Player Matchup

Da Ji
Da Ji
KissMeBraw
Da Ji
Level 86
God Stats
13W - 18L
1,418 SR
Queue Stats
234W - 278L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
Natwin
Danzaburou
Level 66
God Stats
2W - 2L
1,703 SR
Queue Stats
135W - 141L
1,497 Elo+
Party 1
Artio
Artio
QueenOfFerrets
Artio
Level 18
God Stats
3W - 9L
1,384 SR
Queue Stats
7W - 18L
1,333 Elo+
Party 1
He Bo
He Bo
TarkuusDF
He Bo
Level 111
God Stats
7W - 24L
1,342 SR
Queue Stats
137W - 143L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yemgo
Tsukuyomi
Level 140
God Stats
16W - 14L
1,517 SR
Queue Stats
397W - 416L
1,405 Elo+
Party 2
Team Averages
Level 84
1,473 SR
1,407 Elo+

VS

Team Averages
Level 62
1,500 SR
1,434 Elo+
Pele
Pele
Joaco390TWITCH
Pele
Level 98
God Stats
19W - 12L
1,437 SR
Queue Stats
199W - 272L
1,428 Elo+
Party 3
Terra
Terra
Johei2002
Terra
Level 44
God Stats
3W - 3L
1,761 SR
Queue Stats
213W - 320L
1,419 Elo+
Party 3
Jing Wei
Jing Wei
ShowStoppa32
Jing Wei
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
chriscanon12
Scylla
Level 64
God Stats
13W - 22L
1,456 SR
Queue Stats
159W - 220L
1,428 Elo+
Party 3
Erlang Shen
Erlang Shen
pierolo2222
Erlang Shen
Level 44
God Stats
10W - 8L
1,346 SR
Queue Stats
377W - 509L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
8 / 6 / 4
11,054
553
11,957
18,371
7,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Natwin
Danzaburou
16
5 / 5 / 2
10,320
516
14,150
15,761
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 7
8,097
405
2,334
12,833
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
TarkuusDF
He Bo
14
1 / 8 / 7
8,764
438
7,785
15,623
5,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Yemgo
Tsukuyomi
15
0 / 5 / 5
9,027
451
8,813
12,919
5,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 12
11,994
600
21,826
19,531
8,229
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Johei2002
Terra
15
4 / 3 / 12
9,633
482
4,308
14,125
12,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
ShowStoppa32
Jing Wei
14
1 / 1 / 4
8,699
435
3,147
6,370
2,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
4 / 4 / 13
10,236
512
17,088
11,806
4,495
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
pierolo2222
Erlang Shen
19
7 / 1 / 11
11,317
566
10,636
14,523
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
14
Kills
29
29
Deaths
14
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
13
5
12
3.8
W
Terra
Johei2002
Terra
4
3
12
3.33
L
Da Ji
8
6
4
1.67
L
Danzaburou
Natwin
Danzaburou
5
5
2
1.2
L
0
5
7
0.7
W
Jing Wei
ShowStoppa32
Jing Wei
1
1
4
3
L
He Bo
TarkuusDF
He Bo
1
8
7
0.56
L
Tsukuyomi
Yemgo
Tsukuyomi
0
5
5
0.5
W
Scylla
4
4
13
2.63
W
Erlang Shen
pierolo2222
Erlang Shen
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,039
Damage
57,005
75,507
Taken
66,355
36,135
Mitigated
36,985
18,872
Healing
28,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,826
7,533
667
6,866
19,531
8,229
2,841
3,475
16,056
0
80,645
W
Terra
Johei2002
Terra
4,308
777
2,953
4,380
14,125
12,195
648
831
13,294
27,200
0
L
Da Ji
11,957
2,782
0
3,258
18,371
7,645
0
4,370
14,001
192
61,863
L
Danzaburou
Natwin
Danzaburou
14,150
6,029
0
7,181
15,761
6,326
733
3,643
12,118
0
77,774
L
2,334
412
508
1,612
12,833
10,551
0
5,409
7,424
11,291
0
W
Jing Wei
ShowStoppa32
Jing Wei
3,147
1,791
0
1,680
6,370
2,483
195
1,084
5,286
0
45,794
L
He Bo
TarkuusDF
He Bo
7,785
173
587
4,369
15,623
5,629
134
5,972
9,651
51,035
0
L
Tsukuyomi
Yemgo
Tsukuyomi
8,813
2,527
0
1,357
12,919
5,984
255
2,173
10,746
0
58,182
W
Scylla
17,088
1,168
1,255
4,114
11,806
4,495
2,031
2,662
9,144
52,496
0
W
Erlang Shen
pierolo2222
Erlang Shen
10,636
5,005
0
6,224
14,523
9,583
961
2,357
12,166
0
67,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,262
Gold Earned
51,879
430
Minions Killed
436
0
Camps Cleared
0
1,781,503
Distance Traveled
1,705,934
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,994
600
101
5
0
337,034
1
W
Terra
9,633
482
42
2
0
398,578
2
L
Da Ji
11,054
553
90
5
0
387,757
5
L
Danzaburou
10,320
516
121
6
0
336,253
5
L
Artio
8,097
405
18
1
0
374,523
0
W
Jing Wei
8,699
435
81
4
0
222,147
3
L
He Bo
8,764
438
96
5
0
318,383
10
L
Tsukuyomi
9,027
451
105
5
0
364,587
2
W
Scylla
10,236
512
91
5
0
344,461
4
W
Erlang Shen
11,317
566
121
6
0
403,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role