Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Diseppeared
Merlin
Level 159
God Stats
45W - 20L
1,462 SR
Queue Stats
275W - 101L
1,754 Elo+
Party 2
Aphrodite
Aphrodite
Diseppointed
Aphrodite
Level 157
God Stats
99W - 11L
1,868 SR
Queue Stats
583W - 110L
1,775 Elo+
Party 2
Ganesha
Ganesha
Indivs Zuzu
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 5L
1,990 Elo+
Party 2
Hercules
Hercules
TheFatherOfNUT
Hercules
Level 114
God Stats
149W - 29L
2,037 SR
Queue Stats
807W - 143L
1,758 Elo+
Party 2
Team Averages
Level 121
1,673 SR
1,755 Elo+

VS

Team Averages
Level 47
1,607 SR
1,570 Elo+
Hachiman
Hachiman
BarelyNickedYou
Hachiman
Level 52
God Stats
10W - 8L
1,775 SR
Queue Stats
432W - 306L
1,608 Elo+
Party 1
Vulcan
Vulcan
BridgeeBoo12
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 81L
1,616 Elo+
Party 1
Geb
Geb
Jelly Carrot
Geb
Level 97
God Stats
5W - 8L
1,604 SR
Queue Stats
393W - 309L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Scevex
Tsukuyomi
Level 36
God Stats
4W - 7L
1,500 SR
Queue Stats
138W - 125L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T0rsoB0y
Ah Muzen Cab
Level 24
God Stats
34W - 26L
1,657 SR
Queue Stats
57W - 42L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
2 / 1 / 13
10,264
1,026
10,067
14,156
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
17
8 / 0 / 9
11,143
1,114
15,965
5,132
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Diseppointed
Aphrodite
15
0 / 1 / 13
9,050
905
4,104
6,224
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Indivs Zuzu
Ganesha
17
1 / 2 / 18
10,711
1,071
13,860
14,031
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
16
10 / 0 / 4
11,755
1,176
11,277
12,729
10,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 3 / 2
9,189
919
10,797
10,887
3,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
15
0 / 4 / 4
8,766
877
10,124
9,571
3,105
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 3
8,630
863
7,332
15,323
13,061
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Scevex
Tsukuyomi
14
2 / 8 / 1
8,884
888
8,738
13,920
4,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
T0rsoB0y
Ah Muzen Cab
15
0 / 1 / 3
8,573
857
12,512
10,130
3,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
21
Kills
4
4
Deaths
21
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
13
8.5
L
Hachiman
2
3
2
1
L
Vulcan
0
4
4
0.5
W
Merlin
8
0
9
12.5
W
Aphrodite
Diseppointed
Aphrodite
0
1
13
6.5
W
Ganesha
Indivs Zuzu
Ganesha
1
2
18
5
L
0
5
3
0.3
L
Tsukuyomi
Scevex
Tsukuyomi
2
8
1
0.31
L
Ah Muzen Cab
T0rsoB0y
Ah Muzen Cab
0
1
3
1.5
W
Hercules
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,273
Damage
49,503
52,272
Taken
59,831
47,339
Mitigated
28,641
18,001
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,067
2,353
0
938
14,156
15,082
0
3,165
10,905
0
17,930
L
Hachiman
10,797
9,857
0
1,406
10,887
3,830
0
6,933
3,954
0
25,571
L
Vulcan
10,124
2,728
0
0
9,571
3,105
0
6,375
3,196
22,150
0
W
Merlin
15,965
547
0
537
5,132
2,205
0
2,553
2,579
44,010
0
W
Aphrodite
Diseppointed
Aphrodite
4,104
254
6,351
4,266
6,224
3,992
0
2,339
3,885
12,420
0
W
Ganesha
Indivs Zuzu
Ganesha
13,860
474
0
1,350
14,031
15,797
0
5,493
8,538
28,549
0
L
7,332
219
341
243
15,323
13,061
0
7,339
7,984
20,279
0
L
Tsukuyomi
Scevex
Tsukuyomi
8,738
2,230
0
78
13,920
4,897
0
7,936
5,984
0
23,602
L
Ah Muzen Cab
T0rsoB0y
Ah Muzen Cab
12,512
5,208
0
1,805
10,130
3,748
0
5,346
4,784
0
31,811
W
Hercules
11,277
3,286
0
4,559
12,729
10,263
0
3,906
8,823
0
22,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
44,042
174
Minions Killed
175
7
Camps Cleared
7
986,362
Distance Traveled
941,439
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,264
1,026
33
3
0
178,912
3
L
Hachiman
9,189
919
40
4
4
168,310
0
L
Vulcan
8,766
877
39
4
1
170,042
0
W
Merlin
11,143
1,114
82
8
1
196,510
0
W
Aphrodite
9,050
905
20
2
1
191,590
2
W
Ganesha
10,711
1,071
6
1
0
184,025
0
L
Geb
8,630
863
31
3
1
197,122
1
L
Tsukuyomi
8,884
888
29
3
0
192,697
0
L
Ah Muzen Cab
8,573
857
36
4
1
213,268
0
W
Hercules
11,755
1,176
33
3
5
235,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role