Player Matchup

Thor
Thor
AstViking27
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DEATHCOMES243
Cerberus
Level 117
God Stats
8W - 3L
1,757 SR
Queue Stats
299W - 183L
1,648 Elo+
Party 1
Eset
Eset
Painlessgenie44
Eset
Level 86
God Stats
10W - 7L
1,595 SR
Queue Stats
558W - 380L
1,633 Elo+
Party 1
Team Averages
Level 90
1,617 SR
1,594 Elo+

VS

Team Averages
Level 88
1,690 SR
1,308 Elo+
Baron Samedi
Baron Samedi
CrapityShike
Baron Samedi
Level 108
God Stats
0W - 2L
1,798 SR
Queue Stats
15W - 20L
1,303 Elo+
Party 2
Mulan
Mulan
PermanentEffect
Mulan
Level 114
God Stats
0W - 2L
1,773 SR
Queue Stats
47W - 72L
1,201 Elo+
Party 2
Loki
Loki
xDamondestotenx
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 12
7,809
781
6,320
6,687
2,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
DEATHCOMES243
Cerberus
11
6 / 2 / 10
8,908
891
7,413
11,781
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 2 / 8
8,533
853
10,866
5,556
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrapityShike
Baron Samedi
10
1 / 6 / 2
6,430
643
4,700
9,107
2,998
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 4
7,170
717
6,191
10,408
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 6 / 0
7,101
710
3,035
8,929
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
5
5
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Baron Samedi
CrapityShike
Baron Samedi
1
6
2
0.33
W
Cerberus
DEATHCOMES243
Cerberus
6
2
10
5.5
W
8
2
8
6
L
1
6
4
0.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,599
Damage
13,926
24,024
Taken
28,444
11,295
Mitigated
11,408
7,135
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,320
1,095
0
0
6,687
2,444
350
1,635
5,027
0
11,866
L
Baron Samedi
CrapityShike
Baron Samedi
4,700
798
425
1,081
9,107
2,998
0
6,043
2,761
21,346
0
W
Cerberus
DEATHCOMES243
Cerberus
7,413
1,015
398
4,640
11,781
6,778
104
1,690
9,966
25,477
0
W
10,866
414
936
1,161
5,556
2,073
1,086
1,379
4,082
27,905
0
L
6,191
1,530
0
1,698
10,408
5,390
0
5,890
4,364
0
21,859
L
3,035
669
0
421
8,929
3,020
0
5,724
2,980
0
18,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,250
Gold Earned
20,701
129
Minions Killed
79
0
Camps Cleared
0
568,811
Distance Traveled
450,369
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,809
781
17
2
0
193,850
1
L
Baron Samedi
6,430
643
30
3
0
136,788
2
W
Cerberus
8,908
891
61
6
0
193,185
3
W
Eset
8,533
853
51
5
0
181,776
2
L
Mulan
7,170
717
24
2
0
156,546
1
L
Loki
7,101
710
25
3
0
157,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role