Player Matchup

Cthulhu
Cthulhu
LordOfBongs420
Cthulhu
Level 10
God Stats
5W - 0L
1,769 SR
Queue Stats
20W - 9L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
OZY_CWK
Nu Wa
Level 129
God Stats
2W - 1L
1,744 SR
Queue Stats
92W - 74L
1,536 Elo+
Party 1
Odin
Odin
XxOG_Elite_420xX
Odin
Level 154
God Stats
10W - 9L
1,531 SR
Queue Stats
679W - 569L
1,560 Elo+
Party 1
Team Averages
Level 98
1,681 SR
1,555 Elo+

VS

Team Averages
Level 44
1,502 SR
1,443 Elo+
Loki
Loki
Insaneamaniac
Loki
Level 9
God Stats
2W - 7L
1,301 SR
Queue Stats
5W - 10L
1,386 Elo+
Party 2
Achilles
Achilles
diinklie
Achilles
Level 17
God Stats
50W - 40L
1,682 SR
Queue Stats
62W - 68L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
rommar613
Baron Samedi
Level 105
God Stats
20W - 20L
1,525 SR
Queue Stats
360W - 316L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
7,697
770
5,387
6,560
5,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
OZY_CWK
Nu Wa
11
5 / 0 / 8
7,724
772
7,878
4,126
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 8
8,234
823
3,840
6,636
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,195
620
1,906
7,227
2,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Achilles
diinklie
Achilles
8
0 / 3 / 0
5,573
557
2,676
8,411
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
rommar613
Baron Samedi
9
0 / 6 / 1
6,073
607
5,084
7,632
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
2
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
4
2
8
4
W
Nu Wa
OZY_CWK
Nu Wa
5
0
8
9
W
4
0
8
8
L
Achilles
diinklie
Achilles
0
3
0
0
L
Baron Samedi
rommar613
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
9,666
17,322
Taken
23,270
12,180
Mitigated
9,898
4,375
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,906
7
0
642
7,227
2,113
249
3,265
3,744
0
28,778
W
5,387
154
172
619
6,560
5,709
500
1,948
4,452
24,951
0
W
Nu Wa
OZY_CWK
Nu Wa
7,878
4,155
0
1,721
4,126
1,478
1,313
1,360
2,741
27,034
0
W
3,840
981
0
1,863
6,636
4,993
796
1,854
4,682
0
20,950
L
Achilles
diinklie
Achilles
2,676
503
0
703
8,411
4,979
216
5,238
2,901
0
6,142
L
Baron Samedi
rommar613
Baron Samedi
5,084
373
661
1,269
7,632
2,806
264
4,138
3,348
23,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,655
Gold Earned
17,841
96
Minions Killed
87
0
Camps Cleared
0
529,851
Distance Traveled
486,351
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,195
620
44
4
0
174,147
0
W
Cthulhu
7,697
770
30
3
0
178,392
1
W
Nu Wa
7,724
772
37
4
0
168,996
3
W
Odin
8,234
823
29
3
0
182,463
3
L
Achilles
5,573
557
8
1
0
169,399
0
L
Baron Samedi
6,073
607
35
4
0
142,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role