Player Matchup

Persephone
Persephone
DownBadN1iiigga
Persephone
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 237L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
LordSmegmaRod
Cthulhu
Level 28
God Stats
24W - 16L
1,579 SR
Queue Stats
120W - 121L
1,487 Elo+
Party 1
Arachne
Arachne
NotDababy
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,594 Elo+
Party 1
Hun Batz
Hun Batz
Sarotic
Hun Batz
Level 64
God Stats
12W - 8L
1,639 SR
Queue Stats
257W - 252L
1,545 Elo+
Party 1
Artemis
Artemis
Ticonderoga99
Artemis
Level 14
God Stats
5W - 7L
1,883 SR
Queue Stats
65W - 76L
1,604 Elo+
Party 1
Team Averages
Level 25
1,620 SR
1,563 Elo+

VS

Team Averages
Level 31
1,465 SR
1,575 Elo+
Anubis
Anubis
Fedorfeeds
Anubis
Level 9
God Stats
11W - 9L
1,639 SR
Queue Stats
20W - 14L
1,660 Elo+
Solo
Mercury
Mercury
MistSavvy
Mercury
Level 29
God Stats
2W - 0L
1,210 SR
Queue Stats
81W - 71L
1,562 Elo+
Solo
Mulan
Mulan
XDuplexX
Mulan
Level 28
God Stats
5W - 3L
1,474 SR
Queue Stats
93W - 82L
1,551 Elo+
Solo
Medusa
Medusa
ZEEKPLAYER
Medusa
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 42L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
zPraticee
Kuzenbo
Level 84
God Stats
7W - 3L
1,500 SR
Queue Stats
304W - 269L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DownBadN1iiigga
Persephone
17
1 / 7 / 2
11,011
408
11,454
18,920
6,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
16
1 / 9 / 6
10,899
404
10,564
25,854
23,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
NotDababy
Arachne
19
4 / 9 / 1
12,301
456
10,846
26,274
13,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Sarotic
Hun Batz
17
0 / 11 / 3
10,665
395
10,418
20,738
11,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
18
5 / 13 / 3
12,175
451
15,885
22,136
10,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fedorfeeds
Anubis
20
13 / 3 / 10
15,278
566
22,515
21,315
11,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MistSavvy
Mercury
20
15 / 3 / 14
16,759
621
20,987
23,048
12,677
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
XDuplexX
Mulan
20
8 / 0 / 12
15,403
570
16,103
18,926
23,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
ZEEKPLAYER
Medusa
18
9 / 4 / 12
14,154
524
14,253
13,526
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
zPraticee
Kuzenbo
18
3 / 4 / 26
13,133
486
14,486
28,994
40,371
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
122
11
Kills
48
49
Deaths
14
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Persephone
DownBadN1iiigga
Persephone
1
7
2
0.29
W
Anubis
Fedorfeeds
Anubis
13
3
10
6
L
Cthulhu
1
9
6
0.44
W
Mercury
MistSavvy
Mercury
15
3
14
7.33
L
Arachne
NotDababy
Arachne
4
9
1
0.5
L
Hun Batz
Sarotic
Hun Batz
0
11
3
0.14
L
Artemis
5
13
3
0.5
W
Mulan
XDuplexX
Mulan
8
0
12
14
W
Medusa
ZEEKPLAYER
Medusa
9
4
12
3.75
W
Kuzenbo
zPraticee
Kuzenbo
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,167
Damage
88,344
113,922
Taken
105,809
64,775
Mitigated
94,937
20,936
Healing
39,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DownBadN1iiigga
Persephone
11,454
1,412
372
3,799
18,920
6,104
88
9,883
9,031
70,840
0
W
Anubis
Fedorfeeds
Anubis
22,515
538
0
13,012
21,315
11,913
1,586
6,257
15,058
130,086
0
L
Cthulhu
10,564
833
686
1,900
25,854
23,821
0
9,041
16,692
44,949
0
W
Mercury
MistSavvy
Mercury
20,987
10,932
0
9,664
23,048
12,677
0
4,592
18,456
0
148,094
L
Arachne
NotDababy
Arachne
10,846
7,489
705
7,442
26,274
13,417
110
7,796
18,351
0
99,324
L
Hun Batz
Sarotic
Hun Batz
10,418
2,530
255
2,447
20,738
11,106
0
5,028
15,408
0
63,056
L
Artemis
15,885
7,404
0
3,330
22,136
10,327
0
5,579
16,405
0
54,911
W
Mulan
XDuplexX
Mulan
16,103
1,370
0
9,782
18,926
23,763
4,432
2,108
16,818
606
96,567
W
Medusa
ZEEKPLAYER
Medusa
14,253
9,324
0
276
13,526
6,213
6,164
5,110
8,416
0
54,259
W
Kuzenbo
zPraticee
Kuzenbo
14,486
3,339
537
5,993
28,994
40,371
349
5,843
23,151
46,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,051
Gold Earned
74,727
497
Minions Killed
640
0
Camps Cleared
0
2,282,713
Distance Traveled
2,580,241
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,011
408
108
4
0
496,086
4
W
Anubis
15,278
566
167
6
0
460,317
11
L
Cthulhu
10,899
404
64
2
0
446,170
0
W
Mercury
16,759
621
156
6
0
586,618
3
L
Arachne
12,301
456
141
5
0
488,245
0
L
Hun Batz
10,665
395
104
4
0
432,626
3
L
Artemis
12,175
451
80
3
0
419,586
0
W
Mulan
15,403
570
173
6
0
567,816
7
W
Medusa
14,154
524
106
4
0
452,175
0
W
Kuzenbo
13,133
486
38
1
0
513,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role