Player Matchup

Artemis
Artemis
HermitWitchDr
Artemis
Level 86
God Stats
4W - 4L
1,649 SR
Queue Stats
80W - 99L
1,525 Elo+
Party 1
Pele
Pele
IKiwies
Pele
Level 27
God Stats
1W - 1L
1,322 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 1
Eset
Eset
Thundera45
Eset
Level 116
God Stats
1W - 1L
1,302 SR
Queue Stats
90W - 89L
1,603 Elo+
Party 1
Team Averages
Level 76
1,424 SR
1,524 Elo+

VS

Team Averages
Level 39
1,467 SR
1,373 Elo+
Neith
Neith
Army_Nopiolas7
Neith
Level 84
God Stats
2W - 3L
1,455 SR
Queue Stats
83W - 81L
1,504 Elo+
Party 2
Nike
Nike
Luis17_CR
Nike
Level 28
God Stats
7W - 4L
1,525 SR
Queue Stats
153W - 164L
1,395 Elo+
Party 2
Hades
Hades
adrianosalas10
Hades
Level 4
God Stats
0W - 4L
1,420 SR
Queue Stats
0W - 4L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 2 / 4
10,862
603
8,164
11,947
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
IKiwies
Pele
15
1 / 1 / 5
10,410
578
5,824
12,271
8,712
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 4 / 3
11,629
646
7,232
10,048
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 1
11,925
663
15,442
11,346
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
15
1 / 3 / 3
10,625
590
6,237
11,937
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

4
0 / 1 / 0
8,327
463
747
1,885
547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
6
Kills
7
7
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
W
Artemis
2
2
4
2
W
Pele
IKiwies
Pele
1
1
5
3.5
L
Nike
1
3
3
0.83
W
3
4
3
1.13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
22,426
34,266
Taken
25,168
16,187
Mitigated
17,741
9,102
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,442
2,756
0
3,356
11,346
5,617
108
2,606
8,590
0
80,011
W
Artemis
8,164
2,933
0
3,372
11,947
4,268
1,613
321
11,551
0
41,072
W
Pele
IKiwies
Pele
5,824
1,354
0
1,181
12,271
8,712
615
464
11,557
0
20,610
L
Nike
6,237
795
0
440
11,937
11,577
0
4,387
7,375
451
37,294
W
7,232
710
1,814
2,735
10,048
3,207
726
266
9,657
74,097
0
L
747
139
0
224
1,885
547
0
322
1,538
3,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
30,877
209
Minions Killed
198
0
Camps Cleared
0
967,499
Distance Traveled
701,590
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,925
663
142
8
0
305,531
5
W
Artemis
10,862
603
58
3
0
291,576
3
W
Pele
10,410
578
25
1
0
360,110
6
L
Nike
10,625
590
50
3
0
329,899
4
W
Eset
11,629
646
126
7
0
315,813
4
L
Hades
8,327
463
6
0
0
66,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role