Player Matchup

Cerberus
Cerberus
Olamh
Cerberus
Level 89
God Stats
27W - 17L
1,568 SR
Queue Stats
380W - 419L
1,462 Elo+
Party 1
Arachne
Arachne
Otterpop81
Arachne
Level 49
God Stats
8W - 5L
1,706 SR
Queue Stats
103W - 126L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
Quiet Ech0
Jing Wei
Level 105
God Stats
4W - 18L
1,268 SR
Queue Stats
639W - 656L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kneeetz
Tsukuyomi
Level 46
God Stats
13W - 18L
1,541 SR
Queue Stats
149W - 122L
1,568 Elo+
Solo
The Morrigan
The Morrigan
onlyjuullord
The Morrigan
Level 66
God Stats
4W - 4L
1,267 SR
Queue Stats
574W - 556L
1,465 Elo+
Party 1
Team Averages
Level 71
1,470 SR
1,470 Elo+

VS

Team Averages
Level 73
1,602 SR
1,543 Elo+
Izanami
Izanami
FrosttPyre
Izanami
Level 128
God Stats
26W - 14L
1,759 SR
Queue Stats
457W - 452L
1,455 Elo+
Party 3
Cernunnos
Cernunnos
JugzmcTitz
Cernunnos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,587 Elo+
Solo
Fafnir
Fafnir
Stoopid4eva
Fafnir
Level 126
God Stats
7W - 1L
1,280 SR
Queue Stats
148W - 138L
1,627 Elo+
Party 2
Anubis
Anubis
TopoTripz
Anubis
Level 25
God Stats
36W - 18L
1,840 SR
Queue Stats
89W - 68L
1,571 Elo+
Party 2
Serqet
Serqet
V0T3F0RP3DR0
Serqet
Level 46
God Stats
13W - 15L
1,629 SR
Queue Stats
207W - 208L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Olamh
Cerberus
15
1 / 4 / 5
9,393
427
6,963
22,042
15,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Otterpop81
Arachne
16
0 / 9 / 5
9,821
446
4,140
20,405
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Quiet Ech0
Jing Wei
18
4 / 3 / 1
10,636
483
11,890
19,350
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
kneeetz
Tsukuyomi
17
3 / 9 / 2
10,750
489
15,504
18,985
9,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
onlyjuullord
The Morrigan
16
1 / 3 / 2
10,283
467
16,287
11,001
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrosttPyre
Izanami
19
3 / 0 / 7
12,690
577
11,242
12,273
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
JugzmcTitz
Cernunnos
20
10 / 2 / 4
14,659
666
22,720
19,222
9,144
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
17
1 / 2 / 14
12,430
565
9,411
22,181
21,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
TopoTripz
Anubis
20
13 / 3 / 6
14,984
681
21,384
22,164
13,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
18
1 / 2 / 7
11,624
528
4,347
15,349
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
9
Kills
28
28
Deaths
9
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
FrosttPyre
Izanami
3
0
7
6.5
W
Cernunnos
JugzmcTitz
Cernunnos
10
2
4
6
L
Cerberus
Olamh
Cerberus
1
4
5
0.88
L
Arachne
Otterpop81
Arachne
0
9
5
0.28
L
Jing Wei
Quiet Ech0
Jing Wei
4
3
1
1.5
W
Fafnir
1
2
14
4
W
Anubis
TopoTripz
Anubis
13
3
6
5.33
W
Serqet
1
2
7
2.25
L
Tsukuyomi
kneeetz
Tsukuyomi
3
9
2
0.44
L
The Morrigan
onlyjuullord
The Morrigan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,784
Damage
69,104
91,783
Taken
91,189
43,233
Mitigated
55,758
26,347
Healing
44,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FrosttPyre
Izanami
11,242
8,698
0
7,645
12,273
4,815
4,067
5,533
6,560
0
122,305
W
Cernunnos
JugzmcTitz
Cernunnos
22,720
15,141
0
9,075
19,222
9,144
3,432
3,148
16,070
0
133,016
L
Cerberus
Olamh
Cerberus
6,963
296
0
6,292
22,042
15,103
0
8,127
13,618
30,586
0
L
Arachne
Otterpop81
Arachne
4,140
3,346
0
6,077
20,405
8,143
0
6,516
13,889
0
81,199
L
Jing Wei
Quiet Ech0
Jing Wei
11,890
9,411
0
7,897
19,350
6,932
495
4,765
14,585
0
80,084
W
Fafnir
9,411
1,659
0
9,446
22,181
21,429
870
8,954
13,027
34,407
0
W
Anubis
TopoTripz
Anubis
21,384
786
0
12,508
22,164
13,766
2,642
2,636
19,484
109,902
0
W
Serqet
4,347
221
0
5,475
15,349
6,604
30
2,467
12,798
0
76,244
L
Tsukuyomi
kneeetz
Tsukuyomi
15,504
3,503
0
3,585
18,985
9,178
813
7,765
10,647
0
74,516
L
The Morrigan
onlyjuullord
The Morrigan
16,287
1,340
0
2,496
11,001
3,877
0
3,622
7,341
84,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,883
Gold Earned
66,387
602
Minions Killed
799
0
Camps Cleared
0
1,941,624
Distance Traveled
2,116,631
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,690
577
229
10
0
402,901
6
W
Cernunnos
14,659
666
197
9
0
387,258
1
L
Cerberus
9,393
427
49
2
0
426,551
7
L
Arachne
9,821
446
126
6
0
386,497
6
L
Jing Wei
10,636
483
127
6
0
385,024
4
W
Fafnir
12,430
565
26
1
0
443,881
7
W
Anubis
14,984
681
213
10
0
375,425
1
W
Serqet
11,624
528
134
6
0
507,166
7
L
Tsukuyomi
10,750
489
132
6
0
373,479
8
L
The Morrigan
10,283
467
168
8
0
370,073
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role