Player Matchup

Danzaburou
Danzaburou
DRIP DA LoW
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,464 Elo+
Party 2
Fafnir
Fafnir
HLOKKTOXs
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,400 Elo+
Party 3
Anubis
Anubis
LC_DiaCu
Anubis
Level 69
God Stats
7W - 7L
1,718 SR
Queue Stats
232W - 303L
1,421 Elo+
Party 3
Set
Set
kripneo
Set
Level 96
God Stats
1W - 9L
1,292 SR
Queue Stats
323W - 429L
1,331 Elo+
Party 3
Bellona
Bellona
yV3ct0r
Bellona
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 37L
1,116 Elo+
Party 2
Team Averages
Level 57
1,502 SR
1,347 Elo+

VS

Team Averages
Level 72
1,556 SR
1,499 Elo+
Anhur
Anhur
APidori
Anhur
Level 81
God Stats
1W - 1L
1,093 SR
Queue Stats
58W - 41L
1,564 Elo+
Party 1
Nemesis
Nemesis
Ashzera
Nemesis
Level 60
God Stats
14W - 6L
1,685 SR
Queue Stats
62W - 45L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
MergedOwl
Sun Wukong
Level 143
God Stats
19W - 18L
1,745 SR
Queue Stats
623W - 582L
1,402 Elo+
Solo
Cerberus
Cerberus
NaNReX
Cerberus
Level 32
God Stats
7W - 9L
1,454 SR
Queue Stats
41W - 43L
1,513 Elo+
Party 1
Nox
Nox
lalujo737
Nox
Level 43
God Stats
3W - 1L
1,804 SR
Queue Stats
158W - 124L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRIP DA LoW
Danzaburou
9
0 / 1 / 0
5,368
413
1,686
4,586
1,136
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
HLOKKTOXs
Fafnir
9
0 / 1 / 0
6,017
463
3,609
8,277
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
LC_DiaCu
Anubis
12
2 / 5 / 0
7,062
543
3,583
7,747
3,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
12
0 / 2 / 1
6,894
530
5,450
8,372
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
yV3ct0r
Bellona
10
0 / 2 / 0
5,724
440
2,546
6,148
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
APidori
Anhur
11
1 / 0 / 3
6,454
496
4,583
4,858
1,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Ashzera
Nemesis
14
6 / 0 / 2
8,202
631
8,615
9,238
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
MergedOwl
Sun Wukong
12
1 / 0 / 1
6,982
537
3,896
6,135
3,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
NaNReX
Cerberus
10
1 / 0 / 2
6,185
476
3,158
8,223
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 4
7,661
589
3,280
4,868
1,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
APidori
Anhur
1
0
3
2.5
W
Nemesis
Ashzera
Nemesis
6
0
2
7
L
Danzaburou
DRIP DA LoW
Danzaburou
0
1
0
0
L
Fafnir
HLOKKTOXs
Fafnir
0
1
0
0
L
Anubis
LC_DiaCu
Anubis
2
5
0
0.4
W
Sun Wukong
MergedOwl
Sun Wukong
1
0
1
1.5
W
Cerberus
NaNReX
Cerberus
1
0
2
2
L
Set
0
2
1
0.25
W
2
2
4
2
L
Bellona
yV3ct0r
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,874
Damage
23,532
35,130
Taken
33,322
18,016
Mitigated
14,777
8,619
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
APidori
Anhur
4,583
2,399
0
3,374
4,858
1,388
910
821
4,037
0
41,660
W
Nemesis
Ashzera
Nemesis
8,615
4,836
0
981
9,238
3,754
0
1,783
7,455
0
60,815
L
Danzaburou
DRIP DA LoW
Danzaburou
1,686
739
0
1,339
4,586
1,136
0
1,136
3,450
0
25,375
L
Fafnir
HLOKKTOXs
Fafnir
3,609
906
0
1,808
8,277
6,026
0
2,346
5,931
16,708
0
L
Anubis
LC_DiaCu
Anubis
3,583
100
0
2,198
7,747
3,732
0
1,906
5,841
38,395
0
W
Sun Wukong
MergedOwl
Sun Wukong
3,896
519
0
846
6,135
3,843
290
10
6,125
0
38,244
W
Cerberus
NaNReX
Cerberus
3,158
128
0
2,813
8,223
4,350
176
1,883
6,340
11,972
0
L
Set
5,450
1,620
0
2,698
8,372
2,713
0
1,050
7,322
0
40,350
W
3,280
582
0
642
4,868
1,442
315
2,695
2,173
41,555
0
L
Bellona
yV3ct0r
Bellona
2,546
443
0
576
6,148
4,409
925
0
6,148
0
24,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
35,484
293
Minions Killed
375
0
Camps Cleared
0
1,209,209
Distance Traveled
1,280,364
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,454
496
82
6
0
210,713
3
W
Nemesis
8,202
631
107
8
0
301,980
5
L
Danzaburou
5,368
413
50
4
0
208,745
2
L
Fafnir
6,017
463
18
1
0
229,247
5
L
Anubis
7,062
543
69
5
0
224,832
5
W
Sun Wukong
6,982
537
63
5
0
262,630
3
W
Cerberus
6,185
476
35
3
0
281,790
4
L
Set
6,894
530
100
8
0
288,822
5
W
Nox
7,661
589
88
7
0
223,251
0
L
Bellona
5,724
440
56
4
0
257,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role