Player Matchup

Sylvanus
Sylvanus
EvanTheDrummer
Sylvanus
Level 84
God Stats
49W - 58L
1,544 SR
Queue Stats
50W - 59L
1,473 Elo+
Party 2
Izanami
Izanami
JoensuuJoensuu
Izanami
Level 108
God Stats
2W - 4L
1,688 SR
Queue Stats
10W - 18L
1,466 Elo+
Party 2
Osiris
Osiris
MrDoubleYouTeeF
Osiris
Level 106
God Stats
4W - 11L
1,458 SR
Queue Stats
17W - 24L
1,506 Elo+
Party 2
Tiamat
Tiamat
TheLastOctopus
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,567 Elo+
Party 2
Janus
Janus
joeyypwnsj00
Janus
Level 146
God Stats
0W - 1L
1,388 SR
Queue Stats
38W - 37L
1,496 Elo+
Solo
Team Averages
Level 110
1,516 SR
1,501 Elo+

VS

Team Averages
Level 128
1,467 SR
1,506 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ElMilaneso
The Morrigan
Level 150
God Stats
6W - 4L
1,172 SR
Queue Stats
236W - 208L
1,503 Elo+
Solo
Xbalanque
Xbalanque
UZiRAiN
Xbalanque
Level 56
God Stats
35W - 27L
1,618 SR
Queue Stats
207W - 206L
1,530 Elo+
Solo
Serqet
Serqet
killacez14
Serqet
Level 145
God Stats
8W - 5L
1,547 SR
Queue Stats
227W - 233L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 2 / 4
7,358
669
4,019
12,897
11,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 2
6,793
618
4,971
8,600
3,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 0
8,486
771
5,007
13,277
9,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 2
6,734
612
5,366
7,698
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 1
6,844
622
6,528
10,089
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 2 / 4
8,995
818
7,818
5,713
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
13
0 / 0 / 9
8,412
765
8,875
11,550
9,942
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
ElMilaneso
The Morrigan
16
8 / 2 / 3
10,103
918
12,354
7,730
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
UZiRAiN
Xbalanque
16
2 / 0 / 5
8,904
809
9,429
7,421
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
killacez14
Serqet
14
1 / 1 / 8
8,975
816
6,495
11,199
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
4
Kills
15
15
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
4
3
W
Cthulhu
 
Cthulhu
0
0
9
4.5
W
The Morrigan
ElMilaneso
The Morrigan
8
2
3
4.75
L
Sylvanus
1
2
4
1.5
L
0
2
2
0.5
L
3
3
0
1
L
0
3
2
0.33
W
Xbalanque
UZiRAiN
Xbalanque
2
0
5
4.5
L
0
5
1
0.1
W
Serqet
killacez14
Serqet
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,891
Damage
44,971
52,561
Taken
43,613
33,678
Mitigated
24,878
15,070
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,818
334
0
0
5,713
1,943
0
1,428
4,227
25,300
0
W
Cthulhu
 
Cthulhu
8,875
203
611
4,042
11,550
9,942
84
5,054
6,227
20,204
0
W
The Morrigan
ElMilaneso
The Morrigan
12,354
1,109
0
470
7,730
3,406
1,890
3,216
4,468
37,191
269
L
Sylvanus
4,019
216
3,766
4,936
12,897
11,457
30
5,345
7,109
14,435
0
L
4,971
4,044
438
1,069
8,600
3,300
58
4,558
3,834
0
19,893
L
5,007
555
596
927
13,277
9,881
0
7,947
4,492
4,599
18,129
L
5,366
315
376
1,709
7,698
5,413
0
3,910
3,395
21,571
0
W
Xbalanque
UZiRAiN
Xbalanque
9,429
3,319
0
2,631
7,421
2,911
2,293
2,302
5,047
0
37,984
L
6,528
0
0
1,253
10,089
3,627
0
6,446
3,507
25,323
0
W
Serqet
killacez14
Serqet
6,495
656
0
3,078
11,199
6,676
477
4,732
6,279
0
18,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
45,389
199
Minions Killed
272
3
Camps Cleared
9
1,064,468
Distance Traveled
1,197,075
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,995
818
54
5
0
217,095
4
W
Cthulhu
8,412
765
23
2
1
252,723
4
W
The Morrigan
10,103
918
71
6
3
215,958
3
L
Sylvanus
7,358
669
23
2
0
213,639
0
L
Izanami
6,793
618
56
5
1
183,652
1
L
Osiris
8,486
771
36
3
1
236,417
4
L
Tiamat
6,734
612
36
3
1
199,792
0
W
Xbalanque
8,904
809
90
8
1
240,860
2
L
Janus
6,844
622
48
4
0
230,968
5
W
Serqet
8,975
816
34
3
4
270,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role