Player Matchup

Achilles
Achilles
Platinum III
AtQu
Achilles
Platinum III
Level 126
God Stats
204W - 155L
1,376 SR
Queue Stats
591W - 599L
1,735 MMR
Solo
Merlin
Merlin
Gold II
HxHNarutoAot
Merlin
Gold II
Level 43
God Stats
7W - 1L
1,941 SR
Queue Stats
80W - 78L
1,819 MMR
Solo
Thor
Thor
Platinum I
Xxbyp-abloxX
Thor
Platinum I
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 53L
2,186 MMR
Party 1
Bacchus
Bacchus
Platinum IV
chocouli
Bacchus
Platinum IV
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 103L
1,722 MMR
Party 1
Cupid
Cupid
Platinum V
wild450thesis
Cupid
Platinum V
Level 63
God Stats
16W - 18L
1,625 SR
Queue Stats
105W - 105L
1,768 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 87
1,588 SR
1,846 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,671 SR
1,846 MMR
Tsukuyomi
Tsukuyomi
Platinum I
Coloma2393
Tsukuyomi
Platinum I
Level 160
God Stats
2W - 3L
1,840 SR
Queue Stats
305W - 302L
2,057 MMR
Party 2
Ra
Ra
Diamond IV
Escanor-Chan
Ra
Diamond IV
Level 160
God Stats
6W - 3L
1,550 SR
Queue Stats
460W - 443L
2,130 MMR
Party 2
Sylvanus
Sylvanus
Silver I
xBIGCAMEL
Sylvanus
Silver I
Level 33
God Stats
7W - 13L
1,712 SR
Queue Stats
108W - 120L
1,600 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
xOrxnge
Sun Wukong
Gold II
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
508W - 508L
1,629 MMR
Solo
Heimdallr
Heimdallr
Platinum III
zCreepzGamerz
Heimdallr
Platinum III
Level 100
God Stats
39W - 39L
1,753 SR
Queue Stats
245W - 229L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtQu
Achilles
19
6 / 2 / 9
13,132
547
18,375
26,150
38,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
19
3 / 3 / 6
12,835
535
16,347
11,867
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 2 / 8
15,861
661
19,238
19,592
12,025
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
chocouli
Bacchus
15
5 / 5 / 11
11,942
498
10,550
17,824
17,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 3 / 8
14,049
585
12,363
17,479
9,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
PersephoneAthenaSetDanzaburouApollo

VS

Bans
Ao KuangGebGuan YuSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coloma2393
Tsukuyomi
16
4 / 10 / 2
10,707
446
11,121
21,231
13,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 6 / 5
11,419
476
14,015
17,775
7,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
xBIGCAMEL
Sylvanus
13
1 / 5 / 5
9,532
397
4,815
20,140
20,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
xOrxnge
Sun Wukong
20
4 / 5 / 2
12,504
521
11,827
23,973
19,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
zCreepzGamerz
Heimdallr
19
2 / 2 / 7
11,854
494
14,621
16,826
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
28
Kills
15
15
Deaths
28
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
AtQu
Achilles
6
2
9
5.25
L
Tsukuyomi
Coloma2393
Tsukuyomi
4
10
2
0.5
L
4
6
5
1.08
W
Merlin
3
3
6
2
W
8
2
8
6
W
Bacchus
chocouli
Bacchus
5
5
11
2.1
W
6
3
8
3.33
L
Sylvanus
xBIGCAMEL
Sylvanus
1
5
5
0.7
L
Sun Wukong
xOrxnge
Sun Wukong
4
5
2
1
L
Heimdallr
zCreepzGamerz
Heimdallr
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,873
Damage
56,399
92,912
Taken
99,945
81,661
Mitigated
68,285
31,069
Healing
31,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AtQu
Achilles
18,375
5,308
0
9,085
26,150
38,006
2,261
5,354
20,626
0
65,792
L
Tsukuyomi
Coloma2393
Tsukuyomi
11,121
2,743
0
3,515
21,231
13,890
0
5,693
15,463
0
69,296
L
14,015
1,570
3,230
7,425
17,775
7,215
0
4,096
13,529
78,973
0
W
Merlin
16,347
600
0
2,658
11,867
4,836
772
2,601
9,152
118,871
0
W
19,238
5,512
0
8,883
19,592
12,025
339
4,339
14,973
0
134,817
W
Bacchus
chocouli
Bacchus
10,550
1,645
0
2,120
17,824
17,271
473
4,976
12,715
20,329
0
W
12,363
6,616
1,103
7,220
17,479
9,523
7,887
2,653
14,736
0
116,541
L
Sylvanus
xBIGCAMEL
Sylvanus
4,815
798
1,240
5,016
20,140
20,027
45
7,430
12,500
21,164
0
L
Sun Wukong
xOrxnge
Sun Wukong
11,827
1,934
0
7,119
23,973
19,052
78
3,908
19,250
0
92,191
L
Heimdallr
zCreepzGamerz
Heimdallr
14,621
7,002
0
3,980
16,826
8,101
2,735
5,939
10,837
0
102,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,819
Gold Earned
56,016
680
Minions Killed
627
0
Camps Cleared
0
2,414,276
Distance Traveled
2,169,780
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,132
547
113
5
0
460,953
3
L
Tsukuyomi
10,707
446
102
4
0
424,676
5
L
Ra
11,419
476
154
6
0
438,228
3
W
Merlin
12,835
535
172
7
0
436,098
9
W
Thor
15,861
661
202
8
0
499,353
5
W
Bacchus
11,942
498
19
1
0
529,493
7
W
Cupid
14,049
585
174
7
0
488,379
3
L
Sylvanus
9,532
397
34
1
0
404,751
18
L
Sun Wukong
12,504
521
183
8
0
463,539
0
L
Heimdallr
11,854
494
154
6
0
438,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role