Player Matchup

Chernobog
Chernobog
Chao8
Chernobog
Level 26
God Stats
2W - 1L
1,521 SR
Queue Stats
44W - 30L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
DeadlierHail380
Danzaburou
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 18L
1,555 Elo+
Solo
Cabrakan
Cabrakan
DongsOrNothin
Cabrakan
Level 8
God Stats
2W - 1L
1,703 SR
Queue Stats
7W - 5L
1,505 Elo+
Party 1
Nemesis
Nemesis
HolyMammoth
Nemesis
Level 26
God Stats
2W - 0L
1,783 SR
Queue Stats
46W - 36L
1,619 Elo+
Party 1
Ymir
Ymir
MuscularWetDong
Ymir
Level 27
God Stats
3W - 2L
1,604 SR
Queue Stats
27W - 27L
1,514 Elo+
Party 1
Team Averages
Level 20
1,622 SR
1,564 Elo+

VS

Team Averages
Level 24
1,604 SR
1,517 Elo+
Hercules
Hercules
AhShucks
Hercules
Level 26
God Stats
8W - 6L
1,728 SR
Queue Stats
57W - 54L
1,552 Elo+
Party 2
Arachne
Arachne
Bigg Uzi Vert
Arachne
Level 22
God Stats
16W - 8L
1,500 SR
Queue Stats
355W - 333L
1,490 Elo+
Party 3
Anhur
Anhur
Marlz129
Anhur
Level 27
God Stats
16W - 5L
1,746 SR
Queue Stats
75W - 71L
1,489 Elo+
Party 2
The Morrigan
The Morrigan
MrSIaughterGang
The Morrigan
Level 20
God Stats
2W - 1L
1,769 SR
Queue Stats
267W - 262L
1,512 Elo+
Party 3
Anubis
Anubis
sadwallaby
Anubis
Level 27
God Stats
0W - 2L
1,276 SR
Queue Stats
93W - 80L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chao8
Chernobog
11
2 / 1 / 9
6,318
574
7,599
5,357
1,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
DeadlierHail380
Danzaburou
13
11 / 1 / 3
8,861
806
12,002
9,701
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
DongsOrNothin
Cabrakan
10
2 / 3 / 2
5,708
519
2,570
6,626
3,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
HolyMammoth
Nemesis
11
3 / 1 / 5
6,647
604
5,077
6,566
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 2 / 4
6,188
563
6,009
6,439
3,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AhShucks
Hercules
8
1 / 4 / 2
5,436
494
3,651
13,467
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
10
1 / 5 / 2
6,299
573
3,313
8,793
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Marlz129
Anhur
9
4 / 4 / 2
6,181
562
5,633
7,863
2,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
MrSIaughterGang
The Morrigan
8
0 / 8 / 1
5,229
475
1,782
7,313
2,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
sadwallaby
Anubis
10
2 / 3 / 1
6,061
551
3,787
4,762
2,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
24
Kills
8
8
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
AhShucks
Hercules
1
4
2
0.5
L
Arachne
1
5
2
0.4
W
Chernobog
Chao8
Chernobog
2
1
9
6.5
W
Danzaburou
DeadlierHail380
Danzaburou
11
1
3
12.5
W
Cabrakan
DongsOrNothin
Cabrakan
2
3
2
1
W
Nemesis
HolyMammoth
Nemesis
3
1
5
5.5
L
Anhur
Marlz129
Anhur
4
4
2
1.25
L
The Morrigan
MrSIaughterGang
The Morrigan
0
8
1
0.06
W
6
2
4
4
L
Anubis
sadwallaby
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
18,166
34,689
Taken
42,198
14,769
Mitigated
16,422
13,132
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AhShucks
Hercules
3,651
1,377
0
5,078
13,467
7,498
0
2,748
10,719
0
13,351
L
Arachne
3,313
2,169
0
2,073
8,793
2,410
0
1,333
7,460
0
24,315
W
Chernobog
Chao8
Chernobog
7,599
5,037
0
2,770
5,357
1,093
336
61
5,296
0
31,077
W
Danzaburou
DeadlierHail380
Danzaburou
12,002
5,995
0
5,441
9,701
3,944
2,166
2,035
7,666
0
52,129
W
Cabrakan
DongsOrNothin
Cabrakan
2,570
420
0
1,099
6,626
3,370
252
2,305
4,321
16,768
0
W
Nemesis
HolyMammoth
Nemesis
5,077
2,416
0
2,202
6,566
2,389
0
959
5,607
0
31,782
L
Anhur
Marlz129
Anhur
5,633
3,718
0
2,651
7,863
2,057
0
2,651
5,212
0
20,878
L
The Morrigan
MrSIaughterGang
The Morrigan
1,782
458
0
540
7,313
2,088
0
266
7,047
23,593
0
W
6,009
1,338
0
1,620
6,439
3,973
174
209
6,230
17,075
0
L
Anubis
sadwallaby
Anubis
3,787
66
0
1,530
4,762
2,369
0
1,581
3,181
30,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
29,206
291
Minions Killed
216
0
Camps Cleared
0
1,008,913
Distance Traveled
953,134
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,436
494
15
1
0
227,799
1
L
Arachne
6,299
573
49
4
0
205,271
0
W
Chernobog
6,318
574
68
6
0
206,121
0
W
Danzaburou
8,861
806
97
9
0
178,250
3
W
Cabrakan
5,708
519
48
4
0
189,456
0
W
Nemesis
6,647
604
66
6
0
232,414
2
L
Anhur
6,181
562
42
4
0
188,774
0
L
The Morrigan
5,229
475
44
4
0
169,173
2
W
Ymir
6,188
563
12
1
0
202,672
0
L
Anubis
6,061
551
66
6
0
162,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role