Player Matchup

Jormungandr
Jormungandr
DarkShinyLugia
Jormungandr
Level 28
God Stats
18W - 20L
1,640 SR
Queue Stats
79W - 94L
1,479 Elo+
Party 1
Chronos
Chronos
Ham_Meister
Chronos
Level 27
God Stats
12W - 6L
1,682 SR
Queue Stats
26W - 18L
1,753 Elo+
Solo
The Morrigan
The Morrigan
Notxenomoph
The Morrigan
Level 29
God Stats
1W - 5L
1,079 SR
Queue Stats
177W - 233L
1,393 Elo+
Party 1
Serqet
Serqet
Q7205491
Serqet
Level 27
God Stats
5W - 4L
1,610 SR
Queue Stats
120W - 152L
1,410 Elo+
Party 1
Izanami
Izanami
Suigetsu106
Izanami
Level 24
God Stats
43W - 39L
1,520 SR
Queue Stats
82W - 103L
1,384 Elo+
Party 1
Team Averages
Level 27
1,506 SR
1,484 Elo+

VS

Team Averages
Level 18
1,530 SR
1,545 Elo+
Nemesis
Nemesis
Rybreada1
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
Zoomz
Terra
Level 29
God Stats
2W - 5L
1,310 SR
Queue Stats
54W - 47L
1,567 Elo+
Solo
Neith
Neith
bigrat48
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
imseeek
Cthulhu
Level 28
God Stats
9W - 3L
1,840 SR
Queue Stats
89W - 62L
1,630 Elo+
Solo
Danzaburou
Danzaburou
kumdumpster1
Danzaburou
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 16L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkShinyLugia
Jormungandr
15
5 / 3 / 12
11,281
537
12,339
17,352
11,316
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Ham_Meister
Chronos
20
12 / 1 / 4
15,194
724
23,636
16,415
6,976
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Notxenomoph
The Morrigan
17
7 / 6 / 2
12,180
580
12,422
12,020
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Q7205491
Serqet
16
2 / 4 / 6
11,168
532
3,337
14,100
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Suigetsu106
Izanami
15
6 / 8 / 3
10,954
522
6,470
15,725
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rybreada1
Nemesis
14
2 / 7 / 1
8,897
424
3,787
17,661
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Zoomz
Terra
18
1 / 5 / 0
10,869
518
7,312
16,815
9,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
bigrat48
Neith
15
5 / 6 / 4
9,599
457
6,319
13,436
4,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
imseeek
Cthulhu
14
5 / 7 / 10
10,373
494
10,931
18,967
15,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
kumdumpster1
Danzaburou
16
9 / 8 / 3
11,153
531
19,254
16,469
5,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
32
Kills
22
22
Deaths
33
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkShinyLugia
Jormungandr
5
3
12
3.67
W
Chronos
Ham_Meister
Chronos
12
1
4
14
W
The Morrigan
Notxenomoph
The Morrigan
7
6
2
1.33
W
Serqet
Q7205491
Serqet
2
4
6
1.25
L
Nemesis
Rybreada1
Nemesis
2
7
1
0.36
W
Izanami
Suigetsu106
Izanami
6
8
3
0.94
L
Terra
Zoomz
Terra
1
5
0
0.2
L
Neith
bigrat48
Neith
5
6
4
1.17
L
Cthulhu
imseeek
Cthulhu
5
7
10
1.43
L
Danzaburou
kumdumpster1
Danzaburou
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,204
Damage
47,603
75,612
Taken
83,348
34,237
Mitigated
41,605
21,437
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkShinyLugia
Jormungandr
12,339
4,280
318
2,087
17,352
11,316
713
5,028
12,268
30,784
0
W
Chronos
Ham_Meister
Chronos
23,636
8,372
0
9,511
16,415
6,976
2,243
6,675
9,302
132,219
0
W
The Morrigan
Notxenomoph
The Morrigan
12,422
1,976
0
2,892
12,020
4,622
1,058
2,680
9,336
52,378
7,671
W
Serqet
Q7205491
Serqet
3,337
640
0
4,953
14,100
4,977
0
3,164
10,936
0
61,475
L
Nemesis
Rybreada1
Nemesis
3,787
1,845
0
4,648
17,661
6,452
0
5,799
11,209
0
56,160
W
Izanami
Suigetsu106
Izanami
6,470
4,300
0
1,676
15,725
6,346
4,287
3,215
12,510
0
57,503
L
Terra
Zoomz
Terra
7,312
1,494
0
4,666
16,815
9,269
798
12,917
3,898
68,266
0
L
Neith
bigrat48
Neith
6,319
2,805
0
1,578
13,436
4,395
0
6,628
5,869
0
53,430
L
Cthulhu
imseeek
Cthulhu
10,931
758
179
1,484
18,967
15,918
252
9,806
8,176
38,122
0
L
Danzaburou
kumdumpster1
Danzaburou
19,254
9,747
0
3,506
16,469
5,571
510
9,039
7,322
0
72,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,777
Gold Earned
50,891
517
Minions Killed
468
0
Camps Cleared
0
2,096,816
Distance Traveled
1,791,990
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,281
537
30
1
0
448,372
1
W
Chronos
15,194
724
231
11
0
411,095
3
W
The Morrigan
12,180
580
89
4
0
405,597
0
W
Serqet
11,168
532
93
4
0
463,281
1
L
Nemesis
8,897
424
76
4
0
354,855
4
W
Izanami
10,954
522
74
4
0
368,471
0
L
Terra
10,869
518
152
7
0
402,732
4
L
Neith
9,599
457
90
4
0
279,064
0
L
Cthulhu
10,373
494
49
2
0
398,134
3
L
Danzaburou
11,153
531
101
5
0
357,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role