Player Matchup

Nemesis
Nemesis
Lopee
Nemesis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Awilix
Awilix
TikiTorch77
Awilix
Level 29
God Stats
8W - 5L
1,867 SR
Queue Stats
168W - 220L
1,396 Elo+
Solo
Anhur
Anhur
Tyson152
Anhur
Level 10
God Stats
0W - 2L
1,313 SR
Queue Stats
10W - 23L
1,278 Elo+
Party 2
Ra
Ra
magicmatt95
Ra
Level 16
God Stats
0W - 2L
1,279 SR
Queue Stats
13W - 23L
1,325 Elo+
Party 2
Yemoja
Yemoja
耳火熊熊燃烧
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,132 Elo+
Solo
Team Averages
Level 14
1,492 SR
1,326 Elo+

VS

Team Averages
Level 17
1,407 SR
1,304 Elo+
Hera
Hera
Bigmeechthethird
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,476 Elo+
Party 3
Khepri
Khepri
Nitro101
Khepri
Level 7
God Stats
2W - 6L
1,114 SR
Queue Stats
4W - 9L
1,024 Elo+
Party 1
Thanatos
Thanatos
xJorgieTrollx
Thanatos
Level 18
God Stats
6W - 5L
1,425 SR
Queue Stats
137W - 158L
1,307 Elo+
Party 1
Neith
Neith
xKsDeStiNy_x
Neith
Level 20
God Stats
27W - 47L
1,313 SR
Queue Stats
62W - 96L
1,321 Elo+
Party 1
Izanami
Izanami
xLDGxbeastlynut
Izanami
Level 35
God Stats
4W - 3L
1,684 SR
Queue Stats
22W - 33L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lopee
Nemesis
7
0 / 2 / 1
5,979
352
1,502
4,631
980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
16
11 / 2 / 0
10,114
595
7,853
9,846
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Tyson152
Anhur
12
6 / 5 / 2
7,905
465
8,591
10,046
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 4
9,297
547
6,250
8,842
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 7
7,504
441
4,003
11,540
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,237
543
7,584
7,124
2,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Nitro101
Khepri
13
2 / 4 / 4
7,977
469
2,943
9,269
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
xJorgieTrollx
Thanatos
12
3 / 8 / 5
8,127
478
5,884
13,396
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 4
8,097
476
6,114
9,096
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 1
9,483
558
3,725
7,567
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
18
Kills
16
16
Deaths
19
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Nemesis
Lopee
Nemesis
0
2
1
0.25
W
Khepri
Nitro101
Khepri
2
4
4
1
L
Awilix
11
2
0
5.5
L
Anhur
Tyson152
Anhur
6
5
2
1.4
L
1
2
4
1.5
W
Thanatos
xJorgieTrollx
Thanatos
3
8
5
0.69
W
4
3
4
2
W
4
1
1
4.5
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,199
Damage
26,250
44,905
Taken
46,452
20,914
Mitigated
16,630
13,568
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,584
1,352
0
750
7,124
2,078
373
2,013
5,003
59,698
0
L
Nemesis
Lopee
Nemesis
1,502
550
0
1,831
4,631
980
0
350
4,281
0
13,692
W
Khepri
Nitro101
Khepri
2,943
221
0
852
9,269
5,332
368
2,630
6,583
25,847
0
L
Awilix
7,853
3,499
0
4,284
9,846
3,877
1,240
386
9,460
0
55,812
L
Anhur
Tyson152
Anhur
8,591
4,318
0
1,211
10,046
3,710
440
2,168
7,878
0
30,558
L
6,250
419
865
3,358
8,842
3,886
948
3,776
5,066
72,940
0
W
Thanatos
xJorgieTrollx
Thanatos
5,884
1,446
0
7,620
13,396
3,914
494
1,286
12,080
0
44,264
W
6,114
2,259
0
2,222
9,096
2,947
1,074
2,692
6,300
0
27,547
W
3,725
1,882
0
1,680
7,567
2,359
392
1,278
6,233
0
57,164
L
4,003
935
782
1,237
11,540
8,461
180
3,847
7,693
21,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
42,921
378
Minions Killed
402
0
Camps Cleared
0
1,461,843
Distance Traveled
1,463,507
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,237
543
124
7
0
303,919
5
L
Nemesis
5,979
352
30
2
0
192,649
0
W
Khepri
7,977
469
31
2
0
291,725
0
L
Awilix
10,114
595
100
6
0
372,598
0
L
Anhur
7,905
465
59
3
0
302,336
5
L
Ra
9,297
547
160
9
0
314,760
1
W
Thanatos
8,127
478
64
4
0
273,035
0
W
Neith
8,097
476
57
3
0
273,283
0
W
Izanami
9,483
558
126
7
0
321,545
0
L
Yemoja
7,504
441
29
2
0
279,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role