Player Matchup

Cerberus
Cerberus
EVIL MARMOSET
Cerberus
Level 21
God Stats
4W - 5L
1,512 SR
Queue Stats
5W - 9L
1,353 Elo+
Party 2
Hades
Hades
FreedFool602215
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,345 Elo+
Solo
Horus
Horus
Thatguyatihop
Horus
Level 17
God Stats
2W - 1L
1,795 SR
Queue Stats
5W - 9L
1,353 Elo+
Party 2
Ullr
Ullr
VeeFive
Ullr
Level 8
God Stats
3W - 6L
1,304 SR
Queue Stats
4W - 12L
939 Elo+
Solo
He Bo
He Bo
Wmilo008
He Bo
Level 17
God Stats
0W - 2L
1,734 SR
Queue Stats
20W - 33L
1,353 Elo+
Solo
Team Averages
Level 14
1,569 SR
1,268 Elo+

VS

Team Averages
Level 21
1,354 SR
1,334 Elo+
Bakasura
Bakasura
ReKTgod
Bakasura
Level 28
God Stats
7W - 4L
1,200 SR
Queue Stats
76W - 62L
1,287 Elo+
Party 1
Kukulkan
Kukulkan
U EVEN GUN BRO
Kukulkan
Level 27
God Stats
3W - 2L
1,603 SR
Queue Stats
64W - 60L
1,449 Elo+
Solo
Nox
Nox
arks greatest1
Nox
Level 28
God Stats
22W - 26L
1,263 SR
Queue Stats
284W - 300L
1,410 Elo+
Solo
Neith
Neith
chispa_chicle498
Neith
Level 13
God Stats
4W - 2L
1,295 SR
Queue Stats
5W - 6L
1,369 Elo+
Solo
Cthulhu
Cthulhu
iStreakiing
Cthulhu
Level 7
God Stats
11W - 7L
1,411 SR
Queue Stats
95W - 96L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EVIL MARMOSET
Cerberus
7
0 / 7 / 5
5,204
400
2,334
10,185
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 6 / 2
6,186
476
4,764
8,593
3,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
6,337
487
2,851
7,196
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
VeeFive
Ullr
9
4 / 4 / 3
5,827
448
3,945
6,164
1,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Wmilo008
He Bo
11
4 / 1 / 4
6,637
511
4,712
5,775
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ReKTgod
Bakasura
13
18 / 2 / 2
8,902
685
13,206
6,453
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
0 / 0 / 2
6,869
528
2,984
4,440
1,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 6
5,836
449
3,199
7,199
2,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 6 / 2
5,289
407
2,468
6,597
1,532
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cthulhu
iStreakiing
Cthulhu
10
1 / 3 / 8
6,118
471
3,425
7,034
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
20
21
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EVIL MARMOSET
Cerberus
0
7
5
0.36
L
3
6
2
0.67
W
Bakasura
ReKTgod
Bakasura
18
2
2
9.5
L
1
3
0
0.33
W
Kukulkan
0
0
2
1
L
Ullr
VeeFive
Ullr
4
4
3
1.38
L
He Bo
Wmilo008
He Bo
4
1
4
6
W
1
2
6
2
W
0
6
2
0.17
W
Cthulhu
iStreakiing
Cthulhu
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
25,282
37,913
Taken
31,723
14,544
Mitigated
11,412
4,756
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EVIL MARMOSET
Cerberus
2,334
354
0
839
10,185
4,174
112
2,308
7,005
16,785
0
L
4,764
849
71
1,685
8,593
3,056
88
1,259
6,371
24,610
0
W
Bakasura
ReKTgod
Bakasura
13,206
9,169
0
1,675
6,453
2,481
0
1,935
4,518
0
30,855
L
2,851
1,487
0
455
7,196
3,967
0
2,916
4,140
0
28,850
W
Kukulkan
2,984
485
0
2,254
4,440
1,427
188
1,324
3,116
31,772
0
L
Ullr
VeeFive
Ullr
3,945
1,450
0
897
6,164
1,706
0
1,427
4,280
0
11,825
L
He Bo
Wmilo008
He Bo
4,712
604
0
809
5,775
1,641
25
1,398
4,282
33,630
0
W
3,199
479
0
2,516
7,199
2,507
601
3,408
3,745
20,414
0
W
2,468
1,437
215
1,267
6,597
1,532
806
2,534
4,063
0
18,638
W
Cthulhu
iStreakiing
Cthulhu
3,425
186
0
509
7,034
3,465
330
2,609
4,425
18,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,191
Gold Earned
33,014
204
Minions Killed
232
0
Camps Cleared
0
1,234,124
Distance Traveled
1,234,342
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,204
400
21
2
0
249,074
4
L
Hades
6,186
476
45
3
0
214,880
2
W
Bakasura
8,902
685
62
5
0
325,638
0
L
Horus
6,337
487
56
4
0
268,697
0
W
Kukulkan
6,869
528
72
6
0
211,285
3
L
Ullr
5,827
448
26
2
0
234,449
0
L
He Bo
6,637
511
56
4
0
267,024
0
W
Nox
5,836
449
40
3
0
228,980
0
W
Neith
5,289
407
29
2
0
191,923
1
W
Cthulhu
6,118
471
29
2
0
276,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role