Player Matchup

Zeus
Zeus
Ocalboy
Zeus
Level 66
God Stats
8W - 5L
1,672 SR
Queue Stats
221W - 244L
1,565 Elo+
Party 2
Bellona
Bellona
StrudinTrelos
Bellona
Level 25
God Stats
4W - 7L
1,760 SR
Queue Stats
211W - 211L
1,632 Elo+
Party 2
Ymir
Ymir
VGxJean
Ymir
Level 18
God Stats
26W - 17L
1,624 SR
Queue Stats
246W - 228L
1,647 Elo+
Party 2
Chernobog
Chernobog
vKingCrimson
Chernobog
Level 49
God Stats
6W - 7L
1,770 SR
Queue Stats
383W - 381L
1,620 Elo+
Party 2
Pele
Pele
xEnmanuel
Pele
Level 58
God Stats
16W - 15L
1,628 SR
Queue Stats
338W - 350L
1,587 Elo+
Party 2
Team Averages
Level 43
1,691 SR
1,610 Elo+

VS

Team Averages
Level 47
1,616 SR
1,643 Elo+
Neith
Neith
AlexTheBaller
Neith
Level 48
God Stats
2W - 2L
1,602 SR
Queue Stats
2W - 2L
1,591 Elo+
Party 1
Bellona
Bellona
D4BABY
Bellona
Level 19
God Stats
3W - 3L
1,700 SR
Queue Stats
48W - 27L
1,663 Elo+
Party 3
Khepri
Khepri
Hugh_Mungus21
Khepri
Level 17
God Stats
0W - 1L
1,589 SR
Queue Stats
3W - 2L
1,700 Elo+
Party 1
Janus
Janus
Schlongz
Janus
Level 89
God Stats
0W - 1L
1,272 SR
Queue Stats
13W - 14L
1,612 Elo+
Party 1
Thanatos
Thanatos
XS4CR3DXKILL3RX
Thanatos
Level 60
God Stats
13W - 4L
1,918 SR
Queue Stats
58W - 41L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ocalboy
Zeus
14
5 / 2 / 3
8,593
614
6,811
4,921
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
14
2 / 2 / 1
8,101
579
6,298
9,608
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
VGxJean
Ymir
9
0 / 3 / 5
6,533
467
716
7,198
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
vKingCrimson
Chernobog
12
2 / 2 / 4
7,101
507
3,068
5,230
1,564
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
13
3 / 2 / 3
7,586
542
5,318
6,465
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,526
466
3,498
5,825
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
D4BABY
Bellona
6
0 / 1 / 0
5,224
373
1,792
3,858
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 2
5,719
409
1,265
7,177
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Schlongz
Janus
14
7 / 3 / 0
8,629
616
7,753
9,088
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
14
3 / 2 / 3
7,970
569
6,641
10,171
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
11
11
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Bellona
D4BABY
Bellona
0
1
0
0
L
0
2
2
0.5
W
Zeus
Ocalboy
Zeus
5
2
3
3.25
L
Janus
Schlongz
Janus
7
3
0
2.33
W
Bellona
2
2
1
1.25
W
Ymir
VGxJean
Ymir
0
3
5
0.83
L
Thanatos
3
2
3
2.25
W
Chernobog
vKingCrimson
Chernobog
2
2
4
2
W
Pele
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
20,949
33,422
Taken
36,119
14,140
Mitigated
14,231
7,953
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,498
1,532
0
1,038
5,825
1,530
54
1,194
4,505
0
31,846
L
Bellona
D4BABY
Bellona
1,792
829
0
1,440
3,858
2,002
0
0
3,858
0
14,456
L
1,265
106
0
621
7,177
4,475
59
2,088
4,950
12,347
0
W
Zeus
Ocalboy
Zeus
6,811
313
0
957
4,921
1,356
0
1,727
3,044
46,237
0
L
Janus
Schlongz
Janus
7,753
598
0
1,346
9,088
2,752
0
1,770
7,158
58,825
0
W
Bellona
6,298
2,317
0
3,568
9,608
5,993
686
1,993
7,517
0
42,390
W
Ymir
VGxJean
Ymir
716
134
0
643
7,198
3,176
0
2,337
4,781
17,927
0
L
Thanatos
6,641
1,906
0
9,192
10,171
3,472
0
1,910
8,121
0
51,575
W
Chernobog
vKingCrimson
Chernobog
3,068
1,446
0
559
5,230
1,564
339
1,955
3,165
0
34,590
W
Pele
5,318
1,692
0
2,226
6,465
2,051
0
486
5,897
0
45,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
34,068
386
Minions Killed
366
0
Camps Cleared
0
1,291,616
Distance Traveled
1,186,126
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,526
466
68
5
0
237,850
0
L
Bellona
5,224
373
44
3
0
96,535
1
L
Khepri
5,719
409
20
1
0
280,344
0
W
Zeus
8,593
614
108
8
0
272,573
4
L
Janus
8,629
616
128
9
0
271,495
4
W
Bellona
8,101
579
99
7
0
242,190
3
W
Ymir
6,533
467
27
2
0
226,910
5
L
Thanatos
7,970
569
106
8
0
299,902
2
W
Chernobog
7,101
507
69
5
0
263,010
2
W
Pele
7,586
542
83
6
0
286,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role