Player Matchup

Kuzenbo
Kuzenbo
Efect25
Kuzenbo
Level 28
God Stats
5W - 14L
1,303 SR
Queue Stats
73W - 146L
1,125 Elo+
Party 2
Janus
Janus
Fad1ngProdigy
Janus
Level 105
God Stats
2W - 0L
1,554 SR
Queue Stats
39W - 35L
1,430 Elo+
Party 4
Bellona
Bellona
Hia14
Bellona
Level 24
God Stats
2W - 1L
1,455 SR
Queue Stats
15W - 20L
1,349 Elo+
Party 4
Cernunnos
Cernunnos
Ollim2001
Cernunnos
Level 65
God Stats
5W - 12L
1,403 SR
Queue Stats
123W - 191L
1,202 Elo+
Party 2
Hun Batz
Hun Batz
peito48
Hun Batz
Level 40
God Stats
6W - 5L
1,460 SR
Queue Stats
33W - 70L
1,200 Elo+
Party 2
Team Averages
Level 52
1,435 SR
1,261 Elo+

VS

Team Averages
Level 60
1,455 SR
1,401 Elo+
Chaac
Chaac
ElectroLag
Chaac
Level 29
God Stats
1W - 8L
1,297 SR
Queue Stats
133W - 237L
1,396 Elo+
Party 3
Tsukuyomi
Tsukuyomi
F4llENN IQ
Tsukuyomi
Level 80
God Stats
11W - 24L
1,387 SR
Queue Stats
105W - 171L
1,405 Elo+
Party 3
Ullr
Ullr
Natwin
Ullr
Level 66
God Stats
17W - 12L
1,613 SR
Queue Stats
135W - 141L
1,485 Elo+
Party 1
Artio
Artio
QueenOfFerrets
Artio
Level 18
God Stats
3W - 9L
1,323 SR
Queue Stats
7W - 18L
1,313 Elo+
Party 1
Eset
Eset
Scykel
Eset
Level 107
God Stats
7W - 8L
1,655 SR
Queue Stats
199W - 293L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Efect25
Kuzenbo
14
3 / 2 / 4
7,690
481
3,864
9,744
8,440
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 2 / 2
9,774
611
8,256
9,759
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Hia14
Bellona
13
3 / 3 / 0
8,303
519
7,749
12,268
7,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Ollim2001
Cernunnos
13
5 / 4 / 3
8,108
507
11,881
12,514
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
peito48
Hun Batz
17
5 / 2 / 5
10,004
625
5,575
10,221
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 3 / 1
7,862
491
6,016
9,488
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
F4llENN IQ
Tsukuyomi
14
5 / 3 / 2
8,519
532
6,549
10,963
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Natwin
Ullr
13
4 / 4 / 2
8,038
502
10,794
11,919
3,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 4
6,703
419
1,750
9,933
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
Scykel
Eset
16
3 / 7 / 1
9,464
592
9,308
11,171
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
23
Kills
13
13
Deaths
23
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Efect25
Kuzenbo
3
2
4
2.5
L
Chaac
1
3
1
0.5
L
Tsukuyomi
F4llENN IQ
Tsukuyomi
5
3
2
2
W
7
2
2
4
W
Bellona
Hia14
Bellona
3
3
0
1
L
Ullr
Natwin
Ullr
4
4
2
1.25
W
Cernunnos
Ollim2001
Cernunnos
5
4
3
1.63
L
0
6
4
0.33
L
Eset
Scykel
Eset
3
7
1
0.5
W
Hun Batz
peito48
Hun Batz
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,325
Damage
34,417
54,506
Taken
53,474
26,618
Mitigated
28,131
17,400
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Efect25
Kuzenbo
3,864
1,305
1,311
2,372
9,744
8,440
400
1,298
8,446
24,433
0
L
Chaac
6,016
1,463
0
3,209
9,488
9,934
764
0
9,488
0
34,782
L
Tsukuyomi
F4llENN IQ
Tsukuyomi
6,549
956
0
3,205
10,963
3,999
0
1,840
9,013
0
53,045
W
8,256
272
0
703
9,759
2,994
165
7,044
2,715
59,608
0
W
Bellona
Hia14
Bellona
7,749
2,793
0
4,166
12,268
7,287
815
1,015
10,828
0
35,789
L
Ullr
Natwin
Ullr
10,794
4,269
0
3,041
11,919
3,869
0
1,889
9,994
0
57,430
W
Cernunnos
Ollim2001
Cernunnos
11,881
4,308
0
3,178
12,514
4,083
587
967
11,547
0
50,807
L
1,750
404
0
1,129
9,933
6,211
0
2,793
7,078
11,120
0
L
Eset
Scykel
Eset
9,308
1,075
0
2,025
11,171
4,118
0
5,033
5,781
59,969
0
W
Hun Batz
peito48
Hun Batz
5,575
1,374
0
5,670
10,221
3,814
0
734
9,437
0
65,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
40,586
456
Minions Killed
394
0
Camps Cleared
0
1,615,774
Distance Traveled
1,486,102
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,690
481
47
3
0
352,655
3
L
Chaac
7,862
491
69
4
0
291,773
1
L
Tsukuyomi
8,519
532
93
6
0
314,807
1
W
Janus
9,774
611
122
8
0
334,900
1
W
Bellona
8,303
519
78
5
0
293,720
2
L
Ullr
8,038
502
111
7
0
286,320
6
W
Cernunnos
8,108
507
81
5
0
254,866
2
L
Artio
6,703
419
16
1
0
315,362
0
L
Eset
9,464
592
105
7
0
277,840
4
W
Hun Batz
10,004
625
128
8
0
379,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role