Player Matchup

Kukulkan
Kukulkan
CrimsonRasengan
Kukulkan
Level 7
God Stats
8W - 5L
1,758 SR
Queue Stats
13W - 11L
1,571 Elo+
Party 3
Chaac
Chaac
DRAGONMASTERXD
Chaac
Level 88
God Stats
8W - 11L
1,790 SR
Queue Stats
132W - 127L
1,478 Elo+
Party 3
Chernobog
Chernobog
Warhammer508
Chernobog
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
awesomesauce773
Ne Zha
Level 106
God Stats
14W - 6L
1,762 SR
Queue Stats
348W - 365L
1,564 Elo+
Party 1
Sobek
Sobek
cuppbird
Sobek
Level 8
God Stats
3W - 2L
1,567 SR
Queue Stats
19W - 19L
1,551 Elo+
Party 1
Team Averages
Level 45
1,675 SR
1,533 Elo+

VS

Team Averages
Level 21
1,498 SR
1,498 Elo+
Hou Yi
Hou Yi
Ced_Corliss
Hou Yi
Level 29
God Stats
46W - 50L
1,500 SR
Queue Stats
486W - 421L
1,563 Elo+
Party 2
Ares
Ares
MrCadillac616
Ares
Level 8
God Stats
65W - 84L
1,297 SR
Queue Stats
115W - 176L
1,435 Elo+
Solo
Ymir
Ymir
MyRedHypothesis
Ymir
Level 29
God Stats
133W - 105L
1,626 SR
Queue Stats
614W - 548L
1,502 Elo+
Party 2
Thanatos
Thanatos
Xxthedakotax
Thanatos
Level 12
God Stats
7W - 13L
1,504 SR
Queue Stats
148W - 160L
1,514 Elo+
Solo
Bellona
Bellona
squerrels32
Bellona
Level 29
God Stats
13W - 15L
1,564 SR
Queue Stats
252W - 278L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 6 / 9
13,777
492
21,078
16,749
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
16 / 1 / 8
15,282
546
28,801
27,401
51,110
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
Warhammer508
Chernobog
20
4 / 4 / 12
13,041
466
17,547
13,606
7,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 4 / 11
14,357
513
15,500
26,594
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
cuppbird
Sobek
18
1 / 4 / 12
12,176
435
5,853
22,202
28,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
3 / 2 / 5
10,795
386
14,472
13,757
5,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 10 / 2
10,838
387
5,623
27,619
24,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 4
11,738
419
12,371
21,165
11,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Xxthedakotax
Thanatos
19
8 / 8 / 4
13,245
473
16,329
23,493
12,595
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
squerrels32
Bellona
18
1 / 10 / 6
11,243
402
12,393
32,838
26,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
35
Kills
17
19
Deaths
35
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
2
5
2.75
W
Kukulkan
8
6
9
2.08
W
16
1
8
20
L
1
10
2
0.2
L
4
5
4
1.2
W
Chernobog
Warhammer508
Chernobog
4
4
12
2.5
L
Thanatos
Xxthedakotax
Thanatos
8
8
4
1.25
W
6
4
11
2.88
W
Sobek
cuppbird
Sobek
1
4
12
1.75
L
Bellona
squerrels32
Bellona
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,779
Damage
61,188
106,552
Taken
118,872
104,762
Mitigated
79,864
33,976
Healing
41,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
14,472
8,331
1,558
4,270
13,757
5,356
0
1,843
11,604
0
68,759
W
Kukulkan
21,078
4,430
0
121
16,749
6,527
708
2,082
14,667
81,252
0
W
28,801
5,034
0
13,396
27,401
51,110
1,126
5,147
22,254
0
109,582
L
5,623
470
130
2,133
27,619
24,571
932
5,065
21,646
40,816
0
L
12,371
1,202
725
3,804
21,165
11,147
0
5,156
15,289
44,149
0
W
Chernobog
Warhammer508
Chernobog
17,547
10,680
0
4,856
13,606
7,508
2,689
2,320
11,286
0
94,453
L
Thanatos
Xxthedakotax
Thanatos
16,329
4,262
1,842
20,121
23,493
12,595
0
2,242
21,027
0
89,063
W
15,500
6,300
0
12,751
26,594
11,313
4,650
1,926
24,668
0
124,489
W
Sobek
cuppbird
Sobek
5,853
583
0
2,852
22,202
28,304
477
6,519
15,683
19,628
0
L
Bellona
squerrels32
Bellona
12,393
4,059
662
6,442
32,838
26,195
1,070
11,615
20,051
0
73,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,633
Gold Earned
57,859
597
Minions Killed
438
0
Camps Cleared
0
2,661,630
Distance Traveled
2,387,231
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,795
386
111
4
0
490,186
2
W
Kukulkan
13,777
492
128
5
0
517,599
3
W
Chaac
15,282
546
155
6
0
570,066
6
L
Ares
10,838
387
61
2
0
393,778
4
L
Ymir
11,738
419
43
2
0
467,192
3
W
Chernobog
13,041
466
143
5
0
527,906
0
L
Thanatos
13,245
473
129
5
0
543,968
3
W
Ne Zha
14,357
513
141
5
0
536,891
2
W
Sobek
12,176
435
30
1
0
509,168
3
L
Bellona
11,243
402
94
3
0
492,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role