Player Matchup

Artemis
Artemis
Levoit
Artemis
Level 15
God Stats
5W - 2L
1,894 SR
Queue Stats
18W - 3L
1,782 Elo+
Party 2
Bellona
Bellona
White_Mage02
Bellona
Level 153
God Stats
32W - 23L
1,681 SR
Queue Stats
117W - 113L
1,568 Elo+
Party 2
Sol
Sol
spyhunter008
Sol
Level 109
God Stats
5W - 4L
1,642 SR
Queue Stats
52W - 39L
1,729 Elo+
Party 2
Team Averages
Level 92
1,739 SR
1,693 Elo+

VS

Team Averages
Level 74
1,630 SR
1,548 Elo+
Medusa
Medusa
DRSupportinUrHP
Medusa
Level 126
God Stats
1W - 1L
1,782 SR
Queue Stats
204W - 199L
1,584 Elo+
Party 1
Ares
Ares
FALKOMOON
Ares
Level 69
God Stats
2W - 5L
1,466 SR
Queue Stats
195W - 157L
1,588 Elo+
Party 1
Scylla
Scylla
IIllMK42IIll
Scylla
Level 27
God Stats
10W - 6L
1,640 SR
Queue Stats
101W - 72L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Levoit
Artemis
11
7 / 0 / 6
7,719
858
7,722
4,542
1,594
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
White_Mage02
Bellona
11
5 / 0 / 7
7,655
851
3,990
4,208
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 0 / 11
7,523
836
5,906
6,083
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,475
608
4,138
7,102
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
7
0 / 6 / 0
5,251
583
2,402
8,199
3,490
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
7
0 / 5 / 0
5,197
577
2,116
6,336
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
16
Kills
0
0
Deaths
16
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Ares
0
6
0
0
L
Scylla
0
5
0
0
W
Artemis
Levoit
Artemis
7
0
6
10
W
Bellona
White_Mage02
Bellona
5
0
7
8.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
8,656
14,833
Taken
21,637
5,433
Mitigated
7,686
6,708
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,138
1,588
0
956
7,102
2,394
165
2,191
4,911
0
18,846
L
Ares
2,402
77
360
1,111
8,199
3,490
0
1,422
6,777
9,508
0
L
Scylla
2,116
260
0
640
6,336
1,802
0
2,305
4,031
8,524
0
W
Artemis
Levoit
Artemis
7,722
2,709
0
735
4,542
1,594
438
1,380
3,096
0
28,704
W
Bellona
White_Mage02
Bellona
3,990
1,079
0
2,411
4,208
2,106
1,146
1,254
2,874
0
23,718
W
5,906
2,023
0
3,562
6,083
1,733
1,238
1,628
4,265
28,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,897
Gold Earned
15,923
112
Minions Killed
60
0
Camps Cleared
0
479,246
Distance Traveled
408,818
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,475
608
38
4
0
148,193
0
L
Ares
5,251
583
11
1
0
138,097
0
L
Scylla
5,197
577
11
1
0
122,528
0
W
Artemis
7,719
858
41
5
0
153,232
1
W
Bellona
7,655
851
37
4
0
167,234
0
W
Sol
7,523
836
34
4
0
158,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role