Player Matchup

Chaac
Chaac
Tezhuu
Chaac
Level 103
God Stats
25W - 18L
1,635 SR
Queue Stats
577W - 518L
1,579 Elo+
Party 1
Cerberus
Cerberus
TitanX560
Cerberus
Level 132
God Stats
29W - 21L
1,664 SR
Queue Stats
109W - 95L
1,576 Elo+
Party 1
Nemesis
Nemesis
giantsdms
Nemesis
Level 129
God Stats
15W - 8L
1,692 SR
Queue Stats
643W - 544L
1,663 Elo+
Party 1
Cupid
Cupid
insta_Trixsyy
Cupid
Level 25
God Stats
3W - 0L
1,316 SR
Queue Stats
9W - 12L
1,468 Elo+
Party 1
Anubis
Anubis
v2ndWind
Anubis
Level 48
God Stats
17W - 11L
1,564 SR
Queue Stats
448W - 446L
1,536 Elo+
Party 1
Team Averages
Level 87
1,574 SR
1,564 Elo+

VS

Team Averages
Level 66
1,650 SR
1,569 Elo+
Athena
Athena
DisabledFetus69
Athena
Level 103
God Stats
1W - 2L
1,624 SR
Queue Stats
226W - 197L
1,604 Elo+
Party 2
Aphrodite
Aphrodite
FuxCows2369
Aphrodite
Level 89
God Stats
11W - 12L
1,577 SR
Queue Stats
177W - 180L
1,478 Elo+
Party 3
Olorun
Olorun
PiippyLongStocK
Olorun
Level 27
God Stats
1W - 1L
1,855 SR
Queue Stats
116W - 78L
1,624 Elo+
Party 2
Yemoja
Yemoja
VulturousWig0
Yemoja
Level 96
God Stats
2W - 2L
1,539 SR
Queue Stats
168W - 135L
1,619 Elo+
Party 2
Vamana
Vamana
puffdaddy1611
Vamana
Level 16
God Stats
0W - 3L
1,654 SR
Queue Stats
14W - 24L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Tezhuu
Chaac
16
8 / 2 / 3
10,424
613
11,070
11,957
9,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
TitanX560
Cerberus
13
2 / 4 / 6
8,388
493
7,680
15,247
11,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
giantsdms
Nemesis
18
5 / 1 / 4
10,754
633
7,902
10,252
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 3 / 7
9,095
535
6,063
8,375
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
v2ndWind
Anubis
15
6 / 2 / 2
9,624
566
10,177
10,811
5,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
8,841
520
5,769
9,604
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
FuxCows2369
Aphrodite
9
0 / 9 / 0
6,267
369
1,309
12,226
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 5 / 5
9,054
533
10,350
13,325
3,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 3 / 4
8,525
501
6,782
13,105
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 4 / 0
8,414
495
7,747
10,117
6,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
22
Kills
12
12
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Aphrodite
FuxCows2369
Aphrodite
0
9
0
0
L
4
5
5
1.3
W
Chaac
Tezhuu
Chaac
8
2
3
4.75
W
Cerberus
TitanX560
Cerberus
2
4
6
1.25
L
5
3
4
2.33
W
Nemesis
giantsdms
Nemesis
5
1
4
7
W
1
3
7
1.5
L
3
4
0
0.75
W
Anubis
v2ndWind
Anubis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
31,957
56,642
Taken
58,377
34,794
Mitigated
27,452
15,974
Healing
17,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,769
748
0
3,472
9,604
3,613
0
3,529
6,075
54,998
0
L
Aphrodite
FuxCows2369
Aphrodite
1,309
33
0
3,409
12,226
3,757
0
795
11,431
24,539
0
L
10,350
6,486
415
5,344
13,325
3,876
0
5,131
8,194
69,869
0
W
Chaac
Tezhuu
Chaac
11,070
3,241
0
2,280
11,957
9,630
801
2,961
8,996
0
60,485
W
Cerberus
TitanX560
Cerberus
7,680
486
0
3,841
15,247
11,803
120
9,892
5,355
22,564
0
L
6,782
919
464
1,454
13,105
9,944
140
3,787
9,318
21,923
0
W
Nemesis
giantsdms
Nemesis
7,902
4,160
0
1,859
10,252
4,701
0
4,104
6,148
0
90,417
W
6,063
2,011
272
2,005
8,375
3,065
620
4,784
3,591
0
57,809
L
7,747
4,644
0
3,074
10,117
6,262
25
5,206
4,911
0
33,074
W
Anubis
v2ndWind
Anubis
10,177
1,035
0
5,717
10,811
5,595
385
2,469
8,342
66,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,285
Gold Earned
41,101
512
Minions Killed
382
0
Camps Cleared
0
1,617,469
Distance Traveled
1,474,478
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,841
520
127
7
0
354,738
2
L
Aphrodite
6,267
369
49
3
0
212,403
0
L
Olorun
9,054
533
108
6
0
282,002
4
W
Chaac
10,424
613
113
7
0
306,867
1
W
Cerberus
8,388
493
53
3
0
280,309
1
L
Yemoja
8,525
501
40
2
0
320,620
5
W
Nemesis
10,754
633
138
8
0
396,209
6
W
Cupid
9,095
535
109
6
0
326,408
0
L
Vamana
8,414
495
58
3
0
304,715
4
W
Anubis
9,624
566
99
6
0
307,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role