Player Matchup

Pele
Pele
Alomander01
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,551 Elo+
Solo
Artio
Artio
Rassenha
Artio
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
320W - 309L
1,621 Elo+
Solo
Ares
Ares
TheKIngYANZ
Ares
Level 28
God Stats
26W - 16L
1,620 SR
Queue Stats
314W - 308L
1,635 Elo+
Solo
Artemis
Artemis
Wr4th1c
Artemis
Level 10
God Stats
1W - 2L
1,464 SR
Queue Stats
13W - 26L
1,450 Elo+
Solo
Kukulkan
Kukulkan
sev219
Kukulkan
Level 29
God Stats
1W - 3L
1,141 SR
Queue Stats
36W - 51L
1,550 Elo+
Solo
Team Averages
Level 25
1,445 SR
1,561 Elo+

VS

Team Averages
Level 21
1,691 SR
1,465 Elo+
Ymir
Ymir
BackBenderEthan
Ymir
Level 28
God Stats
1W - 0L
1,883 SR
Queue Stats
16W - 16L
1,515 Elo+
Solo
Eset
Eset
DragonFlyB1U3
Eset
Level 20
God Stats
3W - 5L
1,438 SR
Queue Stats
96W - 75L
1,623 Elo+
Party 1
Bellona
Bellona
GAME-movie-ch
Bellona
Level 26
God Stats
3W - 3L
1,781 SR
Queue Stats
77W - 72L
1,465 Elo+
Solo
Neith
Neith
StripeKarCES
Neith
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
40W - 32L
1,203 Elo+
Party 1
Danzaburou
Danzaburou
VunnyValentine
Danzaburou
Level 23
God Stats
3W - 0L
1,852 SR
Queue Stats
68W - 70L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 2
10,546
959
16,735
21,995
11,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Rassenha
Artio
16
1 / 2 / 9
9,981
907
4,241
18,476
25,232
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 4 / 5
11,157
1,014
11,920
20,286
25,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Wr4th1c
Artemis
13
0 / 8 / 1
8,331
757
1,463
9,376
5,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
sev219
Kukulkan
16
1 / 4 / 6
9,512
865
9,046
14,054
14,429
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

44

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 17
10,606
964
8,871
14,401
11,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 2 / 12
12,098
1,100
17,483
7,752
2,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
16
1 / 4 / 14
10,086
917
10,591
10,491
6,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 2 / 18
10,740
976
12,746
7,147
3,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
VunnyValentine
Danzaburou
18
12 / 0 / 12
13,280
1,207
29,607
11,289
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
10
Kills
27
27
Deaths
10
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
1
2
17
4.75
W
10
2
12
8
W
Bellona
1
4
14
2
L
Artio
Rassenha
Artio
1
2
9
2.75
W
3
2
18
6
L
3
4
5
1.38
W
Danzaburou
VunnyValentine
Danzaburou
12
0
12
18
L
Artemis
Wr4th1c
Artemis
0
8
1
0.06
L
Kukulkan
sev219
Kukulkan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,405
Damage
79,298
84,187
Taken
51,080
82,366
Mitigated
28,755
4,424
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,735
4,118
0
678
21,995
11,963
0
8,777
13,218
0
31,958
W
8,871
1,433
1,995
2,999
14,401
11,338
0
7,222
7,003
18,416
0
W
17,483
1,877
891
1,314
7,752
2,949
0
4,170
3,557
43,782
0
W
Bellona
10,591
5,680
0
410
10,491
6,665
0
4,513
5,957
0
23,129
L
Artio
Rassenha
Artio
4,241
794
1,126
1,468
18,476
25,232
0
4,602
13,874
10,176
0
W
12,746
9,009
0
946
7,147
3,173
0
4,284
2,838
0
20,425
L
11,920
295
0
606
20,286
25,679
0
6,774
13,512
24,740
0
W
Danzaburou
VunnyValentine
Danzaburou
29,607
19,545
0
5,209
11,289
4,630
0
5,018
6,271
0
53,631
L
Artemis
Wr4th1c
Artemis
1,463
750
0
85
9,376
5,063
0
2,265
7,111
0
1,976
L
Kukulkan
sev219
Kukulkan
9,046
2,197
0
461
14,054
14,429
0
3,936
10,118
20,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,527
Gold Earned
56,810
110
Minions Killed
198
3
Camps Cleared
6
797,793
Distance Traveled
934,014
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,546
959
28
3
0
177,908
0
W
Ymir
10,606
964
18
2
0
164,799
0
W
Eset
12,098
1,100
63
6
3
190,874
0
W
Bellona
10,086
917
33
3
2
200,656
0
L
Artio
9,981
907
19
2
0
172,868
0
W
Neith
10,740
976
20
2
0
177,333
0
L
Ares
11,157
1,014
22
2
1
203,485
4
W
Danzaburou
13,280
1,207
64
6
1
200,352
1
L
Artemis
8,331
757
1
0
0
93,210
0
L
Kukulkan
9,512
865
40
4
2
150,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role