Player Matchup

Thanatos
Thanatos
Cyrelkin
Thanatos
Level 58
God Stats
13W - 0L
2,090 SR
Queue Stats
547W - 120L
1,906 Elo+
Party 1
Merlin
Merlin
Dark-Heart-EX
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 48L
1,902 Elo+
Party 1
Skadi
Skadi
Kaletheos
Skadi
Level 88
God Stats
6W - 1L
1,752 SR
Queue Stats
597W - 164L
1,886 Elo+
Party 1
Tyr
Tyr
Lord-Henny-God
Tyr
Level 124
God Stats
24W - 9L
1,862 SR
Queue Stats
369W - 107L
1,927 Elo+
Party 1
Olorun
Olorun
rocket_fire5
Olorun
Level 37
God Stats
14W - 2L
1,776 SR
Queue Stats
224W - 38L
1,957 Elo+
Party 1
Team Averages
Level 86
1,796 SR
1,916 Elo+

VS

Team Averages
Level 57
1,512 SR
1,403 Elo+
King Arthur
King Arthur
ChristianDeity
King Arthur
Level 21
God Stats
1W - 1L
1,824 SR
Queue Stats
26W - 16L
1,511 Elo+
Party 2
Cupid
Cupid
J-ReMaztered
Cupid
Level 140
God Stats
0W - 1L
1,375 SR
Queue Stats
102W - 90L
1,453 Elo+
Party 2
Baba Yaga
Baba Yaga
etorres05
Baba Yaga
Level 44
God Stats
2W - 4L
1,410 SR
Queue Stats
11W - 14L
1,405 Elo+
Party 2
Thor
Thor
piggych
Thor
Level 21
God Stats
7W - 8L
1,452 SR
Queue Stats
9W - 12L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
raux28
Cthulhu
Level 60
God Stats
0W - 3L
1,501 SR
Queue Stats
6W - 13L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cyrelkin
Thanatos
13
7 / 0 / 0
7,729
773
7,508
6,761
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 1 / 2
6,109
611
2,403
4,377
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Kaletheos
Skadi
11
4 / 0 / 3
6,569
657
3,529
4,206
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 6
6,162
616
5,798
5,795
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Olorun
11
3 / 2 / 5
6,314
631
5,170
5,853
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChristianDeity
King Arthur
8
0 / 5 / 0
4,568
457
1,852
9,377
5,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 3 / 1
5,121
512
2,174
5,740
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
etorres05
Baba Yaga
9
1 / 3 / 0
5,182
518
3,045
5,867
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
piggych
Thor
8
1 / 3 / 0
5,031
503
1,351
6,832
1,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cthulhu
raux28
Cthulhu
8
0 / 4 / 1
4,376
438
2,306
7,491
2,919
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChristianDeity
King Arthur
0
5
0
0
W
Thanatos
Cyrelkin
Thanatos
7
0
0
7
W
0
1
2
1
L
1
3
1
0.5
W
Skadi
Kaletheos
Skadi
4
0
3
5.5
W
4
0
6
7
L
Baba Yaga
etorres05
Baba Yaga
1
3
0
0.33
L
Thor
piggych
Thor
1
3
0
0.33
L
Cthulhu
raux28
Cthulhu
0
4
1
0.13
W
Olorun
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,408
Damage
10,728
26,992
Taken
35,307
9,952
Mitigated
12,917
16,591
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChristianDeity
King Arthur
1,852
233
0
750
9,377
5,012
0
0
9,377
0
13,709
W
Thanatos
Cyrelkin
Thanatos
7,508
2,562
0
10,394
6,761
2,473
0
0
6,536
0
47,055
W
2,403
387
0
1,050
4,377
1,457
777
1,174
3,089
32,553
0
L
2,174
1,538
29
1,348
5,740
1,356
0
2,310
3,430
0
24,950
W
Skadi
Kaletheos
Skadi
3,529
1,584
0
215
4,206
1,240
197
472
3,675
0
38,144
W
5,798
1,421
0
1,959
5,795
2,810
0
1,372
4,363
0
18,344
L
Baba Yaga
etorres05
Baba Yaga
3,045
240
0
1,490
5,867
1,635
0
1,591
3,938
20,286
0
L
Thor
piggych
Thor
1,351
469
99
222
6,832
1,995
0
1,053
5,687
0
21,562
L
Cthulhu
raux28
Cthulhu
2,306
321
372
508
7,491
2,919
0
2,189
5,302
10,024
0
W
Olorun
5,170
1,732
237
2,736
5,853
1,972
995
2,045
3,728
37,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
24,278
337
Minions Killed
200
0
Camps Cleared
0
1,018,951
Distance Traveled
933,494
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,568
457
35
4
0
185,033
1
W
Thanatos
7,729
773
95
10
0
213,836
2
W
Merlin
6,109
611
71
7
0
190,157
2
L
Cupid
5,121
512
56
6
0
176,306
2
W
Skadi
6,569
657
80
8
0
205,634
1
W
Tyr
6,162
616
28
3
0
240,584
3
L
Baba Yaga
5,182
518
38
4
0
175,376
0
L
Thor
5,031
503
48
5
0
200,952
0
L
Cthulhu
4,376
438
23
2
0
195,827
2
W
Olorun
6,314
631
63
6
0
168,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role