Player Matchup

Bellona
Bellona
BACONLOVER7003
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 3
Arachne
Arachne
Reg-rahc
Arachne
Level 25
God Stats
4W - 7L
1,474 SR
Queue Stats
23W - 23L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
elvis7cool
Danzaburou
Level 7
God Stats
27W - 25L
1,551 SR
Queue Stats
75W - 97L
1,448 Elo+
Solo
Sol
Sol
pakecary
Sol
Level 26
God Stats
4W - 5L
1,472 SR
Queue Stats
20W - 23L
1,452 Elo+
Party 2
Tiamat
Tiamat
pitted_strap4
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 3
Team Averages
Level 13
1,499 SR
1,414 Elo+

VS

Team Averages
Level 15
1,560 SR
1,473 Elo+
Khepri
Khepri
Calvatron11
Khepri
Level 26
God Stats
12W - 12L
1,475 SR
Queue Stats
179W - 191L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
CarnageCarney_21
Danzaburou
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 29L
1,548 Elo+
Party 1
Merlin
Merlin
Daredog3000
Merlin
Level 6
God Stats
12W - 15L
1,394 SR
Queue Stats
54W - 56L
1,356 Elo+
Party 1
Pele
Pele
Phanomenon
Pele
Level 19
God Stats
6W - 7L
1,904 SR
Queue Stats
24W - 44L
1,511 Elo+
Solo
Izanami
Izanami
RowdyWesternKO
Izanami
Level 16
God Stats
20W - 15L
1,527 SR
Queue Stats
108W - 87L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 6
10,113
919
8,407
22,424
21,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Reg-rahc
Arachne
17
5 / 8 / 1
11,878
1,080
14,068
24,660
9,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
elvis7cool
Danzaburou
17
3 / 9 / 4
11,246
1,022
12,430
21,718
8,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 6
10,816
983
16,284
20,326
6,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
1 / 13 / 8
10,935
994
9,923
22,094
15,131
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

6

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 1 / 37
11,937
1,085
10,971
7,852
8,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
CarnageCarney_21
Danzaburou
19
8 / 4 / 29
12,273
1,116
22,709
13,985
8,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
20
5 / 1 / 34
12,146
1,104
20,089
8,856
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
20 / 1 / 23
15,665
1,424
26,499
18,272
10,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
14 / 5 / 18
13,270
1,206
22,405
15,355
7,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
190
12
Kills
49
49
Deaths
12
25
Assists
141
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
W
Khepri
2
1
37
20.5
W
Danzaburou
CarnageCarney_21
Danzaburou
8
4
29
5.63
W
Merlin
5
1
34
22
W
20
1
23
31.5
L
Arachne
Reg-rahc
Arachne
5
8
1
0.69
W
14
5
18
4.6
L
Danzaburou
elvis7cool
Danzaburou
3
9
4
0.56
L
2
8
6
0.63
L
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,112
Damage
102,673
111,222
Taken
64,320
60,930
Mitigated
39,107
8,221
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,407
2,674
74
554
22,424
21,615
0
4,933
17,491
238
23,824
W
Khepri
10,971
693
0
0
7,852
8,027
0
3,180
4,530
23,466
0
W
Danzaburou
CarnageCarney_21
Danzaburou
22,709
11,597
0
2,706
13,985
8,335
0
5,485
8,346
0
42,943
W
Merlin
20,089
661
0
0
8,856
4,671
0
2,717
6,063
37,272
0
W
26,499
7,302
0
4,816
18,272
10,240
0
7,730
10,397
0
58,227
L
Arachne
Reg-rahc
Arachne
14,068
12,275
0
1,398
24,660
9,233
0
8,012
16,648
0
27,976
W
22,405
16,406
0
351
15,355
7,834
0
6,631
8,620
0
30,204
L
Danzaburou
elvis7cool
Danzaburou
12,430
7,787
0
825
21,718
8,033
0
7,142
14,576
0
27,656
L
16,284
3,341
126
3,320
20,326
6,918
0
5,563
14,763
39,615
0
L
9,923
1,851
0
1,924
22,094
15,131
0
5,410
16,684
23,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,988
Gold Earned
65,291
149
Minions Killed
226
5
Camps Cleared
2
970,863
Distance Traveled
1,063,100
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,113
919
20
2
1
167,128
4
W
Khepri
11,937
1,085
24
2
0
206,131
1
W
Danzaburou
12,273
1,116
51
5
0
190,719
0
W
Merlin
12,146
1,104
32
3
0
227,692
0
W
Pele
15,665
1,424
96
9
0
266,703
0
L
Arachne
11,878
1,080
27
2
1
232,027
1
W
Izanami
13,270
1,206
23
2
2
171,855
0
L
Danzaburou
11,246
1,022
23
2
1
207,538
0
L
Sol
10,816
983
49
4
2
177,591
0
L
Tiamat
10,935
994
30
3
0
186,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role