Player Matchup

Danzaburou
Danzaburou
Nju r6
Danzaburou
Level 26
God Stats
12W - 6L
1,513 SR
Queue Stats
439W - 465L
1,480 Elo+
Solo
King Arthur
King Arthur
Warhammer508
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Xxthedakotax
Thanatos
Level 11
God Stats
7W - 13L
1,451 SR
Queue Stats
148W - 160L
1,473 Elo+
Solo
Janus
Janus
awesomesauce773
Janus
Level 106
God Stats
6W - 6L
1,813 SR
Queue Stats
348W - 365L
1,551 Elo+
Party 1
Sobek
Sobek
cuppbird
Sobek
Level 8
God Stats
3W - 2L
1,337 SR
Queue Stats
19W - 19L
1,525 Elo+
Party 1
Team Averages
Level 34
1,523 SR
1,506 Elo+

VS

Team Averages
Level 26
1,482 SR
1,472 Elo+
Cerberus
Cerberus
DasGermanEagle
Cerberus
Level 21
God Stats
3W - 5L
1,459 SR
Queue Stats
89W - 109L
1,587 Elo+
Party 2
Bellona
Bellona
IronTuth24
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,583 Elo+
Solo
Arachne
Arachne
JokersAwakening
Arachne
Level 29
God Stats
29W - 17L
1,638 SR
Queue Stats
97W - 105L
1,385 Elo+
Solo
Nox
Nox
avoidkatsu
Nox
Level 22
God Stats
2W - 3L
1,196 SR
Queue Stats
154W - 192L
1,263 Elo+
Solo
Nu Wa
Nu Wa
coolmiser
Nu Wa
Level 29
God Stats
3W - 3L
1,618 SR
Queue Stats
153W - 182L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nju r6
Danzaburou
14
7 / 1 / 4
9,532
635
9,970
8,864
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Warhammer508
King Arthur
10
1 / 1 / 1
6,518
435
3,396
8,355
4,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Xxthedakotax
Thanatos
14
2 / 1 / 4
7,936
529
3,038
11,269
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

13
6 / 1 / 0
8,222
548
6,159
6,039
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
cuppbird
Sobek
11
1 / 1 / 8
7,507
500
3,264
10,511
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 4 / 2
6,382
425
4,036
9,909
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
IronTuth24
Bellona
10
0 / 1 / 0
6,307
420
3,513
7,398
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
7,348
490
5,568
11,182
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
5,258
351
3,326
5,490
1,681
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
coolmiser
Nu Wa
13
4 / 5 / 1
8,028
535
6,360
7,544
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
5
5
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
2
0.25
L
Bellona
IronTuth24
Bellona
0
1
0
0
L
1
3
1
0.5
W
Danzaburou
Nju r6
Danzaburou
7
1
4
9
W
King Arthur
Warhammer508
King Arthur
1
1
1
1.5
W
Thanatos
Xxthedakotax
Thanatos
2
1
4
4
L
0
4
0
0
W
6
1
0
6
L
Nu Wa
coolmiser
Nu Wa
4
5
1
0.9
W
Sobek
cuppbird
Sobek
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
22,803
45,038
Taken
41,523
24,871
Mitigated
19,834
22,221
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,036
419
0
2,981
9,909
6,124
0
1,490
8,419
22,054
0
L
Bellona
IronTuth24
Bellona
3,513
1,172
111
1,015
7,398
4,836
0
657
6,741
0
26,138
L
5,568
3,005
0
3,972
11,182
4,717
0
2,934
8,114
0
58,264
W
Danzaburou
Nju r6
Danzaburou
9,970
5,433
0
3,962
8,864
3,269
3,089
3,301
5,563
0
58,564
W
King Arthur
Warhammer508
King Arthur
3,396
626
0
2,563
8,355
4,705
168
1,637
6,718
0
24,320
W
Thanatos
Xxthedakotax
Thanatos
3,038
887
836
12,441
11,269
4,046
388
2,230
9,039
0
50,987
L
3,326
895
0
240
5,490
1,681
155
516
4,974
20,954
0
W
6,159
263
0
712
6,039
1,987
536
1,715
4,324
44,012
0
L
Nu Wa
coolmiser
Nu Wa
6,360
1,430
0
500
7,544
2,476
0
3,446
3,852
39,500
0
W
Sobek
cuppbird
Sobek
3,264
546
0
1,707
10,511
10,864
471
4,839
5,672
11,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
33,323
366
Minions Killed
288
0
Camps Cleared
0
1,451,296
Distance Traveled
1,336,213
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,382
425
44
3
0
247,304
0
L
Bellona
6,307
420
56
4
0
255,110
0
L
Arachne
7,348
490
96
6
0
317,019
2
W
Danzaburou
9,532
635
102
7
0
257,675
2
W
King Arthur
6,518
435
49
3
0
287,415
0
W
Thanatos
7,936
529
101
7
0
336,581
1
L
Nox
5,258
351
24
2
0
283,431
3
W
Janus
8,222
548
94
6
0
283,843
1
L
Nu Wa
8,028
535
68
5
0
233,349
2
W
Sobek
7,507
500
20
1
0
285,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role