Player Matchup

Zeus
Zeus
Alixandrines
Zeus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 106L
1,301 Elo+
Solo
Danzaburou
Danzaburou
Dumb_Hi-rezAsses
Danzaburou
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,313 Elo+
Solo
Ra
Ra
Lex_Gecko
Ra
Level 14
God Stats
6W - 12L
1,318 SR
Queue Stats
140W - 252L
1,246 Elo+
Solo
Fenrir
Fenrir
TarroGangz
Fenrir
Level 27
God Stats
33W - 26L
1,551 SR
Queue Stats
144W - 152L
1,466 Elo+
Solo
Artio
Artio
lsabelPantoja
Artio
Level 25
God Stats
6W - 7L
1,541 SR
Queue Stats
94W - 80L
1,498 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,365 Elo+

VS

Team Averages
Level 15
1,479 SR
1,493 Elo+
Ra
Ra
PDeCenar
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
SilverFang3336
Arachne
Level 8
God Stats
9W - 3L
1,500 SR
Queue Stats
142W - 162L
1,585 Elo+
Solo
Khepri
Khepri
VolfnirAvel
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
WizBreezy_
Izanami
Level 17
God Stats
5W - 10L
1,448 SR
Queue Stats
12W - 24L
1,485 Elo+
Party 1
Chang'e
Chang'e
WizPacino
Chang'e
Level 43
God Stats
10W - 11L
1,447 SR
Queue Stats
30W - 47L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 7
7,870
463
9,088
12,052
4,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Dumb_Hi-rezAsses
Danzaburou
7
1 / 1 / 0
5,936
349
466
1,928
352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 8 / 3
7,532
443
4,680
11,652
3,951
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
TarroGangz
Fenrir
12
3 / 5 / 1
8,263
486
7,581
12,623
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 2 / 4
7,256
427
5,457
11,595
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 6
8,221
484
7,488
9,011
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
16 / 3 / 4
10,306
606
13,893
12,588
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
11
1 / 3 / 12
7,575
446
3,859
11,785
6,827
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
WizBreezy_
Izanami
14
1 / 0 / 11
8,647
509
6,767
6,275
2,309
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
WizPacino
Chang'e
14
6 / 1 / 5
9,000
529
7,879
9,033
3,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
14
Kills
26
26
Deaths
16
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
10
7
0.65
L
Danzaburou
Dumb_Hi-rezAsses
Danzaburou
1
1
0
1
L
4
8
3
0.69
W
2
9
6
0.56
W
16
3
4
6
L
Fenrir
TarroGangz
Fenrir
3
5
1
0.7
W
Khepri
1
3
12
2.33
W
Izanami
WizBreezy_
Izanami
1
0
11
6.5
W
Chang'e
WizPacino
Chang'e
6
1
5
8.5
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,272
Damage
39,886
49,850
Taken
48,692
21,677
Mitigated
21,088
9,700
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,088
1,426
0
999
12,052
4,367
278
3,432
8,532
23,973
0
L
Danzaburou
Dumb_Hi-rezAsses
Danzaburou
466
265
0
332
1,928
352
0
36
1,892
0
4,414
L
4,680
527
295
2,335
11,652
3,951
537
5,378
5,837
28,874
0
W
7,488
1,019
175
416
9,011
3,298
1,834
4,737
4,274
35,097
0
W
13,893
9,363
0
3,840
12,588
5,069
1,007
2,012
10,568
0
51,485
L
Fenrir
TarroGangz
Fenrir
7,581
1,924
0
1,185
12,623
4,951
0
5,072
7,445
0
38,061
W
Khepri
3,859
311
0
330
11,785
6,827
0
7,682
4,005
7,638
0
W
Izanami
WizBreezy_
Izanami
6,767
4,638
0
1,427
6,275
2,309
1,908
2,224
4,003
0
55,347
W
Chang'e
WizPacino
Chang'e
7,879
1,087
2,912
3,668
9,033
3,585
1,662
2,384
6,617
38,722
0
L
5,457
968
473
4,081
11,595
8,056
576
4,547
6,918
21,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
43,749
174
Minions Killed
323
0
Camps Cleared
0
1,163,153
Distance Traveled
1,548,007
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,870
463
37
2
0
274,387
0
L
Danzaburou
5,936
349
8
0
0
40,601
0
L
Ra
7,532
443
52
3
0
271,138
1
W
Ra
8,221
484
68
4
0
252,131
1
W
Arachne
10,306
606
64
4
0
364,887
0
L
Fenrir
8,263
486
59
3
0
256,486
1
W
Khepri
7,575
446
8
0
0
310,596
0
W
Izanami
8,647
509
105
6
0
288,081
0
W
Chang'e
9,000
529
78
5
0
332,312
0
L
Artio
7,256
427
18
1
0
320,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role