
Queue Stats
119W - 123L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
c28_
Sylvanus
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 231L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
6,050
403
3,241
7,128
2,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
RicFlairDriip
Achilles
12
4 / 4 / 1
7,172
478
6,784
9,623
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
4,450
297
319
991
199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
l DuncanDonut l
Sun Wukong
14
1 / 2 / 0
7,774
518
7,918
13,475
7,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 3 / 2
6,871
458
4,533
11,225
7,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 4
10,342
689
7,363
6,830
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ElerosXD1315
Jing Wei
12
1 / 3 / 3
7,227
482
3,475
5,456
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 0 / 2
9,014
601
9,064
12,784
10,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
14
7 / 1 / 4
8,979
599
4,111
9,844
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
c28_
Sylvanus
12
1 / 3 / 3
7,436
496
4,367
7,812
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
14
14
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Jing Wei
ElerosXD1315
Jing Wei
1
3
3
0.83
L
0
4
5
0.63
W
1
0
2
2
L
Achilles
RicFlairDriip
Achilles
4
4
1
1.13
W
Thanatos
7
1
4
9
W
Sylvanus
c28_
Sylvanus
1
3
3
0.83
L
0
1
0
0
L
Sun Wukong
l DuncanDonut l
Sun Wukong
1
2
0
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
28,380
42,442
Taken
42,726
20,612
Mitigated
24,980
8,187
Healing
22,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,363
242
256
2,899
6,830
2,445
566
577
6,201
77,575
0
W
Jing Wei
ElerosXD1315
Jing Wei
3,475
2,958
0
1,070
5,456
1,550
1,337
1,063
4,393
0
30,633
L
3,241
2,701
0
1,627
7,128
2,047
0
2,478
4,624
0
24,122
W
9,064
3,543
0
7,008
12,784
10,924
838
0
12,784
6,295
49,795
L
Achilles
RicFlairDriip
Achilles
6,784
2,351
0
879
9,623
3,336
0
4,072
5,309
0
36,874
W
Thanatos
4,111
636
0
9,643
9,844
4,417
1,864
743
9,101
0
43,604
W
Sylvanus
c28_
Sylvanus
4,367
1,750
272
1,847
7,812
5,644
666
2,417
5,395
25,702
6,276
L
319
0
0
374
991
199
0
66
925
2,253
0
L
Sun Wukong
l DuncanDonut l
Sun Wukong
7,918
1,536
0
3,513
13,475
7,763
0
2,379
11,048
0
52,051
L
4,533
84
183
1,611
11,225
7,267
0
3,395
7,780
19,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
42,998
272
Minions Killed
466
0
Camps Cleared
0
1,072,953
Distance Traveled
1,425,165
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,342
689
152
10
0
299,246
1
W
Jing Wei
7,227
482
67
4
0
284,497
0
L
Rama
6,050
403
51
3
0
194,908
3
W
Bellona
9,014
601
115
8
0
283,295
0
L
Achilles
7,172
478
75
5
0
273,390
0
W
Thanatos
8,979
599
75
5
0
322,897
2
W
Sylvanus
7,436
496
57
4
0
235,230
2
L
Tiamat
4,450
297
5
0
0
24,969
0
L
Sun Wukong
7,774
518
114
8
0
285,306
1
L
Ares
6,871
458
27
2
0
294,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role