Player Matchup

Tiamat
Tiamat
BQQM180
Tiamat
Level 63
God Stats
4W - 5L
1,462 SR
Queue Stats
46W - 23L
1,628 Elo+
Party 2
Aphrodite
Aphrodite
JWallaby
Aphrodite
Level 108
God Stats
3W - 1L
1,285 SR
Queue Stats
98W - 84L
1,580 Elo+
Party 2
Loki
Loki
XxDJMMxX
Loki
Level 66
God Stats
22W - 37L
1,431 SR
Queue Stats
126W - 181L
1,381 Elo+
Solo
Team Averages
Level 79
1,393 SR
1,530 Elo+

VS

Team Averages
Level 100
1,437 SR
1,547 Elo+
Bellona
Bellona
BigBootyBopper
Bellona
Level 62
God Stats
6W - 4L
1,094 SR
Queue Stats
107W - 93L
1,541 Elo+
Party 1
Merlin
Merlin
MrRager1991
Merlin
Level 116
God Stats
0W - 1L
1,668 SR
Queue Stats
79W - 101L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
Thyqums
Kuzenbo
Level 122
God Stats
25W - 15L
1,549 SR
Queue Stats
474W - 359L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BQQM180
Tiamat
18
6 / 2 / 10
14,537
727
13,239
17,626
31,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
JWallaby
Aphrodite
17
5 / 6 / 8
13,334
667
19,435
23,763
14,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
16
5 / 5 / 8
13,328
666
15,043
20,143
13,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 5
13,371
669
15,053
26,542
15,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
14
1 / 5 / 8
11,258
563
9,712
12,497
4,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Thyqums
Kuzenbo
16
5 / 2 / 7
12,462
623
21,286
19,922
27,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
16
Kills
13
13
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BQQM180
Tiamat
6
2
10
5.5
L
7
9
5
1.06
W
Aphrodite
JWallaby
Aphrodite
5
6
8
1.5
L
Merlin
1
5
8
1
L
Kuzenbo
Thyqums
Kuzenbo
5
2
7
4.25
W
Loki
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,717
Damage
46,051
61,532
Taken
58,961
58,948
Mitigated
46,780
30,600
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BQQM180
Tiamat
13,239
1,901
0
5,393
17,626
31,503
615
9,199
8,427
43,415
0
L
15,053
6,667
0
680
26,542
15,234
0
14,000
12,542
0
50,988
W
Aphrodite
JWallaby
Aphrodite
19,435
3,338
7,196
14,243
23,763
14,438
799
12,475
11,288
81,327
0
L
Merlin
9,712
883
0
3,985
12,497
4,357
527
6,315
6,182
56,954
0
L
Kuzenbo
Thyqums
Kuzenbo
21,286
5,035
0
3,790
19,922
27,189
237
12,538
7,384
59,766
0
W
Loki
15,043
3,318
681
3,087
20,143
13,007
849
9,374
10,769
0
69,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,199
Gold Earned
37,091
252
Minions Killed
262
0
Camps Cleared
0
1,102,081
Distance Traveled
986,063
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,537
727
64
3
0
362,747
2
L
Bellona
13,371
669
67
3
0
350,341
4
W
Aphrodite
13,334
667
116
6
0
325,398
2
L
Merlin
11,258
563
124
6
0
269,122
0
L
Kuzenbo
12,462
623
71
4
0
366,600
1
W
Loki
13,328
666
72
4
0
413,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role