Player Matchup

Kumbhakarna
Kumbhakarna
Bigg Uzi Vert
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 333L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
CRUSIFIC
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,777 Elo+
Solo
Hercules
Hercules
FILLdotDIFF
Hercules
Level 18
God Stats
3W - 2L
1,545 SR
Queue Stats
55W - 46L
1,658 Elo+
Solo
Bastet
Bastet
KululeeKululoo
Bastet
Level 29
God Stats
3W - 4L
1,373 SR
Queue Stats
251W - 193L
1,656 Elo+
Solo
The Morrigan
The Morrigan
MrSIaughterGang
The Morrigan
Level 20
God Stats
2W - 1L
1,565 SR
Queue Stats
267W - 262L
1,497 Elo+
Party 1
Team Averages
Level 19
1,497 SR
1,614 Elo+

VS

Team Averages
Level 25
1,571 SR
1,623 Elo+
Danzaburou
Danzaburou
DeadlierHail380
Danzaburou
Level 15
God Stats
1W - 2L
1,785 SR
Queue Stats
30W - 18L
1,617 Elo+
Solo
Aphrodite
Aphrodite
Glevitoffer
Aphrodite
Level 28
God Stats
83W - 69L
1,621 SR
Queue Stats
144W - 124L
1,655 Elo+
Solo
Kukulkan
Kukulkan
Ungoliant
Kukulkan
Level 29
God Stats
5W - 3L
1,659 SR
Queue Stats
15W - 8L
1,641 Elo+
Party 2
Thanatos
Thanatos
Zan105
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,671 Elo+
Party 2
Sun Wukong
Sun Wukong
wulfthing
Sun Wukong
Level 27
God Stats
2W - 3L
1,287 SR
Queue Stats
107W - 96L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bigg Uzi Vert
Kumbhakarna
20
2 / 5 / 12
14,471
467
9,180
32,263
25,582
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
CRUSIFIC
Zhong Kui
20
9 / 10 / 9
16,436
530
25,249
29,819
22,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
FILLdotDIFF
Hercules
20
2 / 3 / 22
14,893
480
14,914
38,443
43,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
20 / 6 / 8
19,201
619
38,439
35,725
18,298
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
MrSIaughterGang
The Morrigan
20
4 / 14 / 6
14,950
482
13,882
22,933
10,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadlierHail380
Danzaburou
20
8 / 6 / 7
17,338
559
20,369
23,784
9,736
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Glevitoffer
Aphrodite
19
4 / 8 / 20
14,183
458
18,587
29,659
33,650
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Ungoliant
Kukulkan
20
14 / 6 / 8
16,945
547
30,431
20,620
8,330
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Zan105
Thanatos
19
4 / 13 / 5
13,425
433
14,328
31,618
13,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
wulfthing
Sun Wukong
19
8 / 5 / 16
14,516
468
25,606
28,284
36,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
94
37
Kills
38
38
Deaths
38
57
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bigg Uzi Vert
Kumbhakarna
2
5
12
1.6
W
Zhong Kui
CRUSIFIC
Zhong Kui
9
10
9
1.35
L
Danzaburou
DeadlierHail380
Danzaburou
8
6
7
1.92
W
Hercules
FILLdotDIFF
Hercules
2
3
22
4.33
L
Aphrodite
Glevitoffer
Aphrodite
4
8
20
1.75
W
20
6
8
4
W
The Morrigan
MrSIaughterGang
The Morrigan
4
14
6
0.5
L
Kukulkan
Ungoliant
Kukulkan
14
6
8
3
L
Thanatos
Zan105
Thanatos
4
13
5
0.5
L
Sun Wukong
wulfthing
Sun Wukong
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,664
Damage
109,321
159,183
Taken
133,965
120,851
Mitigated
100,958
55,530
Healing
55,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bigg Uzi Vert
Kumbhakarna
9,180
1,396
0
6,827
32,263
25,582
1,220
11,317
20,728
69,966
0
W
Zhong Kui
CRUSIFIC
Zhong Kui
25,249
1,943
0
9,901
29,819
22,922
3,407
15,164
13,996
116,119
0
L
Danzaburou
DeadlierHail380
Danzaburou
20,369
9,231
0
8,331
23,784
9,736
6,573
4,078
19,523
0
134,056
W
Hercules
FILLdotDIFF
Hercules
14,914
5,322
0
19,879
38,443
43,794
816
11,295
26,929
0
45,640
L
Aphrodite
Glevitoffer
Aphrodite
18,587
2,514
10,240
15,247
29,659
33,650
541
13,014
16,461
45,936
0
W
38,439
13,846
0
13,787
35,725
18,298
1,908
8,343
27,292
0
155,185
W
The Morrigan
MrSIaughterGang
The Morrigan
13,882
1,410
0
5,136
22,933
10,255
1,165
6,096
16,480
100,862
54
L
Kukulkan
Ungoliant
Kukulkan
30,431
3,018
0
4,332
20,620
8,330
1,045
6,765
13,775
116,586
0
L
Thanatos
Zan105
Thanatos
14,328
5,029
0
15,976
31,618
13,095
0
8,280
23,338
0
91,072
L
Sun Wukong
wulfthing
Sun Wukong
25,606
5,713
0
1,521
28,284
36,147
0
16,066
11,967
0
81,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,951
Gold Earned
76,407
585
Minions Killed
699
0
Camps Cleared
0
2,803,805
Distance Traveled
2,613,671
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,471
467
103
3
0
523,577
1
W
Zhong Kui
16,436
530
146
5
0
539,390
3
L
Danzaburou
17,338
559
226
7
0
520,611
7
W
Hercules
14,893
480
35
1
0
626,392
9
L
Aphrodite
14,183
458
49
2
0
483,695
10
W
Bastet
19,201
619
162
5
0
652,615
8
W
The Morrigan
14,950
482
139
4
0
461,831
3
L
Kukulkan
16,945
547
188
6
0
524,410
8
L
Thanatos
13,425
433
110
4
0
473,256
11
L
Sun Wukong
14,516
468
126
4
0
611,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role