Player Matchup

Terra
Terra
Jakel23l
Terra
Level 160
God Stats
4W - 2L
1,570 SR
Queue Stats
276W - 285L
1,611 Elo+
Solo
Ah Puch
Ah Puch
Kaaahn
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
LargestGraph585
Nike
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 105L
1,646 Elo+
Solo
Freya
Freya
Revérse
Freya
Level 156
God Stats
1W - 5L
1,090 SR
Queue Stats
166W - 147L
1,571 Elo+
Solo
Da Ji
Da Ji
Stypin
Da Ji
Level 149
God Stats
0W - 1L
1,846 SR
Queue Stats
4W - 2L
1,707 Elo+
Party 2
Team Averages
Level 154
1,501 SR
1,607 Elo+

VS

Team Averages
Level 150
1,583 SR
1,568 Elo+
Vamana
Vamana
Dingodile
Vamana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,543 Elo+
Solo
Apollo
Apollo
ImPsychölögist
Apollo
Level 160
God Stats
5W - 7L
1,378 SR
Queue Stats
282W - 295L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lil_Gonny
Cu Chulainn
Level 144
God Stats
1W - 1L
1,702 SR
Queue Stats
100W - 83L
1,609 Elo+
Party 1
Hel
Hel
Yubs
Hel
Level 160
God Stats
3W - 0L
1,838 SR
Queue Stats
123W - 124L
1,599 Elo+
Party 1
Janus
Janus
nawiki
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jakel23l
Terra
17
2 / 6 / 10
11,514
768
8,794
26,617
28,348
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Puch
Kaaahn
Ah Puch
20
7 / 5 / 14
12,875
858
20,329
21,804
13,913
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 6 / 15
10,952
730
14,798
23,731
23,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Revérse
Freya
17
6 / 6 / 12
11,431
762
15,244
17,526
8,527
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Stypin
Da Ji
19
9 / 8 / 16
12,270
818
22,071
21,134
21,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dingodile
Vamana
20
11 / 6 / 13
14,664
978
22,423
26,846
34,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
6 / 6 / 13
11,751
783
27,916
15,286
6,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Lil_Gonny
Cu Chulainn
17
2 / 6 / 17
10,633
709
17,501
26,797
17,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
Yubs
Hel
18
3 / 6 / 15
10,991
733
9,015
17,198
13,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
nawiki
Janus
18
6 / 6 / 8
11,134
742
13,471
11,904
4,688
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
94
30
Kills
28
31
Deaths
30
67
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Vamana
Dingodile
Vamana
11
6
13
2.92
W
6
6
13
2.08
L
Terra
Jakel23l
Terra
2
6
10
1.17
L
Ah Puch
Kaaahn
Ah Puch
7
5
14
2.8
L
6
6
15
2.25
W
Cu Chulainn
Lil_Gonny
Cu Chulainn
2
6
17
1.75
L
Freya
Revérse
Freya
6
6
12
2
L
Da Ji
Stypin
Da Ji
9
8
16
2.13
W
Hel
Yubs
Hel
3
6
15
1.75
W
Janus
nawiki
Janus
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,236
Damage
90,326
110,812
Taken
98,031
96,223
Mitigated
75,927
41,739
Healing
41,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Dingodile
Vamana
22,423
11,030
177
4,066
26,846
34,533
943
10,176
16,670
4,308
48,068
W
27,916
12,077
448
3,108
15,286
6,414
1,649
7,660
7,626
0
45,640
L
Terra
Jakel23l
Terra
8,794
1,987
5,708
7,097
26,617
28,348
842
7,643
18,974
16,754
0
L
Ah Puch
Kaaahn
Ah Puch
20,329
969
2,054
9,213
21,804
13,913
1,090
4,544
17,260
57,134
0
L
14,798
2,043
955
5,508
23,731
23,969
466
6,312
17,419
255
24,134
W
Cu Chulainn
Lil_Gonny
Cu Chulainn
17,501
3,489
625
8,750
26,797
17,232
329
12,521
14,276
5,006
27,208
L
Freya
Revérse
Freya
15,244
5,591
2,131
3,666
17,526
8,527
1,363
2,948
14,578
27,442
0
L
Da Ji
Stypin
Da Ji
22,071
8,281
552
4,855
21,134
21,466
1,097
6,297
14,837
0
25,127
W
Hel
Yubs
Hel
9,015
672
14,326
8,970
17,198
13,060
964
7,577
9,621
15,759
0
W
Janus
nawiki
Janus
13,471
1,039
668
570
11,904
4,688
1,528
6,688
5,216
26,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,042
Gold Earned
59,173
151
Minions Killed
188
0
Camps Cleared
0
1,234,525
Distance Traveled
1,274,650
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,664
978
57
4
0
250,258
0
W
Apollo
11,751
783
35
2
0
237,927
0
L
Terra
11,514
768
12
1
0
235,829
0
L
Ah Puch
12,875
858
77
5
0
255,094
2
L
Nike
10,952
730
24
2
0
249,295
2
W
Cu Chulainn
10,633
709
25
2
0
264,684
0
L
Freya
11,431
762
25
2
0
257,693
0
L
Da Ji
12,270
818
13
1
0
236,614
0
W
Hel
10,991
733
24
2
0
276,563
0
W
Janus
11,134
742
47
3
0
245,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role