Player Matchup

Bacchus
Bacchus
OfficerTogo
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 49L
1,631 Elo+
Party 1
Scylla
Scylla
ScuffedP0tato
Scylla
Level 66
God Stats
4W - 1L
1,859 SR
Queue Stats
195W - 141L
1,629 Elo+
Party 1
Skadi
Skadi
SuacySneezers
Skadi
Level 88
God Stats
38W - 15L
1,715 SR
Queue Stats
155W - 127L
1,582 Elo+
Party 1
Team Averages
Level 61
1,691 SR
1,614 Elo+

VS

Team Averages
Level 34
1,485 SR
1,421 Elo+
Bakasura
Bakasura
Goodz215
Bakasura
Level 29
God Stats
7W - 12L
1,456 SR
Queue Stats
288W - 315L
1,245 Elo+
Solo
Sun Wukong
Sun Wukong
T-Schnizzzle
Sun Wukong
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 61L
1,500 Elo+
Party 2
Merlin
Merlin
WockiestSlush
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OfficerTogo
Bacchus
11
1 / 0 / 11
9,749
696
2,444
8,049
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 10
10,675
763
13,520
7,070
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 0 / 8
10,947
782
10,368
6,497
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Goodz215
Bakasura
10
0 / 7 / 0
8,113
580
2,895
13,364
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
T-Schnizzzle
Sun Wukong
12
0 / 4 / 0
7,973
570
4,645
13,848
9,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 6 / 0
7,485
535
3,783
7,539
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
17
Kills
0
0
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Goodz215
Bakasura
0
7
0
0
W
Bacchus
OfficerTogo
Bacchus
1
0
11
6.5
W
7
0
10
12
W
9
0
8
13
L
Sun Wukong
T-Schnizzzle
Sun Wukong
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,332
Damage
11,323
21,616
Taken
34,751
14,365
Mitigated
15,515
2,977
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Goodz215
Bakasura
2,895
1,953
231
2,265
13,364
4,072
0
7,247
5,865
0
18,819
W
Bacchus
OfficerTogo
Bacchus
2,444
389
0
1,095
8,049
8,926
380
2,137
5,804
13,119
0
W
13,520
1,429
0
689
7,070
2,591
1,375
1,040
5,500
65,049
0
W
10,368
4,598
0
1,193
6,497
2,848
1,368
718
5,569
0
46,965
L
Sun Wukong
T-Schnizzzle
Sun Wukong
4,645
947
70
1,651
13,848
9,258
0
5,587
8,017
0
32,297
L
3,783
0
111
263
7,539
2,185
0
2,720
4,751
23,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
23,571
174
Minions Killed
150
0
Camps Cleared
0
772,672
Distance Traveled
629,431
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,113
580
60
4
0
252,847
0
W
Bacchus
9,749
696
22
2
0
251,543
0
W
Scylla
10,675
763
82
6
0
257,344
1
W
Skadi
10,947
782
70
5
0
263,785
0
L
Sun Wukong
7,973
570
37
3
0
244,699
0
L
Merlin
7,485
535
53
4
0
131,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role