Player Matchup

Baron Samedi
Baron Samedi
ArturoFlan
Baron Samedi
Level 8
God Stats
35W - 57L
1,307 SR
Queue Stats
56W - 72L
1,434 Elo+
Party 1
Bakasura
Bakasura
ReYkEr47
Bakasura
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,249 Elo+
Party 1
Apollo
Apollo
iDangelz7z7
Apollo
Level 17
God Stats
5W - 5L
1,643 SR
Queue Stats
14W - 18L
1,433 Elo+
Party 1
Cerberus
Cerberus
Ведьмак5
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
耳火熊熊燃烧
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 11
1,490 SR
1,423 Elo+

VS

Team Averages
Level 23
1,459 SR
1,316 Elo+
Danzaburou
Danzaburou
CerezaCrow
Danzaburou
Level 24
God Stats
6W - 7L
1,200 SR
Queue Stats
65W - 90L
1,248 Elo+
Party 2
Loki
Loki
Dealta66
Loki
Level 29
God Stats
3W - 4L
1,639 SR
Queue Stats
10W - 10L
1,523 Elo+
Solo
Khepri
Khepri
RED0390
Khepri
Level 27
God Stats
4W - 3L
1,711 SR
Queue Stats
308W - 367L
1,399 Elo+
Solo
Chang'e
Chang'e
UwuGirl
Chang'e
Level 7
God Stats
2W - 3L
1,247 SR
Queue Stats
6W - 11L
1,139 Elo+
Party 2
King Arthur
King Arthur
jokit12
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArturoFlan
Baron Samedi
13
1 / 5 / 2
8,092
385
4,207
9,102
7,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
ReYkEr47
Bakasura
14
3 / 3 / 2
9,438
449
8,137
15,802
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
14
2 / 10 / 3
8,856
422
11,607
17,327
5,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
10
0 / 9 / 3
7,528
358
6,706
22,177
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
耳火熊熊燃烧
King Arthur
11
1 / 5 / 4
7,674
365
4,822
17,255
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CerezaCrow
Danzaburou
15
7 / 2 / 12
10,898
519
13,889
12,856
5,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
18
10 / 2 / 5
12,267
584
11,806
15,962
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
RED0390
Khepri
14
2 / 0 / 17
10,794
514
4,852
9,687
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
UwuGirl
Chang'e
17
8 / 1 / 9
12,132
578
17,447
12,121
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
jokit12
King Arthur
15
4 / 3 / 11
10,372
494
6,741
22,089
16,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
7
Kills
31
32
Deaths
8
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArturoFlan
Baron Samedi
1
5
2
0.4
W
Danzaburou
CerezaCrow
Danzaburou
7
2
12
6.5
W
Loki
10
2
5
6.25
W
Khepri
RED0390
Khepri
2
0
17
10.5
L
Bakasura
ReYkEr47
Bakasura
3
3
2
1.33
W
Chang'e
UwuGirl
Chang'e
8
1
9
12.5
L
Apollo
2
10
3
0.35
W
King Arthur
jokit12
King Arthur
4
3
11
3.17
L
Cerberus
0
9
3
0.17
L
King Arthur
耳火熊熊燃烧
King Arthur
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
54,735
81,663
Taken
72,715
47,152
Mitigated
43,735
10,970
Healing
28,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArturoFlan
Baron Samedi
4,207
221
1,170
1,743
9,102
7,322
35
2,425
6,493
37,993
0
W
Danzaburou
CerezaCrow
Danzaburou
13,889
7,295
0
3,862
12,856
5,193
4,491
1,230
11,576
0
54,728
W
Loki
11,806
2,765
0
7,192
15,962
5,962
2,039
1,002
14,825
0
99,871
W
Khepri
RED0390
Khepri
4,852
736
0
1,048
9,687
10,763
1,638
1,384
8,213
28,013
0
L
Bakasura
ReYkEr47
Bakasura
8,137
5,845
0
2,709
15,802
6,467
0
4,708
10,880
0
40,378
W
Chang'e
UwuGirl
Chang'e
17,447
2,058
4,521
6,154
12,121
5,244
3,609
3,275
8,121
65,680
0
L
Apollo
11,607
7,091
0
694
17,327
5,536
1,309
5,636
11,495
0
49,411
W
King Arthur
jokit12
King Arthur
6,741
1,951
0
5,314
22,089
16,573
963
4,022
17,609
0
29,450
L
Cerberus
6,706
549
0
4,229
22,177
14,247
0
4,414
17,625
30,883
0
L
King Arthur
耳火熊熊燃烧
King Arthur
4,822
1,479
0
425
17,255
13,580
22
4,222
12,871
0
26,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
56,463
300
Minions Killed
443
0
Camps Cleared
0
1,754,815
Distance Traveled
1,957,552
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,092
385
37
2
0
332,045
1
W
Danzaburou
10,898
519
70
3
0
382,811
2
W
Loki
12,267
584
146
7
0
389,194
2
W
Khepri
10,794
514
42
2
0
389,523
0
L
Bakasura
9,438
449
89
4
0
393,227
1
W
Chang'e
12,132
578
141
7
0
387,469
3
L
Apollo
8,856
422
81
4
0
342,946
0
W
King Arthur
10,372
494
44
2
0
408,555
2
L
Cerberus
7,528
358
60
3
0
362,256
6
L
King Arthur
7,674
365
33
2
0
324,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role