Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FUSILAMANCOS
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,623 Elo+
Solo
Merlin
Merlin
Mainardi6476
Merlin
Level 127
God Stats
2W - 4L
1,476 SR
Queue Stats
264W - 211L
1,564 Elo+
Party 2
King Arthur
King Arthur
TheEmoni
King Arthur
Level 117
God Stats
6W - 13L
1,384 SR
Queue Stats
72W - 76L
1,490 Elo+
Party 2
Medusa
Medusa
killerylua
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 115
1,472 SR
1,535 Elo+

VS

Team Averages
Level 121
1,631 SR
1,545 Elo+
Achilles
Achilles
DMograine
Achilles
Level 57
God Stats
7W - 4L
1,634 SR
Queue Stats
101W - 79L
1,561 Elo+
Party 1
Hel
Hel
Yubbel
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Zaruck2
Neith
Level 125
God Stats
11W - 4L
1,764 SR
Queue Stats
136W - 107L
1,566 Elo+
Party 1
Horus
Horus
alemao473
Horus
Level 105
God Stats
27W - 31L
1,583 SR
Queue Stats
132W - 134L
1,519 Elo+
Solo
Tiamat
Tiamat
chaconn
Tiamat
Level 158
God Stats
16W - 9L
1,672 SR
Queue Stats
219W - 171L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 2 / 0
5,947
595
3,589
7,714
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 1
6,092
609
1,855
5,779
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
10
0 / 0 / 0
5,162
516
2,475
3,140
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

King Arthur
TheEmoni
King Arthur
10
0 / 1 / 2
5,478
548
3,710
5,272
2,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
killerylua
Medusa
5
0 / 1 / 0
3,974
397
1,832
3,305
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DMograine
Achilles
9
1 / 2 / 0
4,888
489
3,386
6,846
3,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
Yubbel
Hel
9
1 / 0 / 0
5,156
516
2,119
3,263
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Zaruck2
Neith
10
2 / 1 / 0
5,626
563
4,966
4,023
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Horus
alemao473
Horus
8
0 / 1 / 1
5,010
501
1,939
4,774
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
chaconn
Tiamat
10
1 / 0 / 3
5,516
552
2,318
4,474
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
0
1.5
W
Achilles
DMograine
Achilles
1
2
0
0.5
L
1
1
1
1.5
L
Merlin
0
0
0
0
L
King Arthur
TheEmoni
King Arthur
0
1
2
1
W
Hel
Yubbel
Hel
1
0
0
1
W
Neith
Zaruck2
Neith
2
1
0
2
W
Horus
alemao473
Horus
0
1
1
0.5
W
Tiamat
chaconn
Tiamat
1
0
3
2.5
L
Medusa
killerylua
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,461
Damage
14,728
25,210
Taken
23,380
8,921
Mitigated
10,123
7,943
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,589
786
0
3,937
7,714
2,853
0
1,378
6,336
26,557
6,574
W
Achilles
DMograine
Achilles
3,386
564
0
1,713
6,846
3,620
0
1,873
4,973
0
19,671
L
1,855
565
0
1,628
5,779
2,412
0
436
5,343
29,924
0
L
Merlin
2,475
90
0
1,056
3,140
938
0
1,845
1,295
29,043
0
L
King Arthur
TheEmoni
King Arthur
3,710
643
0
822
5,272
2,096
0
719
4,553
0
29,189
W
Hel
Yubbel
Hel
2,119
144
727
1,902
3,263
876
0
1,704
1,283
26,094
0
W
Neith
Zaruck2
Neith
4,966
2,739
0
651
4,023
1,101
0
1,159
2,864
0
35,116
W
Horus
alemao473
Horus
1,939
939
166
2,241
4,774
1,591
155
1,245
3,489
0
18,013
W
Tiamat
chaconn
Tiamat
2,318
483
0
2,493
4,474
2,935
0
1,322
3,022
29,481
0
L
Medusa
killerylua
Medusa
1,832
818
0
500
3,305
622
0
59
3,246
0
9,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
26,196
280
Minions Killed
273
0
Camps Cleared
0
833,649
Distance Traveled
962,912
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,947
595
70
7
0
195,442
3
W
Achilles
4,888
489
35
4
0
159,477
5
L
Ymir
6,092
609
59
6
0
180,547
6
L
Merlin
5,162
516
72
7
0
167,558
2
L
King Arthur
5,478
548
59
6
0
186,297
4
W
Hel
5,156
516
63
6
0
229,927
3
W
Neith
5,626
563
73
7
0
166,628
2
W
Horus
5,010
501
29
3
0
183,355
3
W
Tiamat
5,516
552
73
7
0
223,525
2
L
Medusa
3,974
397
20
2
0
103,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role