Player Matchup

Hades
Hades
ChaosLord965
Hades
Level 11
God Stats
1W - 1L
1,328 SR
Queue Stats
9W - 14L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
Darkerebuz
Kukulkan
Level 22
God Stats
8W - 6L
1,500 SR
Queue Stats
112W - 128L
1,376 Elo+
Solo
Freya
Freya
LeperM
Freya
Level 62
God Stats
26W - 19L
1,560 SR
Queue Stats
35W - 28L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
ShadowArkne
Cthulhu
Level 26
God Stats
21W - 18L
1,519 SR
Queue Stats
42W - 43L
1,505 Elo+
Party 1
Thanatos
Thanatos
xPangsta
Thanatos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 30
1,481 SR
1,471 Elo+

VS

Team Averages
Level 12
1,572 SR
1,456 Elo+
Bellona
Bellona
Juanizkokonutz
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,500 Elo+
Party 2
Thor
Thor
Nekr0sophy
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,500 Elo+
Party 2
Yemoja
Yemoja
OxygenThief60
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,500 Elo+
Party 2
Tiamat
Tiamat
Relius
Tiamat
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 18L
1,340 Elo+
Solo
Xbalanque
Xbalanque
chrisspher1
Xbalanque
Level 21
God Stats
6W - 5L
1,858 SR
Queue Stats
457W - 386L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
5,845
487
3,833
4,768
1,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Darkerebuz
Kukulkan
12
6 / 0 / 3
7,416
618
5,482
3,410
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
LeperM
Freya
14
7 / 0 / 0
7,995
666
7,099
5,158
2,315
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ShadowArkne
Cthulhu
10
4 / 1 / 2
6,195
516
3,772
6,498
2,536
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
xPangsta
Thanatos
11
4 / 2 / 4
6,981
582
4,490
9,385
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,863
405
2,130
8,220
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 8 / 0
4,962
414
1,033
8,164
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 2
4,888
407
1,837
5,852
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Relius
Tiamat
6
0 / 2 / 0
4,590
383
1,570
5,233
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
chrisspher1
Xbalanque
11
4 / 2 / 0
6,592
549
6,597
7,548
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
22
Kills
4
5
Deaths
23
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Kukulkan
Darkerebuz
Kukulkan
6
0
3
7.5
L
0
6
0
0
W
Freya
LeperM
Freya
7
0
0
7
L
0
8
0
0
L
0
5
2
0.2
L
Tiamat
Relius
Tiamat
0
2
0
0
W
Cthulhu
ShadowArkne
Cthulhu
4
1
2
5
L
Xbalanque
chrisspher1
Xbalanque
4
2
0
2
W
Thanatos
xPangsta
Thanatos
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
13,167
29,219
Taken
35,017
10,766
Mitigated
13,747
15,782
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,833
662
108
1,665
4,768
1,688
703
504
4,264
21,124
0
W
Kukulkan
Darkerebuz
Kukulkan
5,482
559
0
410
3,410
1,186
416
1,558
1,852
28,635
0
L
2,130
460
0
50
8,220
5,698
0
6,556
1,664
0
14,055
W
Freya
LeperM
Freya
7,099
2,309
0
3,759
5,158
2,315
1,879
0
5,158
43,133
0
L
1,033
135
0
357
8,164
2,265
770
2,619
5,307
0
15,975
L
1,837
389
144
48
5,852
1,827
0
4,718
1,134
8,227
0
L
Tiamat
Relius
Tiamat
1,570
268
0
1,490
5,233
1,866
434
2,644
2,333
14,174
0
W
Cthulhu
ShadowArkne
Cthulhu
3,772
318
322
1,637
6,498
2,536
447
866
5,632
22,415
0
L
Xbalanque
chrisspher1
Xbalanque
6,597
3,526
0
3,358
7,548
2,091
0
3,115
4,393
0
33,314
W
Thanatos
xPangsta
Thanatos
4,490
1,287
0
7,881
9,385
3,041
137
479
8,906
0
31,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
25,895
302
Minions Killed
141
0
Camps Cleared
0
1,049,741
Distance Traveled
990,437
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,845
487
39
3
0
193,843
3
W
Kukulkan
7,416
618
57
5
0
205,061
0
L
Bellona
4,863
405
26
2
0
245,188
0
W
Freya
7,995
666
89
7
0
185,402
2
L
Thor
4,962
414
24
2
0
226,690
0
L
Yemoja
4,888
407
10
1
0
167,594
1
L
Tiamat
4,590
383
21
2
0
175,404
0
W
Cthulhu
6,195
516
47
4
0
221,747
2
L
Xbalanque
6,592
549
60
5
0
175,561
1
W
Thanatos
6,981
582
70
6
0
243,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role