Player Matchup

Ymir
Ymir
Avatuur
Ymir
Level 27
God Stats
57W - 37L
1,588 SR
Queue Stats
157W - 139L
1,648 Elo+
Party 2
Cthulhu
Cthulhu
Barkerboy54
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,147 Elo+
Solo
Vamana
Vamana
JungleOrJungle
Vamana
Level 43
God Stats
19W - 16L
1,624 SR
Queue Stats
249W - 191L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
lowtierplayer
Baron Samedi
Level 29
God Stats
5W - 2L
1,985 SR
Queue Stats
19W - 17L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
rc350f
Danzaburou
Level 7
God Stats
3W - 3L
1,845 SR
Queue Stats
30W - 31L
1,589 Elo+
Party 2
Team Averages
Level 22
1,708 SR
1,512 Elo+

VS

Team Averages
Level 19
1,511 SR
1,488 Elo+
Chaac
Chaac
Aheadofit
Chaac
Level 3
God Stats
4W - 4L
1,487 SR
Queue Stats
7W - 10L
1,321 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DirtyHampster94
Kumbhakarna
Level 51
God Stats
10W - 13L
1,629 SR
Queue Stats
102W - 84L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
alexbrenner20
Nu Wa
Level 8
God Stats
18W - 12L
1,600 SR
Queue Stats
84W - 63L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
gugasam
Tsukuyomi
Level 5
God Stats
1W - 3L
1,321 SR
Queue Stats
4W - 4L
1,705 Elo+
Solo
Cernunnos
Cernunnos
tony2time
Cernunnos
Level 28
God Stats
14W - 22L
1,516 SR
Queue Stats
39W - 72L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avatuur
Ymir
11
1 / 3 / 2
7,842
436
5,001
13,315
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Barkerboy54
Cthulhu
14
0 / 7 / 4
8,208
456
4,767
11,448
9,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
11 / 1 / 7
11,575
643
17,172
17,131
10,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
lowtierplayer
Baron Samedi
18
11 / 2 / 5
10,989
611
12,543
12,430
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rc350f
Danzaburou
11
0 / 6 / 1
6,745
375
3,442
8,313
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aheadofit
Chaac
15
3 / 5 / 3
9,365
520
7,081
14,814
14,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
DirtyHampster94
Kumbhakarna
14
5 / 4 / 5
9,099
506
7,733
15,451
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 7 / 4
9,173
510
10,088
9,958
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
gugasam
Tsukuyomi
14
4 / 6 / 3
8,990
499
4,768
14,805
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
tony2time
Cernunnos
15
3 / 2 / 7
9,198
511
10,236
10,122
3,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
23
Kills
18
19
Deaths
24
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aheadofit
Chaac
3
5
3
0.9
W
Ymir
Avatuur
Ymir
1
3
2
0.67
W
Cthulhu
Barkerboy54
Cthulhu
0
7
4
0.29
L
Kumbhakarna
DirtyHampster94
Kumbhakarna
5
4
5
1.88
W
11
1
7
14.5
L
3
7
4
0.71
L
Tsukuyomi
gugasam
Tsukuyomi
4
6
3
0.92
W
Baron Samedi
lowtierplayer
Baron Samedi
11
2
5
6.75
W
Danzaburou
rc350f
Danzaburou
0
6
1
0.08
L
Cernunnos
tony2time
Cernunnos
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,925
Damage
39,906
62,637
Taken
65,150
35,828
Mitigated
38,786
18,768
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aheadofit
Chaac
7,081
1,585
354
3,356
14,814
14,249
406
4,187
10,287
0
39,845
W
Ymir
Avatuur
Ymir
5,001
802
0
1,350
13,315
7,183
420
4,381
8,798
33,623
0
W
Cthulhu
Barkerboy54
Cthulhu
4,767
667
0
936
11,448
9,247
486
2,315
8,958
39,925
0
L
Kumbhakarna
DirtyHampster94
Kumbhakarna
7,733
835
396
2,444
15,451
12,393
0
6,121
9,172
29,801
0
W
17,172
10,863
0
9,902
17,131
10,764
42
3,236
13,697
0
92,894
L
10,088
1,787
0
1,046
9,958
3,500
1,382
3,793
5,816
50,083
0
L
Tsukuyomi
gugasam
Tsukuyomi
4,768
1,584
0
4,774
14,805
5,097
366
3,694
10,900
0
52,167
W
Baron Samedi
lowtierplayer
Baron Samedi
12,543
745
545
4,680
12,430
5,572
668
3,881
8,295
67,531
0
W
Danzaburou
rc350f
Danzaburou
3,442
1,657
0
1,355
8,313
3,062
416
3,116
5,068
0
21,414
L
Cernunnos
tony2time
Cernunnos
10,236
5,185
0
2,362
10,122
3,547
1,930
3,334
6,664
0
61,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
45,825
443
Minions Killed
400
0
Camps Cleared
0
1,704,808
Distance Traveled
1,529,129
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,365
520
64
4
0
258,011
1
W
Ymir
7,842
436
47
3
0
326,328
1
W
Cthulhu
8,208
456
66
4
0
308,848
1
L
Kumbhakarna
9,099
506
29
2
0
332,059
5
W
Vamana
11,575
643
148
8
0
408,990
1
L
Nu Wa
9,173
510
97
5
0
237,894
0
L
Tsukuyomi
8,990
499
85
5
0
371,767
2
W
Baron Samedi
10,989
611
131
7
0
340,912
2
W
Danzaburou
6,745
375
51
3
0
319,730
5
L
Cernunnos
9,198
511
125
7
0
329,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role