Player Matchup

Athena
Athena
Bredelbee
Athena
Level 127
God Stats
8W - 6L
1,830 SR
Queue Stats
155W - 136L
1,513 Elo+
Party 1
Tiamat
Tiamat
Munchios
Tiamat
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 14L
1,599 Elo+
Party 1
Jormungandr
Jormungandr
NotPykle
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,359 Elo+
Party 1
Horus
Horus
SilverPoptart
Horus
Level 54
God Stats
2W - 1L
1,727 SR
Queue Stats
133W - 123L
1,460 Elo+
Party 1
Izanami
Izanami
ThyLastViking
Izanami
Level 60
God Stats
18W - 20L
1,520 SR
Queue Stats
33W - 33L
1,482 Elo+
Party 1
Team Averages
Level 69
1,615 SR
1,483 Elo+

VS

Team Averages
Level 115
1,535 SR
1,536 Elo+
Nike
Nike
Aposkiasmos
Nike
Level 126
God Stats
4W - 5L
1,701 SR
Queue Stats
92W - 111L
1,368 Elo+
Solo
Danzaburou
Danzaburou
HeavenYoss
Danzaburou
Level 139
God Stats
2W - 4L
1,474 SR
Queue Stats
31W - 31L
1,539 Elo+
Party 2
Bacchus
Bacchus
JoFraCV
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
RafaelCV1979
Ra
Level 27
God Stats
2W - 1L
1,501 SR
Queue Stats
11W - 5L
1,627 Elo+
Party 2
Susano
Susano
SeñorGatuno
Susano
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 59L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bredelbee
Athena
14
1 / 4 / 6
7,972
664
11,984
12,666
3,525
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Munchios
Tiamat
14
2 / 7 / 3
8,433
703
4,372
11,932
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
NotPykle
Jormungandr
14
3 / 3 / 5
8,173
681
8,812
16,326
11,437
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 5
7,425
619
4,242
11,015
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
14
3 / 5 / 3
8,863
739
8,390
11,645
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
8,262
689
4,846
10,828
10,734
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
HeavenYoss
Danzaburou
17
5 / 0 / 7
9,853
821
11,642
7,847
3,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
JoFraCV
Bacchus
15
3 / 2 / 10
9,331
778
6,581
10,224
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 9
9,339
778
12,870
7,616
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
17
9 / 2 / 8
10,664
889
16,884
10,310
4,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
9
Kills
22
22
Deaths
9
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Athena
Bredelbee
Athena
1
4
6
1
W
Danzaburou
HeavenYoss
Danzaburou
5
0
7
8.5
W
Bacchus
JoFraCV
Bacchus
3
2
10
4
L
Tiamat
Munchios
Tiamat
2
7
3
0.5
L
Jormungandr
NotPykle
Jormungandr
3
3
5
1.83
W
4
2
9
4.25
W
Susano
9
2
8
6.5
L
0
3
5
0.83
L
Izanami
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,800
Damage
52,823
63,584
Taken
46,825
33,119
Mitigated
33,821
13,470
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,846
319
0
0
10,828
10,734
350
5,264
5,564
0
18,347
L
Athena
Bredelbee
Athena
11,984
2,749
0
1,050
12,666
3,525
1
3,951
8,715
30,751
0
W
Danzaburou
HeavenYoss
Danzaburou
11,642
6,966
0
3,530
7,847
3,415
448
4,848
2,999
0
33,885
W
Bacchus
JoFraCV
Bacchus
6,581
1,267
0
1,413
10,224
11,054
190
4,712
5,512
12,682
0
L
Tiamat
Munchios
Tiamat
4,372
571
0
1,818
11,932
5,398
337
1,849
10,083
20,449
0
L
Jormungandr
NotPykle
Jormungandr
8,812
2,319
0
3,268
16,326
11,437
0
5,382
10,944
25,346
0
W
12,870
505
3,921
3,444
7,616
3,914
563
5,121
2,495
43,032
0
W
Susano
16,884
2,728
0
60
10,310
4,704
289
5,269
5,041
0
35,522
L
4,242
2,106
2,398
3,902
11,015
7,935
19
5,048
5,967
0
10,541
L
Izanami
8,390
7,425
0
1,034
11,645
4,824
86
3,221
8,424
0
27,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
47,449
214
Minions Killed
240
4
Camps Cleared
7
994,441
Distance Traveled
1,116,129
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,262
689
32
3
0
216,683
3
L
Athena
7,972
664
70
6
0
208,382
3
W
Danzaburou
9,853
821
52
4
2
218,546
4
W
Bacchus
9,331
778
21
2
0
226,391
0
L
Tiamat
8,433
703
49
4
1
187,313
1
L
Jormungandr
8,173
681
33
3
0
200,783
2
W
Ra
9,339
778
83
7
1
229,621
0
W
Susano
10,664
889
52
4
4
224,888
4
L
Horus
7,425
619
15
1
0
229,613
0
L
Izanami
8,863
739
47
4
3
168,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role