Player Matchup

Izanami
Izanami
Evilk9999
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Imperer
King Arthur
Level 109
God Stats
0W - 2L
1,267 SR
Queue Stats
24W - 26L
1,481 Elo+
Party 2
Rama
Rama
LalaHitagi
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Worochi2683
Ra
Level 62
God Stats
2W - 2L
1,488 SR
Queue Stats
156W - 115L
1,612 Elo+
Party 2
Jing Wei
Jing Wei
xuxunior
Jing Wei
Level 20
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 3L
1,518 Elo+
Solo
Team Averages
Level 87
1,493 SR
1,522 Elo+

VS

Team Averages
Level 119
1,479 SR
1,506 Elo+
Thor
Thor
Egestatem
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lorna666
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
SpookyBag
Baron Samedi
Level 145
God Stats
4W - 3L
1,552 SR
Queue Stats
156W - 135L
1,539 Elo+
Party 3
Cerberus
Cerberus
Vernaculo
Cerberus
Level 82
God Stats
1W - 0L
1,375 SR
Queue Stats
4W - 3L
1,532 Elo+
Party 1
Neith
Neith
Waffyspark48
Neith
Level 49
God Stats
1W - 0L
1,468 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Evilk9999
Izanami
14
2 / 3 / 3
8,051
671
7,681
10,727
3,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Imperer
King Arthur
13
1 / 6 / 2
7,589
632
6,804
20,313
12,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
0 / 6 / 4
7,636
636
5,838
10,594
3,312
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 2 / 2
10,141
845
12,644
8,039
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
xuxunior
Jing Wei
14
0 / 6 / 4
7,870
656
6,534
12,817
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 2 / 16
9,719
810
6,816
7,832
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 15
8,998
750
11,342
5,520
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
SpookyBag
Baron Samedi
18
8 / 1 / 13
10,735
895
19,622
9,721
5,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Vernaculo
Cerberus
17
5 / 2 / 18
9,868
822
13,469
19,906
24,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
4 / 2 / 12
9,486
791
7,837
10,286
5,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
9
Kills
23
23
Deaths
9
15
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Thor
3
2
16
5.5
L
Izanami
Evilk9999
Izanami
2
3
3
1.17
L
King Arthur
Imperer
King Arthur
1
6
2
0.33
L
0
6
4
0.33
W
3
2
15
5.25
W
Baron Samedi
SpookyBag
Baron Samedi
8
1
13
14.5
W
Cerberus
Vernaculo
Cerberus
5
2
18
7
W
4
2
12
5
L
6
2
2
3.5
L
Jing Wei
xuxunior
Jing Wei
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,501
Damage
59,086
62,490
Taken
53,265
27,438
Mitigated
42,967
23,413
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,816
598
0
1,627
7,832
5,852
467
722
7,085
24
8,963
L
Izanami
Evilk9999
Izanami
7,681
3,339
1,391
1,522
10,727
3,865
353
8,511
2,216
0
15,822
L
King Arthur
Imperer
King Arthur
6,804
302
1,002
3,969
20,313
12,679
96
12,596
7,717
0
9,611
L
5,838
3,813
1,374
1,353
10,594
3,312
628
8,601
1,993
0
9,766
W
11,342
1,801
1,074
1,246
5,520
2,250
2,031
2,003
3,467
26,053
0
W
Baron Samedi
SpookyBag
Baron Samedi
19,622
1,283
5,419
5,022
9,721
5,223
653
3,877
5,694
42,853
0
W
Cerberus
Vernaculo
Cerberus
13,469
380
534
9,411
19,906
24,095
286
2,647
17,059
18,643
0
W
7,837
4,145
1,613
3,343
10,286
5,547
2,112
3,395
6,866
0
28,582
L
12,644
423
7,095
3,370
8,039
3,290
82
5,514
2,525
38,264
0
L
Jing Wei
xuxunior
Jing Wei
6,534
4,090
696
1,641
12,817
4,292
600
9,235
3,582
0
14,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,287
Gold Earned
48,806
117
Minions Killed
136
0
Camps Cleared
0
1,041,969
Distance Traveled
974,146
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,719
810
2
0
0
198,623
4
L
Izanami
8,051
671
21
2
0
213,292
0
L
King Arthur
7,589
632
7
1
0
198,424
0
L
Rama
7,636
636
11
1
0
193,647
0
W
Sol
8,998
750
19
2
0
157,008
0
W
Baron Samedi
10,735
895
70
6
0
198,580
3
W
Cerberus
9,868
822
13
1
0
230,249
2
W
Neith
9,486
791
32
3
0
189,686
1
L
Ra
10,141
845
57
5
0
235,845
1
L
Jing Wei
7,870
656
21
2
0
200,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role