Player Matchup

Apollo
Apollo
AirCurb
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GTupac
Zeus
Level 29
God Stats
47W - 39L
1,658 SR
Queue Stats
108W - 121L
1,602 Elo+
Party 2
Bellona
Bellona
Lqzy Vikes
Bellona
Level 7
God Stats
1W - 1L
1,824 SR
Queue Stats
1W - 1L
1,760 Elo+
Solo
Janus
Janus
xelar8
Janus
Level 28
God Stats
1W - 5L
1,732 SR
Queue Stats
33W - 33L
1,442 Elo+
Party 2
Ares
Ares
zoosbethicc
Ares
Level 27
God Stats
37W - 53L
1,491 SR
Queue Stats
117W - 135L
1,461 Elo+
Solo
Team Averages
Level 24
1,641 SR
1,553 Elo+

VS

Team Averages
Level 23
1,629 SR
1,614 Elo+
Terra
Terra
BustedEggroll
Terra
Level 27
God Stats
3W - 0L
1,747 SR
Queue Stats
454W - 397L
1,526 Elo+
Party 1
Nemesis
Nemesis
PasteTaster
Nemesis
Level 17
God Stats
66W - 34L
1,716 SR
Queue Stats
462W - 346L
1,816 Elo+
Solo
Baron Samedi
Baron Samedi
Philthyorc
Baron Samedi
Level 18
God Stats
1W - 0L
1,559 SR
Queue Stats
18W - 11L
1,550 Elo+
Solo
King Arthur
King Arthur
sempa69
King Arthur
Level 27
God Stats
27W - 12L
1,625 SR
Queue Stats
59W - 29L
1,700 Elo+
Solo
Izanami
Izanami
steamyburro
Izanami
Level 25
God Stats
59W - 23L
1,500 SR
Queue Stats
315W - 288L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AirCurb
Apollo
9
1 / 1 / 0
5,387
539
2,704
5,901
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
GTupac
Zeus
9
0 / 2 / 0
4,804
480
1,802
5,215
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Lqzy Vikes
Bellona
3
0 / 1 / 0
3,452
345
282
1,669
577
Boots

Boots

+6%
Movement Speed

Janus
xelar8
Janus
9
0 / 1 / 0
5,029
503
1,943
2,376
727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
4,583
458
314
3,542
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,694
569
1,240
3,489
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
PasteTaster
Nemesis
10
0 / 0 / 1
5,549
555
1,024
4,617
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Philthyorc
Baron Samedi
9
2 / 0 / 0
5,294
529
1,566
3,651
1,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
sempa69
King Arthur
11
2 / 0 / 0
6,288
629
4,074
4,914
2,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
steamyburro
Izanami
10
3 / 1 / 0
5,846
585
3,795
4,190
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
AirCurb
Apollo
1
1
0
1
W
0
0
4
2
L
Zeus
GTupac
Zeus
0
2
0
0
L
Bellona
Lqzy Vikes
Bellona
0
1
0
0
W
Nemesis
PasteTaster
Nemesis
0
0
1
0.5
W
Baron Samedi
Philthyorc
Baron Samedi
2
0
0
2
W
King Arthur
sempa69
King Arthur
2
0
0
2
W
Izanami
steamyburro
Izanami
3
1
0
3
L
Janus
xelar8
Janus
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,045
Damage
11,699
18,703
Taken
20,861
6,204
Mitigated
8,270
6,105
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AirCurb
Apollo
2,704
1,667
0
1,526
5,901
1,761
0
670
5,231
0
31,359
W
1,240
467
194
2,055
3,489
2,253
90
74
3,415
15,307
0
L
Zeus
GTupac
Zeus
1,802
459
0
2,872
5,215
1,898
0
0
5,215
21,105
0
L
Bellona
Lqzy Vikes
Bellona
282
107
0
805
1,669
577
0
266
1,403
0
1,017
W
Nemesis
PasteTaster
Nemesis
1,024
445
0
1,047
4,617
1,334
0
120
4,473
0
38,672
W
Baron Samedi
Philthyorc
Baron Samedi
1,566
98
2
1,888
3,651
1,190
0
1,579
1,852
22,383
0
W
King Arthur
sempa69
King Arthur
4,074
190
0
1,949
4,914
2,097
0
1,802
3,112
0
31,992
W
Izanami
steamyburro
Izanami
3,795
2,682
0
1,474
4,190
1,396
470
240
3,950
0
39,702
L
Janus
xelar8
Janus
1,943
49
0
734
2,376
727
0
1,630
746
24,913
0
L
314
0
0
168
3,542
1,241
0
240
3,302
15,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,255
Gold Earned
28,671
201
Minions Killed
311
0
Camps Cleared
0
789,361
Distance Traveled
930,256
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,387
539
62
6
0
190,950
4
W
Terra
5,694
569
38
4
0
193,839
2
L
Zeus
4,804
480
47
5
0
161,209
2
L
Bellona
3,452
345
0
0
0
70,087
0
W
Nemesis
5,549
555
83
8
0
206,536
3
W
Baron Samedi
5,294
529
44
4
0
165,186
3
W
King Arthur
6,288
629
67
7
0
197,980
4
W
Izanami
5,846
585
79
8
0
166,715
1
L
Janus
5,029
503
62
6
0
194,073
4
L
Ares
4,583
458
30
3
0
173,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role