Player Matchup

Osiris
Osiris
Gold I
Jedî
Osiris
Gold I
Level 146
God Stats
5W - 6L
1,626 SR
Queue Stats
206W - 200L
1,595 MMR
Solo
Geb
Geb
Gold IV
kawaiideska
Geb
Gold IV
Level 124
God Stats
2W - 4L
1,800 SR
Queue Stats
44W - 42L
1,626 MMR
Solo
Janus
Janus
Silver I
sadsololaner
Janus
Silver I
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 23L
1,603 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
tunegromasna
Tsukuyomi
Silver I
Level 129
God Stats
1W - 1L
1,707 SR
Queue Stats
70W - 58L
1,632 MMR
Solo
Anhur
Anhur
Gold I
ºBeauty
Anhur
Gold I
Level 149
God Stats
0W - 2L
1,330 SR
Queue Stats
124W - 127L
1,617 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,593 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,712 SR
1,616 MMR
Susano
Susano
Gold III
HazardisPerson
Susano
Gold III
Level 141
God Stats
6W - 2L
1,707 SR
Queue Stats
42W - 32L
1,681 MMR
Party 2
Jing Wei
Jing Wei
Gold II
LastOrder100
Jing Wei
Gold II
Level 66
God Stats
9W - 12L
1,566 SR
Queue Stats
300W - 300L
1,614 MMR
Solo
Raijin
Raijin
Gold I
Llamapotmaus
Raijin
Gold I
Level 109
God Stats
8W - 5L
1,744 SR
Queue Stats
130W - 122L
1,593 MMR
Solo
Chaac
Chaac
Gold I
MurderCloud
Chaac
Gold I
Level 113
God Stats
2W - 2L
1,707 SR
Queue Stats
254W - 262L
1,604 MMR
Solo
Athena
Athena
Gold IV
SigmaSigma
Athena
Gold IV
Level 128
God Stats
13W - 2L
1,838 SR
Queue Stats
59W - 55L
1,587 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jedî
Osiris
18
10 / 3 / 2
11,257
592
19,028
18,287
17,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 6
8,614
453
3,640
13,229
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 7 / 1
9,118
480
4,839
9,769
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
tunegromasna
Tsukuyomi
14
2 / 6 / 4
8,774
462
5,923
13,430
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
ºBeauty
Anhur
16
3 / 3 / 5
9,630
507
8,475
12,553
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetScyllaPersephoneDanzaburouTiamat

VS

Bans
Guan YuHeimdallrNu WaApolloTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 9
11,396
600
11,981
12,146
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
LastOrder100
Jing Wei
16
3 / 5 / 8
10,309
543
12,298
14,860
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
17
6 / 4 / 8
10,845
571
9,278
9,590
4,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 4 / 5
10,839
570
6,179
13,551
12,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
SigmaSigma
Athena
15
2 / 0 / 18
9,743
513
9,466
14,028
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
16
Kills
22
22
Deaths
16
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
Osiris
Jedî
Osiris
10
3
2
3.67
W
Jing Wei
LastOrder100
Jing Wei
3
5
8
1.4
W
Raijin
6
4
8
2.5
W
3
4
5
1.38
W
Athena
SigmaSigma
Athena
2
0
18
11
L
0
3
6
1
L
1
7
1
0.21
L
Tsukuyomi
tunegromasna
Tsukuyomi
2
6
4
0.67
L
Anhur
ºBeauty
Anhur
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,905
Damage
49,202
67,268
Taken
64,175
40,052
Mitigated
41,738
15,070
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,981
3,530
0
5,057
12,146
5,744
0
933
11,207
0
66,929
L
Osiris
Jedî
Osiris
19,028
6,251
0
6,319
18,287
17,189
376
5,253
13,034
0
76,467
W
Jing Wei
LastOrder100
Jing Wei
12,298
8,769
0
3,339
14,860
5,950
0
1,232
13,576
0
82,423
W
Raijin
9,278
442
0
599
9,590
4,371
0
2,703
6,671
81,940
0
W
6,179
1,057
0
4,248
13,551
12,373
721
867
12,656
0
63,429
W
Athena
SigmaSigma
Athena
9,466
2,385
0
2,147
14,028
13,300
33
2,414
11,586
24,495
0
L
3,640
343
0
2,312
13,229
9,327
0
3,648
9,581
29,122
0
L
4,839
628
0
506
9,769
3,045
0
2,713
7,056
55,041
0
L
Tsukuyomi
tunegromasna
Tsukuyomi
5,923
1,788
0
3,020
13,430
6,313
0
5,251
8,179
0
47,408
L
Anhur
ºBeauty
Anhur
8,475
5,074
0
2,913
12,553
4,178
878
1,879
10,674
0
62,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,393
Gold Earned
53,132
498
Minions Killed
568
0
Camps Cleared
0
1,783,052
Distance Traveled
1,920,434
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,396
600
103
5
0
446,209
8
L
Osiris
11,257
592
138
7
0
350,200
7
W
Jing Wei
10,309
543
139
7
0
338,110
5
W
Raijin
10,845
571
158
8
0
365,522
7
W
Chaac
10,839
570
150
8
0
344,389
5
W
Athena
9,743
513
18
1
0
426,204
9
L
Geb
8,614
453
39
2
0
389,729
6
L
Janus
9,118
480
131
7
0
318,034
4
L
Tsukuyomi
8,774
462
79
4
0
398,428
6
L
Anhur
9,630
507
111
6
0
326,661
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role