Player Matchup

Tiamat
Tiamat
DarkLadyVixie
Tiamat
Level 26
God Stats
38W - 32L
1,452 SR
Queue Stats
470W - 567L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RebornDementor
Ah Muzen Cab
Level 27
God Stats
4W - 7L
1,503 SR
Queue Stats
4W - 9L
1,309 Elo+
Solo
Hun Batz
Hun Batz
UnspokenNest526
Hun Batz
Level 26
God Stats
1W - 3L
1,219 SR
Queue Stats
14W - 17L
1,473 Elo+
Solo
Hades
Hades
VirgoLove
Hades
Level 13
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 38L
1,349 Elo+
Solo
Bakasura
Bakasura
x643equals2x
Bakasura
Level 28
God Stats
9W - 12L
1,505 SR
Queue Stats
30W - 26L
1,394 Elo+
Solo
Team Averages
Level 24
1,436 SR
1,376 Elo+

VS

Team Averages
Level 25
1,508 SR
1,422 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BigFreshGoose
Ullr
Level 27
God Stats
3W - 2L
1,755 SR
Queue Stats
120W - 112L
1,570 Elo+
Party 1
Ares
Ares
Brent_Blackstone
Ares
Level 17
God Stats
4W - 13L
1,059 SR
Queue Stats
118W - 121L
1,362 Elo+
Party 2
Anubis
Anubis
OnyxImpulse
Anubis
Level 29
God Stats
14W - 4L
1,676 SR
Queue Stats
172W - 191L
1,366 Elo+
Party 2
Nemesis
Nemesis
bemuje22
Nemesis
Level 25
God Stats
12W - 9L
1,549 SR
Queue Stats
27W - 35L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,499
413
9,614
15,489
13,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
RebornDementor
Ah Muzen Cab
5
0 / 3 / 0
6,482
282
2,480
3,357
734
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
17
7 / 6 / 7
10,846
472
18,676
20,461
7,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
VirgoLove
Hades
18
9 / 10 / 3
11,949
520
20,284
25,317
14,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
x643equals2x
Bakasura
15
7 / 8 / 2
10,564
459
10,359
16,312
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 5 / 15
10,689
465
12,777
16,500
5,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 6 / 8
10,521
457
12,591
19,319
6,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 7 / 1
10,793
469
8,326
19,224
13,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
12 / 2 / 3
13,031
567
19,172
15,818
7,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
bemuje22
Nemesis
18
7 / 6 / 4
11,794
513
12,765
15,401
6,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
25
Kills
32
32
Deaths
26
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
15
2.1
W
7
6
8
1.83
W
3
7
1
0.5
L
2
5
5
0.9
W
Anubis
12
2
3
6.75
L
Ah Muzen Cab
RebornDementor
Ah Muzen Cab
0
3
0
0
L
Hun Batz
7
6
7
1.75
L
Hades
VirgoLove
Hades
9
10
3
1.05
W
Nemesis
bemuje22
Nemesis
7
6
4
1.5
L
Bakasura
x643equals2x
Bakasura
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,413
Damage
65,631
80,936
Taken
86,262
42,531
Mitigated
38,729
18,577
Healing
23,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,777
3,049
3,152
6,452
16,500
5,121
2,454
3,166
12,706
38,806
0
W
12,591
5,469
0
2,192
19,319
6,810
3,578
5,171
13,720
0
45,871
W
8,326
282
0
2,610
19,224
13,569
1,163
8,430
10,562
53,156
0
L
9,614
1,407
0
4,058
15,489
13,907
0
8,315
6,387
43,860
0
W
Anubis
19,172
321
0
7,854
15,818
7,227
481
7,379
7,169
68,326
0
L
Ah Muzen Cab
RebornDementor
Ah Muzen Cab
2,480
897
0
712
3,357
734
234
141
3,216
0
14,045
L
Hun Batz
18,676
6,034
0
2,994
20,461
7,100
0
8,970
10,963
0
69,056
L
Hades
VirgoLove
Hades
20,284
2,610
57
8,660
25,317
14,953
48
12,002
13,072
68,013
0
W
Nemesis
bemuje22
Nemesis
12,765
8,523
58
1,132
15,401
6,002
240
4,654
10,657
0
70,187
L
Bakasura
x643equals2x
Bakasura
10,359
6,754
0
2,096
16,312
5,837
0
9,025
7,023
0
22,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
56,828
354
Minions Killed
483
0
Camps Cleared
0
1,646,843
Distance Traveled
2,010,623
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,689
465
74
3
0
389,528
7
W
Ullr
10,521
457
59
3
0
392,620
4
W
Ares
10,793
469
79
3
0
371,061
0
L
Tiamat
9,499
413
68
3
0
351,112
1
W
Anubis
13,031
567
151
7
0
387,075
1
L
Ah Muzen Cab
6,482
282
19
1
0
124,187
1
L
Hun Batz
10,846
472
96
4
0
438,740
0
L
Hades
11,949
520
135
6
0
310,500
0
W
Nemesis
11,794
513
120
5
0
470,339
0
L
Bakasura
10,564
459
36
2
0
422,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role