Player Matchup

Hercules
Hercules
Anntedeguemon
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,544 Elo+
Party 1
Yemoja
Yemoja
Guuhneves5
Yemoja
Level 29
God Stats
13W - 16L
1,448 SR
Queue Stats
259W - 291L
1,517 Elo+
Solo
Sol
Sol
JEDxPitiza
Sol
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
35W - 32L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
Kyiara
Aphrodite
Level 7
God Stats
1W - 1L
1,325 SR
Queue Stats
14W - 6L
1,441 Elo+
Party 1
Ymir
Ymir
Scofeira
Ymir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 10L
1,466 Elo+
Party 1
Team Averages
Level 12
1,455 SR
1,489 Elo+

VS

Team Averages
Level 17
1,440 SR
1,461 Elo+
Nemesis
Nemesis
Grimsteed
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Hide0nHeart
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,452 Elo+
Party 2
Thoth
Thoth
Juuniiin
Thoth
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 75L
1,423 Elo+
Solo
Terra
Terra
Lievchka
Terra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
acaaka
Cu Chulainn
Level 28
God Stats
1W - 5L
1,201 SR
Queue Stats
138W - 153L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anntedeguemon
Hercules
11
5 / 4 / 2
7,301
522
7,024
8,716
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Guuhneves5
Yemoja
11
4 / 1 / 3
7,380
527
7,843
3,567
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 5 / 5
6,194
442
5,320
6,541
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
Kyiara
Aphrodite
11
3 / 3 / 4
7,129
509
5,589
10,268
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
10
2 / 4 / 7
6,910
494
3,486
8,681
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grimsteed
Nemesis
10
2 / 5 / 4
6,710
479
4,818
10,663
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 3 / 1
6,358
454
5,314
8,355
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Juuniiin
Thoth
9
4 / 1 / 1
6,256
447
2,706
2,215
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Lievchka
Terra
9
2 / 4 / 2
6,299
450
2,479
11,154
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
acaaka
Cu Chulainn
12
4 / 4 / 3
7,648
546
7,325
12,677
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
16
Kills
16
17
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Anntedeguemon
Hercules
5
4
2
1.5
L
Nemesis
Grimsteed
Nemesis
2
5
4
0.8
W
Yemoja
Guuhneves5
Yemoja
4
1
3
5.5
L
4
3
1
1.5
W
2
5
5
0.9
L
Thoth
Juuniiin
Thoth
4
1
1
4.5
W
Aphrodite
Kyiara
Aphrodite
3
3
4
1.67
L
Terra
Lievchka
Terra
2
4
2
0.75
W
Ymir
2
4
7
1.38
L
Cu Chulainn
acaaka
Cu Chulainn
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,262
Damage
22,642
37,773
Taken
45,064
18,720
Mitigated
20,931
14,468
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Anntedeguemon
Hercules
7,024
4,214
0
1,553
8,716
6,995
488
349
8,054
0
23,887
L
Nemesis
Grimsteed
Nemesis
4,818
2,042
0
2,394
10,663
4,039
0
4,267
6,296
0
32,355
W
Yemoja
Guuhneves5
Yemoja
7,843
1,306
1,677
1,009
3,567
1,936
93
669
2,898
27,700
0
L
5,314
3,220
39
1,259
8,355
2,764
457
6,098
2,257
0
28,630
W
5,320
2,343
0
1,000
6,541
1,901
1,378
2,065
4,436
17,779
1,747
L
Thoth
Juuniiin
Thoth
2,706
261
0
250
2,215
734
476
1,600
615
16,166
0
W
Aphrodite
Kyiara
Aphrodite
5,589
754
2,419
6,302
10,268
3,191
709
1,407
8,652
40,891
0
L
Terra
Lievchka
Terra
2,479
550
607
1,994
11,154
6,484
125
8,264
2,865
6,712
0
W
Ymir
3,486
1,351
0
508
8,681
4,697
853
389
8,110
15,361
0
L
Cu Chulainn
acaaka
Cu Chulainn
7,325
2,571
0
4,577
12,677
6,910
592
1,568
10,834
0
32,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
33,271
213
Minions Killed
216
0
Camps Cleared
0
1,139,228
Distance Traveled
1,156,326
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,301
522
49
4
0
187,297
2
L
Nemesis
6,710
479
52
4
0
278,863
0
W
Yemoja
7,380
527
40
3
0
255,538
5
L
Cupid
6,358
454
58
4
0
270,679
0
W
Sol
6,194
442
27
2
0
252,283
1
L
Thoth
6,256
447
38
3
0
139,608
3
W
Aphrodite
7,129
509
68
5
0
238,329
0
L
Terra
6,299
450
3
0
0
263,926
1
W
Ymir
6,910
494
29
2
0
205,781
1
L
Cu Chulainn
7,648
546
65
5
0
203,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role