Player Matchup

Artemis
Artemis
AceDinga
Artemis
Level 7
God Stats
4W - 8L
1,466 SR
Queue Stats
12W - 17L
1,641 Elo+
Party 2
Hera
Hera
Beastly2000
Hera
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
325W - 338L
1,646 Elo+
Solo
Cu Chulainn
Cu Chulainn
IIIDORIANIII
Cu Chulainn
Level 29
God Stats
20W - 17L
1,552 SR
Queue Stats
202W - 216L
1,600 Elo+
Solo
Ymir
Ymir
Tuna-nn-Rice
Ymir
Level 17
God Stats
7W - 5L
1,635 SR
Queue Stats
26W - 17L
1,506 Elo+
Solo
Pele
Pele
tomandocafe
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,596 Elo+
Party 2
Team Averages
Level 29
1,531 SR
1,598 Elo+

VS

Team Averages
Level 17
1,748 SR
1,573 Elo+
Neith
Neith
I_Reapzz310
Neith
Level 15
God Stats
1W - 3L
1,871 SR
Queue Stats
142W - 104L
1,578 Elo+
Party 1
Ymir
Ymir
Jrs90skidXCV
Ymir
Level 3
God Stats
1W - 3L
1,646 SR
Queue Stats
1W - 3L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
KappaOfKIng
Kukulkan
Level 28
God Stats
2W - 1L
1,877 SR
Queue Stats
239W - 180L
1,633 Elo+
Solo
Thor
Thor
X E Vision5007
Thor
Level 22
God Stats
1W - 1L
1,844 SR
Queue Stats
22W - 25L
1,579 Elo+
Solo
Artemis
Artemis
שגגשדגשגגשג
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AceDinga
Artemis
11
1 / 5 / 3
6,616
441
5,132
7,731
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 3 / 4
10,454
697
14,815
9,095
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
IIIDORIANIII
Cu Chulainn
16
7 / 2 / 4
9,538
636
8,181
8,879
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 4
7,568
505
1,329
7,933
5,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
9 / 1 / 3
9,395
626
10,137
11,753
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 3
6,847
456
3,747
10,914
3,263
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 3 / 1
6,357
424
1,727
9,426
3,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
KappaOfKIng
Kukulkan
12
2 / 9 / 3
7,328
489
5,075
10,132
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 5 / 4
7,727
515
4,868
10,934
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 5 / 3
7,152
477
11,493
11,047
3,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
30
Kills
14
14
Deaths
30
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
AceDinga
Artemis
1
5
3
0.5
W
13
3
4
5
W
Cu Chulainn
IIIDORIANIII
Cu Chulainn
7
2
4
4.5
L
2
8
3
0.44
L
2
3
1
0.83
L
Kukulkan
KappaOfKIng
Kukulkan
2
9
3
0.39
W
0
3
4
0.67
L
3
5
4
1
W
9
1
3
10.5
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,594
Damage
26,910
45,391
Taken
52,453
21,429
Mitigated
17,966
12,076
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AceDinga
Artemis
5,132
2,506
0
1,453
7,731
2,232
168
1,611
6,102
0
17,816
W
14,815
2,964
0
719
9,095
3,411
22
2,553
6,208
74,703
0
W
Cu Chulainn
IIIDORIANIII
Cu Chulainn
8,181
2,379
0
3,532
8,879
5,759
2,528
571
8,308
0
56,547
L
3,747
1,382
0
787
10,914
3,263
0
2,581
8,333
0
17,790
L
1,727
961
0
2,428
9,426
3,632
0
1,007
8,419
27,337
0
L
Kukulkan
KappaOfKIng
Kukulkan
5,075
354
0
854
10,132
3,755
0
7,340
2,792
33,651
0
W
1,329
158
99
1,811
7,933
5,363
378
1,009
6,858
36,201
0
L
4,868
2,235
0
464
10,934
3,654
0
2,536
8,398
0
31,039
W
10,137
3,026
0
4,462
11,753
4,664
202
604
11,113
0
54,160
L
11,493
5,284
0
2,160
11,047
3,662
0
2,680
8,367
0
39,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
35,411
441
Minions Killed
264
0
Camps Cleared
0
1,407,814
Distance Traveled
1,252,795
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,616
441
28
2
0
253,571
0
W
Hera
10,454
697
131
9
0
268,684
4
W
Cu Chulainn
9,538
636
124
8
0
287,043
2
L
Neith
6,847
456
26
2
0
255,257
0
L
Ymir
6,357
424
54
4
0
245,891
1
L
Kukulkan
7,328
489
65
4
0
257,097
1
W
Ymir
7,568
505
66
4
0
279,866
0
L
Thor
7,727
515
54
4
0
243,561
0
W
Pele
9,395
626
92
6
0
318,650
2
L
Artemis
7,152
477
65
4
0
250,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role