Player Matchup

Danzaburou
Danzaburou
BulletsInMonday
Danzaburou
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,639 Elo+
Solo
Scylla
Scylla
Cantilord
Scylla
Level 66
God Stats
11W - 9L
1,817 SR
Queue Stats
55W - 70L
1,551 Elo+
Party 2
Odin
Odin
Crowlly
Odin
Level 15
God Stats
2W - 0L
1,863 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Fordranger0
Mercury
Level 29
God Stats
2W - 3L
1,684 SR
Queue Stats
18W - 20L
1,626 Elo+
Party 2
Yemoja
Yemoja
HorusAlpharius
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 52
1,673 SR
1,563 Elo+

VS

Team Averages
Level 60
1,375 SR
1,526 Elo+
King Arthur
King Arthur
Alcatras901
King Arthur
Level 49
God Stats
5W - 8L
1,314 SR
Queue Stats
42W - 55L
1,433 Elo+
Solo
Jormungandr
Jormungandr
DasJake
Jormungandr
Level 16
God Stats
0W - 2L
1,134 SR
Queue Stats
119W - 96L
1,590 Elo+
Party 3
Apollo
Apollo
OG Grim1512
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,595 Elo+
Party 1
Odin
Odin
OGiPOPPIE
Odin
Level 109
God Stats
717W - 672L
1,549 SR
Queue Stats
749W - 711L
1,484 Elo+
Party 1
Baba Yaga
Baba Yaga
S0CIALlSM
Baba Yaga
Level 109
God Stats
6W - 10L
1,375 SR
Queue Stats
811W - 734L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BulletsInMonday
Danzaburou
15
0 / 3 / 1
9,336
424
3,563
10,132
3,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Cantilord
Scylla
17
5 / 0 / 4
11,000
500
19,172
9,952
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Crowlly
Odin
16
1 / 3 / 5
9,342
425
12,726
17,166
18,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Fordranger0
Mercury
17
7 / 4 / 2
11,075
503
15,305
18,351
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 8
8,990
409
2,977
7,061
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alcatras901
King Arthur
18
4 / 1 / 2
11,157
507
13,352
23,288
23,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
DasJake
Jormungandr
16
2 / 3 / 3
9,179
417
8,922
12,763
8,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
17
3 / 2 / 1
10,461
476
6,467
12,326
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
16
1 / 3 / 3
9,661
439
7,855
16,340
11,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
S0CIALlSM
Baba Yaga
16
0 / 4 / 0
9,631
438
6,357
14,976
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
10
10
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alcatras901
King Arthur
4
1
2
5
W
Danzaburou
BulletsInMonday
Danzaburou
0
3
1
0.17
W
Scylla
Cantilord
Scylla
5
0
4
7
W
Odin
Crowlly
Odin
1
3
5
1.17
L
Jormungandr
DasJake
Jormungandr
2
3
3
1.17
W
Mercury
Fordranger0
Mercury
7
4
2
2
W
0
0
8
4
L
Apollo
3
2
1
1.75
L
Odin
1
3
3
0.83
L
Baba Yaga
S0CIALlSM
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,743
Damage
42,953
62,662
Taken
79,693
41,754
Mitigated
54,681
27,571
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alcatras901
King Arthur
13,352
1,482
0
11,122
23,288
23,322
195
3,116
19,348
0
67,704
W
Danzaburou
BulletsInMonday
Danzaburou
3,563
748
0
2,843
10,132
3,874
1,400
2,572
7,560
0
58,032
W
Scylla
Cantilord
Scylla
19,172
2,863
0
2,108
9,952
4,726
970
5,142
4,810
76,090
0
W
Odin
Crowlly
Odin
12,726
5,285
0
6,260
17,166
18,624
74
1,767
14,303
152
45,923
L
Jormungandr
DasJake
Jormungandr
8,922
1,260
443
2,614
12,763
8,529
0
4,267
8,384
39,394
0
W
Mercury
Fordranger0
Mercury
15,305
11,372
0
6,650
18,351
8,417
626
3,661
14,615
0
67,426
W
2,977
1,095
6,168
3,542
7,061
6,113
506
2,137
4,824
10,544
0
L
Apollo
6,467
4,320
0
2,934
12,326
5,236
1,422
2,735
9,533
0
77,552
L
Odin
7,855
539
0
2,440
16,340
11,353
0
4,507
11,457
0
64,454
L
Baba Yaga
S0CIALlSM
Baba Yaga
6,357
481
0
2,649
14,976
6,241
0
6,753
7,822
86,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,743
Gold Earned
50,089
465
Minions Killed
594
0
Camps Cleared
0
2,042,681
Distance Traveled
2,136,546
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,157
507
145
7
0
434,399
2
W
Danzaburou
9,336
424
110
5
0
385,637
0
W
Scylla
11,000
500
148
7
0
414,339
3
W
Odin
9,342
425
90
4
0
370,158
0
L
Jormungandr
9,179
417
63
3
0
444,480
5
W
Mercury
11,075
503
107
5
0
461,225
4
W
Yemoja
8,990
409
10
0
0
411,322
7
L
Apollo
10,461
476
140
6
0
444,818
5
L
Odin
9,661
439
110
5
0
421,651
0
L
Baba Yaga
9,631
438
136
6
0
391,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role