Player Matchup

Kukulkan
Kukulkan
CrimsonRasengan
Kukulkan
Level 6
God Stats
8W - 5L
1,945 SR
Queue Stats
13W - 11L
1,632 Elo+
Party 1
Medusa
Medusa
DRAGONMASTERXD
Medusa
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 127L
1,490 Elo+
Party 1
Chang'e
Chang'e
GenuineManatee5
Chang'e
Level 29
God Stats
30W - 19L
1,676 SR
Queue Stats
96W - 84L
1,504 Elo+
Solo
Ares
Ares
MrCadillac616
Ares
Level 7
God Stats
65W - 84L
1,317 SR
Queue Stats
115W - 176L
1,518 Elo+
Solo
Nemesis
Nemesis
Tekpoppa
Nemesis
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,588 SR
1,529 Elo+

VS

Team Averages
Level 16
1,535 SR
1,458 Elo+
Ares
Ares
Magnett22
Ares
Level 25
God Stats
12W - 9L
1,585 SR
Queue Stats
144W - 145L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
OPPyeahYouKnowMe
Tsukuyomi
Level 26
God Stats
4W - 1L
1,564 SR
Queue Stats
244W - 218L
1,682 Elo+
Solo
Danzaburou
Danzaburou
Pigel203
Danzaburou
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,165 Elo+
Solo
The Morrigan
The Morrigan
Tsils
The Morrigan
Level 20
God Stats
3W - 6L
1,512 SR
Queue Stats
87W - 80L
1,542 Elo+
Solo
Tiamat
Tiamat
Valeterasu7
Tiamat
Level 7
God Stats
35W - 36L
1,511 SR
Queue Stats
148W - 161L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 9 / 3
9,535
433
7,975
12,625
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 8 / 5
11,201
509
11,337
18,412
6,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 10 / 6
10,196
463
7,819
19,872
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 3
7,777
354
3,236
18,870
15,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Tekpoppa
Nemesis
5
0 / 3 / 3
6,522
296
90
5,417
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
5 / 5 / 13
11,121
506
6,502
19,800
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
20
17 / 2 / 7
14,015
637
21,035
19,393
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Pigel203
Danzaburou
15
5 / 4 / 10
11,126
506
7,969
8,989
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Tsils
The Morrigan
20
10 / 0 / 10
13,733
624
13,532
8,678
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
17
1 / 2 / 9
11,426
519
9,489
12,965
13,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
13
Kills
38
38
Deaths
13
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
9
3
0.61
L
5
8
5
0.94
L
4
10
6
0.7
W
Ares
5
5
13
2.3
L
0
8
3
0.19
W
Tsukuyomi
17
2
7
10.25
W
Danzaburou
Pigel203
Danzaburou
5
4
10
2.5
L
Nemesis
Tekpoppa
Nemesis
0
3
3
0.5
W
The Morrigan
Tsils
The Morrigan
10
0
10
15
W
Tiamat
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
58,527
75,196
Taken
69,825
34,370
Mitigated
50,211
9,877
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,975
1,061
0
0
12,625
4,620
352
4,602
7,929
40,821
0
L
11,337
4,782
0
1,707
18,412
6,838
640
4,781
13,427
0
72,048
L
7,819
300
1,145
6,089
19,872
6,653
238
9,086
10,240
49,785
0
W
Ares
6,502
343
537
2,934
19,800
20,099
1,019
6,084
12,876
19,489
0
L
3,236
367
136
486
18,870
15,115
0
5,630
13,125
21,809
0
W
Tsukuyomi
21,035
6,524
0
6,600
19,393
8,793
1,403
1,895
17,350
0
115,568
W
Danzaburou
Pigel203
Danzaburou
7,969
3,909
0
1,551
8,989
3,604
5,691
3,061
5,584
0
52,771
L
Nemesis
Tekpoppa
Nemesis
90
32
0
314
5,417
1,144
189
1,989
3,428
0
3,595
W
The Morrigan
Tsils
The Morrigan
13,532
1,446
0
2,983
8,678
3,790
2,516
2,531
5,961
88,282
5,231
W
Tiamat
9,489
1,009
0
3,660
12,965
13,925
1,832
4,063
8,712
54,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
61,421
301
Minions Killed
507
0
Camps Cleared
0
1,584,554
Distance Traveled
1,977,234
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,535
433
85
4
0
388,807
4
L
Medusa
11,201
509
85
4
0
370,380
4
L
Chang'e
10,196
463
81
4
0
392,746
1
W
Ares
11,121
506
12
1
0
403,441
9
L
Ares
7,777
354
37
2
0
333,492
6
W
Tsukuyomi
14,015
637
154
7
0
451,814
2
W
Danzaburou
11,126
506
87
4
0
356,756
1
L
Nemesis
6,522
296
13
1
0
99,129
0
W
The Morrigan
13,733
624
151
7
0
385,489
0
W
Tiamat
11,426
519
103
5
0
379,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role