Player Matchup

Baron Samedi
Baron Samedi
Brommherderer
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,398 Elo+
Party 3
Anubis
Anubis
Magui14
Anubis
Level 16
God Stats
0W - 2L
1,282 SR
Queue Stats
9W - 17L
1,278 Elo+
Party 3
Cabrakan
Cabrakan
TH3lucky
Cabrakan
Level 54
God Stats
7W - 15L
1,477 SR
Queue Stats
571W - 577L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
ToaTimeLord
Kukulkan
Level 18
God Stats
39W - 43L
1,358 SR
Queue Stats
57W - 62L
1,301 Elo+
Party 2
Cupid
Cupid
jungkooksluver
Cupid
Level 19
God Stats
107W - 140L
1,467 SR
Queue Stats
190W - 227L
1,347 Elo+
Party 2
Team Averages
Level 27
1,417 SR
1,373 Elo+

VS

Team Averages
Level 15
1,359 SR
1,315 Elo+
Nemesis
Nemesis
Folcrum
Nemesis
Level 9
God Stats
9W - 11L
1,267 SR
Queue Stats
14W - 17L
1,371 Elo+
Party 1
Bellona
Bellona
LieutCab
Bellona
Level 19
God Stats
2W - 2L
1,257 SR
Queue Stats
117W - 130L
1,352 Elo+
Solo
Cerberus
Cerberus
ZllellD
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,173 Elo+
Party 1
Merlin
Merlin
aliopro
Merlin
Level 17
God Stats
3W - 3L
1,269 SR
Queue Stats
64W - 74L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
christiankrv
Ratatoskr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brommherderer
Baron Samedi
18
6 / 5 / 5
12,107
484
22,967
17,397
7,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Magui14
Anubis
16
1 / 6 / 5
9,881
395
7,646
15,950
7,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TH3lucky
Cabrakan
18
5 / 4 / 5
11,377
455
12,370
19,413
21,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ToaTimeLord
Kukulkan
18
1 / 5 / 1
11,172
447
7,617
9,830
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 1 / 0
10,819
433
4,585
5,051
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Folcrum
Nemesis
20
10 / 4 / 4
13,050
522
10,962
22,169
11,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
LieutCab
Bellona
17
0 / 3 / 7
11,041
442
5,378
17,789
13,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ZllellD
Cerberus
18
4 / 2 / 12
12,974
519
13,333
20,625
21,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
aliopro
Merlin
16
0 / 3 / 8
10,563
423
11,984
11,918
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
christiankrv
Ratatoskr
17
7 / 4 / 7
11,686
467
8,637
16,209
6,098
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
16
Kills
21
21
Deaths
16
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brommherderer
Baron Samedi
6
5
5
1.7
W
Nemesis
Folcrum
Nemesis
10
4
4
3
W
Bellona
LieutCab
Bellona
0
3
7
1.17
L
Anubis
Magui14
Anubis
1
6
5
0.58
L
Cabrakan
TH3lucky
Cabrakan
5
4
5
1.88
L
Kukulkan
ToaTimeLord
Kukulkan
1
5
1
0.3
W
Cerberus
ZllellD
Cerberus
4
2
12
5
W
Merlin
aliopro
Merlin
0
3
8
1.33
W
Ratatoskr
christiankrv
Ratatoskr
7
4
7
2.63
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,185
Damage
50,294
67,641
Taken
88,710
42,840
Mitigated
58,391
15,649
Healing
22,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brommherderer
Baron Samedi
22,967
2,588
1,099
4,900
17,397
7,227
1,709
6,172
11,116
64,768
0
W
Nemesis
Folcrum
Nemesis
10,962
4,542
0
9,230
22,169
11,893
1,730
9,289
12,722
0
85,043
W
Bellona
LieutCab
Bellona
5,378
901
0
2,638
17,789
13,771
2,516
10,491
6,700
105
51,423
L
Anubis
Magui14
Anubis
7,646
666
0
3,048
15,950
7,782
236
7,514
8,224
39,621
0
L
Cabrakan
TH3lucky
Cabrakan
12,370
1,524
0
4,222
19,413
21,465
0
5,464
13,616
78,495
0
L
Kukulkan
ToaTimeLord
Kukulkan
7,617
58
0
0
9,830
4,318
844
4,052
5,432
78,243
0
W
Cerberus
ZllellD
Cerberus
13,333
1,032
0
5,793
20,625
21,912
1,348
13,201
7,178
51,290
0
W
Merlin
aliopro
Merlin
11,984
481
0
1,340
11,918
4,717
1,438
8,153
3,518
58,975
0
W
Ratatoskr
christiankrv
Ratatoskr
8,637
4,200
0
3,929
16,209
6,098
3,416
8,115
7,992
0
43,418
L
4,585
1,565
421
1,959
5,051
2,048
534
1,156
3,831
0
50,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,356
Gold Earned
59,314
531
Minions Killed
484
0
Camps Cleared
0
2,177,361
Distance Traveled
2,350,494
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,107
484
98
4
0
393,385
4
W
Nemesis
13,050
522
115
5
0
502,668
0
W
Bellona
11,041
442
107
4
0
484,283
0
L
Anubis
9,881
395
76
3
0
412,121
1
L
Cabrakan
11,377
455
99
4
0
462,268
4
L
Kukulkan
11,172
447
152
6
0
457,052
0
W
Cerberus
12,974
519
74
3
0
507,054
2
W
Merlin
10,563
423
112
4
0
425,621
1
W
Ratatoskr
11,686
467
76
3
0
430,868
0
L
Cupid
10,819
433
106
4
0
452,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role